1. 0fa353c Optimize filterBounds() of SkArithmeticImageFilter/SkXfermodeImageFilter by Xianzhu Wang · 7 years ago
  2. a950b63 Add support for additional textures in GrDrawOpAtlas by Jim Van Verth · 7 years ago
  3. 2ab4b2b Remove symmetric three stop special case by Brian Osman · 7 years ago
  4. a8e5744 Add general three-stop analytic gradient shader by Brian Osman · 7 years ago
  5. 3261eb2 Remove repeated conditional in TextureOp. by Brian Salomon · 7 years ago
  6. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  7. 5d03474 Do software clip mask generation with worker threads by Brian Osman · 7 years ago
  8. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  9. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
  10. 6a7a704 Add multitexture support to text and path shaders, take 3. by Jim Van Verth · 7 years ago
  11. b5f3b65 Add missing stdarg.h include by Roger Johannesson · 7 years ago
  12. 8b1360d Reland "Optimize SkColorSpaceXformCanvas for GPU-acceleration" by Justin Novosad · 7 years ago
  13. 8bc6917 Use enum value as the lower bound by Petr Hosek · 7 years ago
  14. acc8d2e Revert "Revert "Revert "Add multitexture support to text and path shaders""" by Mike Klein · 7 years ago
  15. 2191823 Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scratch CL by Greg Daniel · 7 years ago
  16. 1170a55 Don't allow iteration through non-finite points. by Mike Klein · 7 years ago
  17. 900cd05 CCPR: Check for flat lines before crunching on curves by Chris Dalton · 7 years ago
  18. 6c251d2 Revert "Revert "Add multitexture support to text and path shaders"" by Jim Van Verth · 7 years ago
  19. 71b45fb update SkJumper stages to clang 5 by Mike Klein · 7 years ago
  20. 0d53780 Update GrResourceCache changeUniqueKey to stay in valid state after each step by Greg Daniel · 7 years ago
  21. 33fea05 Skip making a surface context when doing threaded SW paths by Brian Osman · 7 years ago
  22. e7492fe Revert "Add multitexture support to text and path shaders" by Jim Van Verth · 7 years ago
  23. 336ce7b Revert "Revert "Make TextureOp use multitexturing to batch draws of different SkImages."" by Brian Salomon · 7 years ago
  24. 7f75426 Add multitexture support to text and path shaders by Jim Van Verth · 7 years ago
  25. 7231c50 Revert "Optimize SkColorSpaceXformCanvas for GPU-acceleration" by Robert Phillips · 7 years ago
  26. 5ed4423 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  27. 4e95a88 Revert "Make TextureOp use multitexturing to batch draws of different SkImages." by Robert Phillips · 7 years ago
  28. faa5329 Update GenerateMipMapsAndUploadtoTextureProxy to respect color space when setting up SurfaceDesc by Greg Daniel · 7 years ago
  29. 2e50d0f Make TextureOp use multitexturing to batch draws of different SkImages. by Brian Salomon · 7 years ago
  30. e5ede4b Revert "Improve GrPathRendererChain heuristics" by Chris Dalton · 7 years ago
  31. b3e39f6 Update mtl backend to use GrSamplerState by Brian Salomon · 7 years ago
  32. 1d3df38 Optimize SkColorSpaceXformCanvas for GPU-acceleration by Justin Novosad · 7 years ago
  33. 60f4249 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  34. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  35. 4df0092 Revert "Remove "content" rect from GrTextureAdjuster." by Brian Salomon · 7 years ago
  36. 6e4bbbe Remove "content" rect from GrTextureAdjuster. by Brian Salomon · 7 years ago
  37. a8ac924 Make SkImage_Lazy always report the color space of its data by Brian Osman · 7 years ago
  38. 8d7f4ae Fix for Google3 roll failure by Ethan Nicholas · 7 years ago
  39. 6e17b6f Remove loop unrolling code in load_gamut by nagarajan.n · 7 years ago
  40. b1854fa Remove loop unrolling code in onQueryYUV8 by nagarajan.n · 7 years ago
  41. 67e3429 Update libjpeg buffer status when it has has to be refilled. by nagarajan.n · 7 years ago
  42. a81b626 Fix SkASSERT for convex paths with DAA by Yuqian Li · 7 years ago
  43. ca82a92 Revert "Revert "Initial checkin of SkSL lexical analyzer generator (not actually in use yet)."" by Ethan Nicholas · 7 years ago
  44. ff9d6d3 Add rect clip optimization to GrRenderTargetContext::drawTextureAffine by Brian Salomon · 7 years ago
  45. 643627e remove useless reset by Cary Clark · 7 years ago
  46. 3ed4781 Revert "Initial checkin of SkSL lexical analyzer generator (not actually in use yet)." by Ethan Nicholas · 7 years ago
  47. 3de0e49 Initial checkin of SkSL lexical analyzer generator (not actually in use yet). by Ethan Nicholas · 7 years ago
  48. bb3dc76 Use kIgnore blend behavior when encoding JPEG by Leon Scroggins III · 7 years ago
  49. 2c75957 Clean up mask blur code. by Herb Derby · 7 years ago
  50. cc7f660 impl blitAntiV2 via mask for rasterpipeline by Mike Reed · 7 years ago
  51. e1fbf17 Try finding exact scratch texture in cache before approx by Greg Daniel · 7 years ago
  52. 52cb5fe Remove isMipMapped from GrSurfaceDesc by Greg Daniel · 7 years ago
  53. 38702ab possible fix for pathops timeout by Cary Clark · 7 years ago
  54. bc534f6 Init hardware buffer state in GrGLGpu by Rob Phillips · 7 years ago
  55. 16e226b clean up SK_JUMPER_LEGACY_X86_8BIT by Mike Klein · 7 years ago
  56. 7f578bf CCPR: Remove cubic insets and MSAA borders by Chris Dalton · 7 years ago
  57. c1e5963 CCPR: Rewrite path parsing by Chris Dalton · 7 years ago
  58. afb0bd4 Revert "Optimize SkColorSpaceXformCanvas for GPU-acceleration" by Robert Phillips · 7 years ago
  59. 9b56024 Unbind xfer buffer in a couple more places by Brian Osman · 7 years ago
  60. 16e357c merge 0,1,2,3,... and 0.5f by Mike Klein · 7 years ago
  61. 91f9a2c Unbind xfer buffer before trying to call TexImage2D by Brian Osman · 7 years ago
  62. 1f1aa2d Stop using SkRasterPipeline inside GIF by Leon Scroggins III · 7 years ago
  63. 07c07e2 fix analytic AA to work with even rounding by Lee Salzman · 7 years ago
  64. 19c8726 Optimize SkColorSpaceXformCanvas for GPU-acceleration by Justin Novosad · 7 years ago
  65. 63420d6 Upload the missing change in 42101 by Yuqian Li · 7 years ago
  66. b34b626 clean up some SkRasterPipelineBlitter TODOs by Mike Klein · 7 years ago
  67. de7f91b Remove SK_LEGACY_FRAME_INFO_ALPHA_TYPE by Leon Scroggins III · 7 years ago
  68. bd40a5b Use SkSTArenaAlloc to manage SkCoverageDeltaMask's stack memory by Yuqian Li · 7 years ago
  69. 7b6d64a Remove unused drawPath by Yuqian Li · 7 years ago
  70. bdda0ba Cosmetic changes to GrDrawOpAtlas by Robert Phillips · 7 years ago
  71. 022cfa2 Add FIFO thread pool, use it for most things. by Mike Klein · 7 years ago
  72. d41dc17 With threaded software paths, free mask memory earlier by Brian Osman · 7 years ago
  73. adbbfa6 pixmap erase fast-path by Mike Klein · 7 years ago
  74. 4f40caf Add methods for converting GrShape to filled style by Brian Salomon · 7 years ago
  75. 867017d Use SkSTArenaAlloc to handle the stack memory of the delta list by Yuqian Li · 7 years ago
  76. b280d4e Fix up and clarify use of maxMipLevel in Vulkan by Greg Daniel · 7 years ago
  77. d74f3f2 Move texture proxy allocation for atlas to constructor. by Jim Van Verth · 7 years ago
  78. f43d000 Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."""" by Brian Salomon · 7 years ago
  79. 085c086 Revert "Revert "Add a GrShape::Type value for an inverted empty path"" by Brian Salomon · 7 years ago
  80. 07f5b71 Revert "Add a GrShape::Type value for an inverted empty path" by Brian Salomon · 7 years ago
  81. d5a3f7f Add a GrShape::Type value for an inverted empty path by Brian Salomon · 7 years ago
  82. 56ffafe Use interpolating blur for sigma < 2 by Herb Derby · 7 years ago
  83. e3d1e5d add 8bit stages for load/store 565 by Mike Reed · 7 years ago
  84. 6df4d6b Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""" by Brian Salomon · 7 years ago
  85. f95b175 Retract Gr*Priv.h includes a bit by Robert Phillips · 7 years ago
  86. 977b54c Use high precision for TextureOp texture coord varying by Brian Salomon · 7 years ago
  87. 85cd043 32-bit x86 8-bit stages by Mike Klein · 7 years ago
  88. cb2e235 Reduce stencil buffer clearing by Robert Phillips · 7 years ago
  89. dff47af Fix whitespace in SkTextBlob. by Ben Wagner · 7 years ago
  90. 604a71a Allow providing SkExecutor to SkThreadedBMPDevice by Yuqian Li · 7 years ago
  91. 195c05b Move several GrContextOptions fields behind GR_TEST_UTILS by Brian Osman · 7 years ago
  92. ad8a43f DeferredDisplayList API proposal by Robert Phillips · 7 years ago
  93. c0e6627 Make AA hairline renderer non-optional by Brian Osman · 7 years ago
  94. 52b7d13 remove debugging code breaking windows compile by Brian Salomon · 7 years ago
  95. 7407756 Make GrSWMaskHelper take a matrix for each draw by Brian Salomon · 7 years ago
  96. 71554bc Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."" by Brian Salomon · 7 years ago
  97. f3b46e5 Rename methods and enum on SkClipStack::Element to indicate "device space" by Brian Salomon · 7 years ago
  98. f981066 Threaded generation of software paths by Brian Osman · 7 years ago
  99. 64dc4f6 remove 8-bit Params struct by Mike Klein · 7 years ago
  100. 4c6024a improve ARMv7 8-bit codegen by Mike Klein · 7 years ago