- 57f192d Allow non-atlasable layer to still be hoisted by robertphillips · 10 years ago
- f4e5995 It is dangerous to ignore SkRect::intersect's return value by robertphillips · 10 years ago
- a27b82d Remove distance field generation and storage from SkGlyphCache. by jvanverth · 10 years ago
- 690fc59 Revert of It is dangerous to ignore SkRect::intersect's return value (patchset #6 id:100001 of https://codereview.chromium.org/833943002/) by robertphillips · 10 years ago
- 152f524 It is dangerous to ignore SkRect::intersect's return value by robertphillips · 10 years ago
- 783fe16 Rename SkDrawPictureCallback to SkPicture::AbortCallback by robertphillips · 10 years ago
- 8ea6dab Revert of Rename SkDrawPictureCallback to SkPicture::AbortCallback (patchset #2 id:20001 of https://codereview.chromium.org/829983003/) by reed · 10 years ago
- 7ef1972 Rename SkDrawPictureCallback to SkPicture::AbortCallback by robertphillips · 10 years ago
- 9790a7b Cap id size returned by GrScratchKey::GenerateResourceType by robertphillips · 10 years ago
- af18a09 Add conic support to Default and AAConvex path redender. by egdaniel · 10 years ago
- 787bb48 Fix for chrome fuzzer by joshualitt · 10 years ago
- 7775c85 Add a simpler key type for scratch resource keys. by bsalomon · 10 years ago
- be9588a Fix for disabled color writes xp on n6 by egdaniel · 10 years ago
- ee2af95 ViewMatrix uniform upload moved to GeometryProcessor by joshualitt · 10 years ago
- 8059eb9 Move ViewMatrix off of drawstate by joshualitt · 10 years ago
- 40d4bd8 removing coord change matrices by joshualitt · 10 years ago
- d27f73e Remove coordchanges from drawstate by joshualitt · 10 years ago
- 73483d9 fix for valgrind by joshualitt · 10 years ago
- 8fc6c2d This CL cleans up the last remaining users of localCoordChange on paint by joshualitt · 10 years ago
- 39edf76 Rename GrGpuGL -> GrGLGpu by jvanverth · 10 years ago
- 14afb43 Fix conics for gpu GrAAHairLinePathRender by egdaniel · 10 years ago
- fe43c40 Disable GPU sRGB textures for the moment. by jvanverth · 10 years ago
- 51d1f7e reenable complexclip3 for gpu by bsalomon · 10 years ago
- fa1e8a7 Add sRGB texture support. by jvanverth · 10 years ago
- 080e673 Add XP to handle the cases where we disable color write. by egdaniel · 10 years ago
- 91f8e7f Initialize wrapped render target wrap status correctly by kkinnunen · 10 years ago
- 290c09b initial changes to add local matrix to primitive processor by joshualitt · 10 years ago
- 9ed7f57 When bitmap is texture backed, don't download and reupload pixels by bsalomon · 10 years ago
- c262582 Remove the low hanging fruit with coord change matrices by joshualitt · 10 years ago
- 9e4ecdc Add an InvariantOutput for the XPF. by egdaniel · 10 years ago
- 309d4d5 Remove GrCoordTransform::kPosition_CoordSet by bsalomon · 10 years ago
- 16b2789 Change to create device coord coordset by joshualitt · 10 years ago
- 3f490a0 Fix complexclip3 test on gpu by bsalomon · 10 years ago
- 1334c21 One more pass at getting half float texture configs correct. by jvanverth · 10 years ago
- e3d5c7f Cleanup: More override fixes. by tfarina · 10 years ago
- 5531d51 remove view matrix from context by joshualitt · 10 years ago
- 3e79124 Stop creating GrODS for stencilPath commands. by bsalomon · 10 years ago
- 8750924 Add Coverage Drawing XP by egdaniel · 10 years ago
- f72b752 Re-enable default sized formats, handling BGRA exception. by jvanverth · 10 years ago
- 1f78c0a Stop calling flushGLState in onStencilPath by bsalomon · 10 years ago
- a86a233 Give the hoisting surfaces surface props by robertphillips · 10 years ago
- e1869ca Revert using sized formats for everything except ES 2.0. by jvanverth · 10 years ago
- d95263c Remove GrGpu::flushGraphicsState by bsalomon · 10 years ago
- 3f801cb Change desktop and ES 3.0 to always use sized internal texture formats. by jvanverth · 10 years ago
- 478dd72 Fix layer hoisting image filter corner cases by robertphillips · 10 years ago
- 29097f9 Rename GrGpuGL_program.cpp to GrGLGpuProgramCache.cpp by bsalomon · 10 years ago
- 86f0328 Revert of Fix layer hoisting image filter corner cases (patchset #3 id:40001 of https://codereview.chromium.org/803183003/) by robertphillips · 10 years ago
- 861e103 Rename GrGpuGL to GrGLGpu for consistency by bsalomon · 10 years ago
- 702eb96 Fix layer hoisting image filter corner cases by robertphillips · 10 years ago
- bdd22a3 Revert of Change desktop and ES 3.0 to always use sized internal texture formats. (patchset #2 id:20001 of https://codereview.chromium.org/806943002/) by jvanverth · 10 years ago
- bc02bf0 Change desktop and ES 3.0 to always use sized internal texture formats. by jvanverth · 10 years ago
- a047f12 whitespace change to context to force rebuild of skia by joshualitt · 10 years ago
- 9b98932 This change will ultimately pull uniform color, and to a much lesser degree uniform coverage, into GPs. There are still some loose ends because drawstate has the ability to override the GP, but fixing these cleanly will have to wait until we have deferred geometry in place and can make attribute / uniform decisions on the fly. by joshualitt · 10 years ago
- bc3d0de Move all non-program cache functions out of GrGpuGL_program.cpp by bsalomon · 10 years ago
- 830d206 devirtualize some functions on GrGpu by bsalomon · 10 years ago
- 54160f3 Add xp optimization for RGB coverage. by egdaniel · 10 years ago
- e8307dc Add SK_OVERRIDE to a few places that are missing it. by mtklein · 10 years ago
- ce1c886 Do circle anti-aliasing in normalized space to avoid precision issues with half-floats on Adreno. by bsalomon · 10 years ago
- 912ed6e Cleanup: Mark some overridden methods with 'SK_OVERRIDE'. by tfarina · 10 years ago
- fbaace0 DM warning-free on win64 by bsalomon · 10 years ago
- 9880607 Even more win64 warning fixes by bsalomon · 10 years ago
- 8dd31cf Extract cubic classification from gpu into geometry by caryclark · 10 years ago
- ef3fcd8 More win64 warning fixes by bsalomon · 10 years ago
- 59dba14 SkRecord: increase min block to 512B, remove max. by mtklein · 10 years ago
- e832b95 valgrind static uninit fix by joshualitt · 10 years ago
- a60b2ea Fix float and half float support on mobile. by jvanverth · 10 years ago
- 56995b5 Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
- 5756aff Adding a custom data field to GrGpuResource by junov · 10 years ago
- ccb328d Fix some win64 warnings. by bsalomon · 10 years ago
- c230414 Create xfer processor backend. by egdaniel · 10 years ago
- 7b9e8a4 Apply the layer's image filter to the hoisted image by robertphillips · 10 years ago
- f364b61 Really fix valgrind issue by joshualitt · 10 years ago
- 2947382 Revert of Create xfer processor backend. (patchset #6 id:100001 of https://codereview.chromium.org/764643004/) by joshualitt · 10 years ago
- 06f019f Revert of Fix to set correct output type when blending when we've read dst (patchset #4 id:60001 of https://codereview.chromium.org/791143002/) by joshualitt · 10 years ago
- bd528cd fix for chrome bug with sub pixel hairlines by joshualitt · 10 years ago
- 8c0f615 Revert of Remove GP from drawstate, revision of invariant output for GP (patchset #9 id:160001 of https://codereview.chromium.org/791743003/) by joshualitt · 10 years ago
- c6bc58e Remove GP from drawstate, revision of invariant output for GP by joshualitt · 10 years ago
- 733fc20 Fix to set correct output type when blending when we've read dst by egdaniel · 10 years ago
- 9b33822 fix for valgrind uninit variables by joshualitt · 10 years ago
- 4dffc94 Create xfer processor backend. by egdaniel · 10 years ago
- 9a0c7ab Skia: Track the fIsWrapped separately so that we delete correctly by hendrikw · 10 years ago
- 2e3b3e3 This cl moves color and coverage off of drawstate. In an effort to keep this CL manageable, I have left the compute invariant input / output in a bit of a strange state(fixing this will be complicated). by joshualitt · 10 years ago
- 138aa22 Remove unused static function skcolor_to_grcolor_nopremultiply. by egdaniel · 10 years ago
- 6dd1739 Fix for alpha textures on Nexus 6. by jvanverth · 10 years ago
- 06194c5 Don't call GetShaderPrecisionFormat for geometry shaders. by bsalomon · 10 years ago
- 9513143 Make all blending up to GrOptDrawState be handled by the xp/xp factory. by egdaniel · 10 years ago
- 9f876a3 Use threshold of 1 texture coord value per pixel w/ nearest neighbor. by bsalomon · 10 years ago
- 54a57f5 Use GrCoordTransform precision to set uniform matrix precision by bsalomon · 10 years ago
- 309e346 Rename CustomCoordTextureEffect to GrBitmapTextGeoProc. by egdaniel · 10 years ago
- 422f56f Make addUniform take a precision by bsalomon · 10 years ago
- c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
- 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
- 8d95ffa Revert of Make all blending up to GrOptDrawState be handled by the xp/xp factory. (patchset #7 id:140001 of https://codereview.chromium.org/759713002/) by egdaniel · 10 years ago
- 7c66342 Make all blending up to GrOptDrawState be handled by the xp/xp factory. by egdaniel · 10 years ago
- 28f9c60 Add support for half float alpha textures. by jvanverth · 10 years ago
- 915187b Check XpFactory equality in DrawState by egdaniel · 10 years ago
- ced9010 Fix include for GrPortderDuffXferProcessor.cpp TBR=bsalomon@google.com by egdaniel · 10 years ago
- 03d3bb0 get rid of static gps by joshualitt · 10 years ago
- 8bf2bd3 Move GrPorterDuffXferProcessor to include/gpu/effects. by egdaniel · 10 years ago
- 95f9b5f Fix overoptimization in distance field code on N7 and N10. by jvanverth · 10 years ago