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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
a7b2874b86e020aad438d90b2ee4a28b39ab0f06
/
dm
97c7cf1
remove --undefok
by Mike Klein
· 6 years ago
a870b46
Add ability to write out VkPipelineCache to gpu PersistentCache.
by Greg Daniel
· 6 years ago
82ebe04
Reland "Add SkColorSpace factory from 3x3 row-major gamut and transfer function"
by Brian Osman
· 6 years ago
d4c7458
Revert "Add SkColorSpace factory from 3x3 row-major gamut and transfer function"
by Brian Osman
· 6 years ago
a9549ab
Add SkColorSpace factory from 3x3 row-major gamut and transfer function
by Brian Osman
· 6 years ago
8d23a58
In ddl2 via clear to transparent between runs.
by Brian Salomon
· 6 years ago
f34131a
SkPDF: even more PDFIndirectRefs
by Hal Canary
· 6 years ago
9a3f554
SkPDF: refactor streams, experimental threading
by Hal Canary
· 6 years ago
5790420
Add new DM via, "ddl2" which records/draws DDLs for each test twice.
by Brian Salomon
· 6 years ago
2335644
Fix occurrences of "-Wextra-semi-stmt"
by Brian Salomon
· 6 years ago
a831655
[skottie] Make animated image support generally available
by Florin Malita
· 6 years ago
b11ab57
remove src/jumper
by Mike Klein
· 6 years ago
36528e9
clean up SkPipe
by Mike Klein
· 6 years ago
bdf12ad
Move GrBackend enum to enum class.
by Greg Daniel
· 6 years ago
d295dff
remove SkColorSpaceTransferFn::invert()
by Mike Klein
· 6 years ago
4429a4f
re-precate SkMatrix44::SkMatrix44()
by Mike Klein
· 6 years ago
21ba772
remove DM timestamps
by Mike Klein
· 6 years ago
e8e1075
Add input/output image logging to processor tests
by Michael Ludwig
· 6 years ago
184c37e
Add a "bisect" mode to dm for debugging path drawing
by Chris Dalton
· 6 years ago
87311c6
Remove SkPM4fPriv.h includes, then IWYU
by Brian Osman
· 6 years ago
5ea41fc
Remove more SkColorSpaceXform (and friends)
by Brian Osman
· 6 years ago
23564b9
SkDocument: Factories now located in SkPDFDocument.h and SkXPSDocument.h
by Hal Canary
· 6 years ago
133823d
Load SVGs into memory before parsing
by Brian Osman
· 6 years ago
8a00144
test,tools: whitespace changes for clang-format
by Hal Canary
· 6 years ago
ae4b1f4
encode F16/F32 .pngs as Rec2020
by Mike Klein
· 6 years ago
a24712e
Revert "makeSurface defaults to raster"
by Cary Clark
· 6 years ago
29a4a68
makeSurface defaults to raster
by Cary Clark
· 6 years ago
cca8c6f
SkColorSpace cleanup
by Brian Osman
· 6 years ago
d6832d0
Remove some references to defunct kIndex_8
by Leon Scroggins III
· 6 years ago
c5fe15d
Correct LottieWeb drawing params
by Kevin Lubick
· 6 years ago
6b62296
Reland "Stop conflating F16 with linear gamma"
by Brian Osman
· 6 years ago
5f7b5e3
Revert "Stop conflating F16 with linear gamma"
by Brian Osman
· 6 years ago
d1589c7
Stop conflating F16 with linear gamma
by Brian Osman
· 6 years ago
66bc524
Rename SkCodec::kNone to SkCodec::kNoFrame
by Nigel Tao
· 6 years ago
ff6a73c
add rec2020 configs to DM
by Mike Klein
· 6 years ago
4de0507
add p3 and ep3 configs to DM
by Mike Klein
· 6 years ago
2d010b6
Remove old sRGB config support from backend render target tool utilities
by Brian Osman
· 6 years ago
e581aaa
Remove picture_utils
by Brian Osman
· 6 years ago
5edcd31
migrating SkTDArray towards std::vector api
by Mike Reed
· 6 years ago
f9ecb4e
Revert "migrating SkTDArray towards std::vector api"
by Mike Reed
· 6 years ago
79884be
migrating SkTDArray towards std::vector api
by Mike Reed
· 6 years ago
f4abda5
Revert "Test: New GMs should be nicely named"
by Hal Canary
· 6 years ago
73ec9a0
Test: New GMs should be nicely named
by Hal Canary
· 6 years ago
972eba3
sk_tool::Registry: make an iterator.
by Hal Canary
· 6 years ago
9f7d4cd
[skottie] Parse animations on the fly in SkottieSrc::draw
by Florin Malita
· 6 years ago
48b6490
remove SkThreadedBMPDevice and friends
by Mike Klein
· 6 years ago
a76b7a9
More color space improvements to DM
by Brian Osman
· 6 years ago
f1ba3ae
[skottie] Update DM src name to "lottie"
by Florin Malita
· 6 years ago
8c172ba
[infra] Add infra support for Lottie
by Eric Boren
· 6 years ago
760dbc4
Reland "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 6 years ago
7fc5299
Test GrContextOptions persistent cache on linux/quadrop400 bots.
by Brian Salomon
· 6 years ago
a80a012
Revert "implemented metal gpu backend texture upload testing"
by Timothy Liang
· 6 years ago
36848f6
implemented metal gpu backend texture upload testing
by Timothy Liang
· 6 years ago
83c6b96
Improve SkTestFontMgr.
by Ben Wagner
· 6 years ago
b62f50c
Replace nearly all kRespect with kIgnore
by Brian Osman
· 6 years ago
00a5eb8
Add gltestpersistentcache config that tests GrContextOption's cache.
by Brian Salomon
· 6 years ago
c87cfb6
Remove old lazy image decoding heuristic logic
by Brian Osman
· 6 years ago
9c7f7f2
Always unpremul nonlinearly before writing PNGs in DM
by Brian Osman
· 6 years ago
9eb1c7d
Revert "Revert "Remove gCreateTypefaceDelegate.""
by Ben Wagner
· 6 years ago
58a1605
Revert "Remove gCreateTypefaceDelegate."
by Ethan Nicholas
· 6 years ago
3241149
Remove gCreateTypefaceDelegate.
by Ben Wagner
· 6 years ago
701a358
unify term/crash handlers, include SIGINT
by Mike Klein
· 6 years ago
c421ca1
gpu: Expose GrContextPriv::abandoned in the public API.
by Khushal
· 6 years ago
3785471
basic first pass at RGBA F32 support
by Mike Klein
· 6 years ago
a57488a
Expose public factories for platform decoders
by Leon Scroggins III
· 6 years ago
0e4041f
update software DM/nanobench configs for color testing
by Mike Klein
· 6 years ago
6120164
remove "srgb" config from DM,nanobench
by Mike Klein
· 6 years ago
2b23c4b
Dest color space no longer impacts mipmaps or texture sampling
by Brian Osman
· 6 years ago
c7ad40f
Remove SK_SUPPORT_GPU checks in tool-only code
by Brian Osman
· 6 years ago
8dc68c6
Make skcms mandatory
by Brian Osman
· 6 years ago
9660108
Add DDL to SKPBench
by Robert Phillips
· 6 years ago
cdbec8f
remove bit, srgbnl config in DM
by Mike Klein
· 6 years ago
a33447d
[skottie] Animation::animationTick() -> Animation::seek()
by Florin Malita
· 6 years ago
c494a70
Use skcms for ICC parsing in HP codec test
by Brian Osman
· 6 years ago
ab7181d
Reland "Add driver bug workarounds to GrCaps"
by Adrienne Walker
· 6 years ago
c7fe0f7
Make GrCaps and GrShaderCaps private.
by Brian Salomon
· 6 years ago
ce4cf72
non-linear blending first steps
by Mike Klein
· 6 years ago
024615e
Revert "Add driver bug workarounds to GrCaps"
by Greg Daniel
· 6 years ago
328490c
Add driver bug workarounds to GrCaps
by Adrienne Walker
· 6 years ago
87ccf33
[skottie] Disable on Android Framework builds
by Florin Malita
· 6 years ago
0caef29
Let each threaded device in the ThreadSink own its SkExecutor
by Yuqian Li
· 6 years ago
efe39bc
Take sk_sp<SkDevice> instead of SkDevice*
by Herb Derby
· 6 years ago
cb31248
Reland "Reland "Reland "Exercise the threaded backend in test bots"""
by Yuqian Li
· 6 years ago
47f2b7b
Revert "Reland "Reland "Exercise the threaded backend in test bots"""
by Yuqian Li
· 6 years ago
7ddad47
Reland "Reland "Exercise the threaded backend in test bots""
by Yuqian Li
· 6 years ago
0f59726
Revert "Reland "Exercise the threaded backend in test bots""
by Mike Klein
· 6 years ago
654ca8a
Reland "Exercise the threaded backend in test bots"
by Yuqian Li
· 6 years ago
57bf4a3
When creating testing backendTexture take colorspace into account.
by Greg Daniel
· 6 years ago
c186e17
Add handling to ViaDDL for images that are too large to be uploaded in one go
by Robert Phillips
· 6 years ago
a479f96
Get ViaDDL working with Vulkan
by Robert Phillips
· 6 years ago
ea176c6
Remove scanlineOrder switch statements that always do the same thing
by Brian Osman
· 6 years ago
ea51393
Revert "Exercise the threaded backend in test bots"
by Yuqian Li
· 6 years ago
a39991e
Exercise the threaded backend in test bots
by Yuqian Li
· 6 years ago
1861e88
Via*::draw to finish before checking.
by Ben Wagner
· 6 years ago
e47f0a0
Remove old method of drawing DDL SKPs from DM (in favor of ViaDDL method)
by Robert Phillips
· 6 years ago
6ce482a
Remove include/svg from public.bzl includes.
by Ben Wagner
· 6 years ago
cc47335
Fix flushing of context in ViaDDL
by Robert Phillips
· 6 years ago
33f02ed
Switch DDL rendering to be a Via in DM (take 2)
by Robert Phillips
· 6 years ago
f14e833
Revert "Switch DDL rendering to be a Via in DM"
by Robert Phillips
· 6 years ago
bd2e2a0
Switch DDL rendering to be a Via in DM
by Robert Phillips
· 6 years ago
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