1. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 6 years ago
  2. 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
  3. 5711133 Remove integer texture support by Brian Salomon · 7 years ago
  4. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 7 years ago
  5. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 7 years ago
  6. e7e81c1 converted vertex shaders to device coords by Ethan Nicholas · 7 years ago
  7. 559f556 Remove support for image load/store by Brian Salomon · 7 years ago
  8. 51ebd66 Add vector GrSLTypes for shorts by Chris Dalton · 7 years ago
  9. 6dd0d8a Revert "Add vector GrSLTypes for shorts" by Chris Dalton · 7 years ago
  10. af37a53 Add vector GrSLTypes for shorts by Chris Dalton · 7 years ago
  11. 8aa4569 switched SkSL's temporary 'highfloat' type back to 'float' by Ethan Nicholas · 7 years ago
  12. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  13. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  14. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  15. 8296e75 Switch atlas clients over to using absolute texture coordinates (take 2) by Robert Phillips · 7 years ago
  16. e253831 Revert "Switch atlas clients over to using absolute texture coordinates" by Robert Phillips · 7 years ago
  17. e84c087 Switch atlas clients over to using absolute texture coordinates by Robert Phillips · 7 years ago
  18. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  19. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  20. b4aab9a Replace SkFAIL with SK_ABORT. by Ben Wagner · 7 years ago
  21. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  22. aa352de Update visibility checks in Vulkan to support geom shaders by Greg Daniel · 7 years ago
  23. 31ec144 Add support for using texel buffers in Vulkan backend. by Greg Daniel · 7 years ago
  24. 18f9602 Add support for Geom shaders in Vulkan backend. by Greg Daniel · 7 years ago
  25. b37cb23 Add integer vectors to GrSLType by csmartdalton · 8 years ago
  26. dbd44c7 Add offset to uniform blocks in Vulkan by Greg Daniel · 8 years ago
  27. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  28. f9f4512 Reland image storage with fixes. by Brian Salomon · 8 years ago
  29. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  30. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  31. 6039768 Move GrShaderVar to an appending model for layout qualifiers by Brian Salomon · 8 years ago
  32. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  33. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
  34. 2245803 Rename GrTextureBufferSampler to GrBufferSampler by csmartdalton · 8 years ago
  35. a8f0002 Rename kTexture2DISampler to kITexture2DSampler. by Brian Salomon · 8 years ago
  36. fa26e66 Remove static asserts for GrSLType and GrVertexAttribType enum values. by Brian Salomon · 8 years ago
  37. bf7b620 Revert "Revert "Add integer texture support."" by Brian Salomon · 8 years ago
  38. 9c7edb8 Revert "Add integer texture support." by Leon Scroggins · 8 years ago
  39. 434c534 Add integer texture support. by Brian Salomon · 8 years ago
  40. 990dbc8 Add Texture2D and Sampler GrSLTypes by egdaniel · 8 years ago
  41. 75d2bfc Correctly handle mat2x2 in Vulkan by egdaniel · 8 years ago
  42. 09aa1fc Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
  43. b800248 Revert of Refactor how we store and use samplers in Ganesh (patchset #7 id:120001 of https://codereview.chromium.org/1885863004/ ) by egdaniel · 8 years ago
  44. 45b61a1 Refactor how we store and use samplers in Ganesh by egdaniel · 8 years ago
  45. 134af6b Fix Vk build breakage due to new GrSLType by bsalomon · 8 years ago
  46. 9d524f2 Style bikeshed - remove extraneous whitespace by halcanary · 8 years ago
  47. 8d988b3 Add support for 2x2 matrices by cdalton · 8 years ago
  48. 4ee1cda Fix uniform buffer layout in vulkan by egdaniel · 8 years ago
  49. 164a9f0 Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. by Greg Daniel · 8 years ago
  50. ad3a13c Revert of Add vulkan files into skia repo. (patchset #2 id:20001 of https://codereview.chromium.org/1718693002/ ) by egdaniel · 8 years ago
  51. 48cf268 Add vulkan files into skia repo. This is an incomplete backend with only partial functionality at this time. by Greg Daniel · 8 years ago