- ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 13 years ago
- a4f6b10 Make GrInOrderDrawBuffer playback command driven by bsalomon@google.com · 13 years ago
- 9ec0753 Altered GrDrawState to always ref texture and render target by robertphillips@google.com · 13 years ago
- c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 13 years ago
- 64aef2b Towards NV path rendering by bsalomon@google.com · 13 years ago
- 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 13 years ago
- c077d1e Rolling back 4053 by robertphillips@google.com · 13 years ago
- ab303ef Speculative fix for Android Debug only crash in r4049 by robertphillips@google.com · 13 years ago
- ac2c666 Rolling back r4049 by robertphillips@google.com · 13 years ago
- 837576b Altered GrDrawState to always ref textures and render target by robertphillips@google.com · 13 years ago
- 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 13 years ago
- 28b4bce Fix for performance regression due to r3832 by robertphillips@google.com · 13 years ago
- 1942c05 Fixed texture ref/unref bug in GrInOrderDrawBuffer/GrDrawState by robertphillips@google.com · 13 years ago
- 873ea0c Make fewer copies when using GrDrawTarget::AutoStateRestore by bsalomon@google.com · 13 years ago
- 10e04bf Reland 3507 by bsalomon@google.com · 13 years ago
- e79c815 Don't look at current vertex layout when vertex source hasn't been set by bsalomon@google.com · 13 years ago
- 5b819c1 Revert 3507 by bsalomon@google.com · 13 years ago
- a5d2203 Use a single GrDrawState in GrContext for direct and buffered drawing by bsalomon@google.com · 13 years ago
- a5d056a Reland 3503 with fix by bsalomon@google.com · 13 years ago
- 290e536 Revert 3503 by bsalomon@google.com · 13 years ago
- 67bddc4 Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDrawBuffer playback by bsalomon@google.com · 13 years ago
- 6970557 Re-attempting Linux debug GL interface compiler complaint fix. by robertphillips@google.com · 13 years ago
- 934c570 Add GrDrawTarget::drawIndexedInstance, use in default text context. by bsalomon@google.com · 13 years ago
- 9780538 Add option to automatically flush GrInOrderDrawBuffer based on previewing vtx/idx request sizes by bsalomon@google.com · 13 years ago
- 3f5a95e Misc bug fix in GrInOrderDrawBuffer by bsalomon@google.com · 13 years ago
- d127ffe Fix copy/paste issue in GrInOrderDrawBuffer. by bsalomon@google.com · 13 years ago
- 8f9cbd6 Cleanup of r2830. by bsalomon@google.com · 13 years ago
- 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 13 years ago
- 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 13 years ago
- 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 13 years ago
- 4a018bb by bsalomon@google.com · 13 years ago
- 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
- d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/src/GrInOrderDrawBuffer.cpp]
- 86c1f71 Gpu blend optimizations, handle more xfer modes with fractional pixel coverage by bsalomon@google.com · 13 years ago
- 4b90c62 Add GrSTAllocator subclass, hide cons in GrTAllocator that takes ptr by bsalomon@google.com · 13 years ago
- 9266901 Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic by bsalomon@google.com · 13 years ago
- 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 13 years ago
- 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 13 years ago
- 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 13 years ago
- dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 13 years ago
- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
- 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 14 years ago
- 6a77cc5 Fix warnings. by bsalomon@google.com · 14 years ago
- 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 14 years ago
- 898d9e5 Fix signed/unsigned warning in GrInOrderDrawBuffer.cpp by bsalomon@google.com · 14 years ago
- 0b335c1 Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer by bsalomon@google.com · 14 years ago
- a55847b Fix alignment issues with stack allocated memory allocated as bytes but used to hold other types. by bsalomon@google.com · 14 years ago
- bcdbbe6 by bsalomon@google.com · 14 years ago
- 0ebe81a always flush accumulated draws before we purge the font cache by reed@google.com · 14 years ago
- 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
- 0b50b2e If we compute an exact clip bounds prefer it over user passed bounds. Also clarify that bounds are conservative. by bsalomon@google.com · 14 years ago
- d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
- ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
- 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 14 years ago
- 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
- 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
- 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 14 years ago
- ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago