1. a91e923 GPU device preserves pixel values across read/write/read of unpremul pixel values by bsalomon@google.com · 13 years ago
  2. f7fa806 Make GLCaps be standalone and be a member of GrGLContextInfo by bsalomon@google.com · 13 years ago
  3. 9639994 Use GrGLContextInfo in shader generator by bsalomon@google.com · 13 years ago
  4. dd182cb Move GL-specific source code to make room for D3D back end. by tomhudson@google.com · 13 years ago[Renamed (97%) from src/gpu/GrGpuGL.h]
  5. 89ec61e Add GrGLContextInfo by bsalomon@google.com · 13 years ago
  6. 4bcb0c6 Reland 3144 with assertion fix. by bsalomon@google.com · 13 years ago
  7. 0439e56 revert 3144 by bsalomon@google.com · 13 years ago
  8. aa67735 Allow chrome to limit the number of FBO status checks by bsalomon@google.com · 13 years ago
  9. 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 13 years ago
  10. 78d6cf9 Remove GrAALevel enum, use explicit sample count by bsalomon@google.com · 13 years ago
  11. b1caea0 Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformTexture or GrPlatformRenderTarget instead) by bsalomon@google.com · 13 years ago
  12. 280e99f Add support for GL texture storage by bsalomon@google.com · 13 years ago
  13. 88939ae Revert r2872 by bsalomon@google.com · 13 years ago
  14. 9a4c389 two loops for setting stage descs by bsalomon@google.com · 13 years ago
  15. 07dd2bf Add support for GL_ANGLE_texture_usage by bsalomon@google.com · 13 years ago
  16. 56d11e0 Add support for GL_ANGLE_pack_reverse_row_order by bsalomon@google.com · 13 years ago
  17. 1e0e607 Add missing return statement. by bsalomon@google.com · 13 years ago
  18. 136f55b Detect teximage2d failure by bsalomon@google.com · 13 years ago
  19. 8ef3fd0 Add support for GL_CHROMIUM_flipy by bsalomon@google.com · 13 years ago
  20. a85449d Resubmit 2717 w/ fix workaround OS X GL bug. by bsalomon@google.com · 13 years ago
  21. 484be2b Revert 2717 by bsalomon@google.com · 13 years ago
  22. 5c56e34 Recommit r2714 with clip fix by bsalomon@google.com · 13 years ago
  23. e1d3127 Revert 2714 for debugging of test failure by bsalomon@google.com · 13 years ago
  24. 598a1ff Write direct to RT/Tex when possible, use BGRA rather than RGBA intermediate texture on ANGLE by bsalomon@google.com · 13 years ago
  25. 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 13 years ago
  26. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 13 years ago
  27. 7107fa7 Add support for GL_EXT_unpack_subimage by bsalomon@google.com · 13 years ago
  28. 0a97be2 When GL_RGBA readPixels are slow do swizzle using a draw then readPixels with GL_BGRA by bsalomon@google.com · 13 years ago
  29. c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 13 years ago
  30. 85b505b Add support for GL_ARB_texture_swizzle by bsalomon@google.com · 13 years ago
  31. e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 13 years ago
  32. b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 13 years ago
  33. 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 13 years ago
  34. 1bf1c21 Add reset context count to GrGpu by bsalomon@google.com · 13 years ago
  35. c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 13 years ago
  36. ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 13 years ago
  37. 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 13 years ago
  38. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
  39. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/src/GrGpuGL.h]
  40. 86c1f71 Gpu blend optimizations, handle more xfer modes with fractional pixel coverage by bsalomon@google.com · 13 years ago
  41. 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 13 years ago
  42. c82b889 Cleanup handling of GL versions, fix function names by bsalomon@google.com · 13 years ago
  43. 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
  44. 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
  45. 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
  46. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
  47. ab3dee5 Fix GPU assumption that clipstack begins with intersect or replace. by bsalomon@google.com · 13 years ago
  48. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 13 years ago
  49. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 13 years ago
  50. 0b77d68 Make GrGLInterface a per-GrContext refcounted object rather than a global by bsalomon@google.com · 13 years ago
  51. edc177d Fixes for iOS / Ganesh (consistent fs/vs uni precision decl and don't use stencil-only fbo for clear) by bsalomon@google.com · 13 years ago
  52. 81c3f8d Add GrStencilBuffer as a separate resource type from render target by bsalomon@google.com · 13 years ago
  53. 4043ae2 Revert r2026 due to bot failures by bsalomon@google.com · 13 years ago
  54. a16d650 Create a separate GrStencilBuffer class apart from GrRenderTarget. by bsalomon@google.com · 13 years ago
  55. 71f341a Split texture upload out from onCreateTexture by bsalomon@google.com · 13 years ago
  56. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  57. 2c17fcd Reduce gets of ext string and check validity of stencil format enums by bsalomon@google.com · 13 years ago
  58. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 13 years ago
  59. fe67652 Remember last successful stencil format by bsalomon@google.com · 13 years ago
  60. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 13 years ago
  61. 2368f6f Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIState by bsalomon@google.com · 13 years ago
  62. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 13 years ago
  63. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 13 years ago
  64. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 13 years ago
  65. fea37b5 Add lockKeylessTexture() for caching texture without a content key. by bsalomon@google.com · 13 years ago
  66. 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 13 years ago
  67. bcdbbe6 by bsalomon@google.com · 13 years ago
  68. 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 13 years ago
  69. 0650e81 fix use of smooth lines Review URL:http://codereview.appspot.com/4370050/ by bsalomon@google.com · 13 years ago
  70. f954d8d Add isMultisampled() to GrRenderTarget. Cleanup MSAA vs smooth lines logic in GrGpuGL. by bsalomon@google.com · 13 years ago
  71. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 13 years ago
  72. f987d1b Remove dependence on platform GL headers. Remove code that attempts to infer GL function pointers on various platforms. Instead add platform-specific implementations for Windows and Mac. (GLX coming) by bsalomon@google.com · 13 years ago
  73. a9ecdad Add GL_CHROMIUM_framebuffer_multisample support. by bsalomon@google.com · 13 years ago
  74. d1e43353 Remove IMG multisample texture support. by bsalomon@google.com · 13 years ago
  75. 0f31ca7 by twiz@google.com · 14 years ago
  76. 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 14 years ago
  77. 59a190b by twiz@google.com · 14 years ago
  78. 1da0746 Delete GL tex ID when last of GrGLTexture or GrGLRenderTarget that reference it is destroyed by bsalomon@google.com · 14 years ago
  79. a7f84e1 Make flush discardable and lazily reset context by bsalomon@google.com · 14 years ago
  80. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  81. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  82. 8895a7a Reduce glGets for stencil bits. by bsalomon@google.com · 14 years ago
  83. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  84. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 14 years ago
  85. 7acdb8e by bsalomon@google.com · 14 years ago
  86. c921843 fixes for some warnings: by reed@google.com · 14 years ago
  87. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  88. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  89. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  90. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 14 years ago
  91. ac20fb9 add helpers to initialize our var-int args before calling GL. Some drivers by reed@google.com · 14 years ago
  92. da96ea0 Stop using GrSamplerState to track the texture parameters for GL textures. It has become larger and now holds state that isn't tracked per-texture by GL. Also remove unused setSamplerStateImm from GrGpuGL by bsalomon@google.com · 14 years ago
  93. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago