1. b609e6d added byte and ubyte types to SKSL by Ruiqi Mao · 6 years ago
  2. 81d1511 Fixed SPIR-V geometry shaders by Ethan Nicholas · 6 years ago
  3. 0df2113 fixed SPIR-V matrix operations by Ethan Nicholas · 6 years ago
  4. 662ea4b Remove texel buffer support. by Brian Salomon · 6 years ago
  5. f203078 Revert "added GrSkSLFP and converted DitherEffect to use it" by Kevin Lubick · 6 years ago
  6. dfbfc73 added GrSkSLFP and converted DitherEffect to use it by Ethan Nicholas · 6 years ago
  7. d9d33c3 renamed SkSL's assert macros by Ethan Nicholas · 6 years ago
  8. 811b944 fixed incorrect index in SPIR-V matrix construction by Ethan Nicholas · 6 years ago
  9. 5226b77 fix for SPIR-V sk_in definition which was upsetting Intel NUC by Ethan Nicholas · 6 years ago
  10. be850ad workaround for Intel OpCompositeConstruct bug by Ethan Nicholas · 6 years ago
  11. 3c6ae62 cache SkSL headers by Ethan Nicholas · 6 years ago
  12. dc09213 Revert "Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used."" by Brian Salomon · 6 years ago
  13. d401330 Revert "Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used." by Brian Salomon · 6 years ago
  14. 7e1dd20 Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used. by Brian Salomon · 6 years ago
  15. 8f7e28f added frexp support to SkSL by Ethan Nicholas · 6 years ago
  16. 8d2ba44 SPIR-V output now always includes DescriptorSet for uniforms by Ethan Nicholas · 6 years ago
  17. 16c1196 fix SkSL SPIR-V geometry shaders' entry point declaration by Ethan Nicholas · 6 years ago
  18. 48e2405 fixed SkSL SPIR-V vector comparisons by Ethan Nicholas · 6 years ago
  19. 0fc07f9 Update certain instrinsic calls in SkSL SPIR-V gen to not mix vectors and scalars. by Ethan Nicholas · 6 years ago
  20. 8a83ca4 Add "sharpen" option to SkSL, to LOD bias all textures by Brian Osman · 7 years ago
  21. 11e5bff workaround for Intel SPIR-V OpCompositeConstruct bug by Ethan Nicholas · 7 years ago
  22. 26a8d90 fixed creating a vector from another vector in SPIR-V output by Ethan Nicholas · 7 years ago
  23. a583b81 SkSL now supports ternary lvalues by Ethan Nicholas · 7 years ago
  24. b6ba82c sk_in array is now sized correctly in SPIR-V output by Ethan Nicholas · 7 years ago
  25. be1099f request SPIR-V InputAttachment capability when needed by Ethan Nicholas · 7 years ago
  26. 70a44b2 fixed a few SPIR-V generation errors by Ethan Nicholas · 7 years ago
  27. 39204fd added SkSL support for all blend mode layouts by Ethan Nicholas · 7 years ago
  28. e92b1b1 SPIR-V switch statement support by Ethan Nicholas · 7 years ago
  29. 024301a fixed type error in SPIRV code generator by Ethan Nicholas · 7 years ago
  30. 82a62d2 Revert "refactored SkSLVarDeclaration out of existence" by Ethan Nicholas · 7 years ago
  31. 1ae353c refactored SkSLVarDeclaration out of existence by Ethan Nicholas · 7 years ago
  32. d608c09 Re-land "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
  33. 2d3cac5 Revert "converted OverdrawColorFilter to SkSL" by Ethan Nicholas · 7 years ago
  34. 8aa4dc9 converted OverdrawColorFilter to SkSL by Ethan Nicholas · 7 years ago
  35. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  36. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  37. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  38. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  39. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  40. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
  41. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  42. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  43. 45b0f15 added support for flat and noperspective modifiers in SPIR-V by Ethan Nicholas · 7 years ago
  44. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  45. bb155e2 SPIR-V geometry shader support by Ethan Nicholas · 7 years ago
  46. bd55322 SPIR-V array constructors by Ethan Nicholas · 7 years ago
  47. dc0e1c3 SPIR-V matrix fixes by Ethan Nicholas · 7 years ago
  48. 925f52d fixed SPIR-V int->uint conversion by Ethan Nicholas · 7 years ago
  49. fd444be SPIR-V support for more integer operations by Ethan Nicholas · 7 years ago
  50. 68990be Re-land of "converted GrSimpleTextureEffect to sksl" by Ethan Nicholas · 7 years ago
  51. 6feb691 SPIR-V comma operator support by Ethan Nicholas · 7 years ago
  52. 762466e Re-re-land sksl fragment processor support by Ethan Nicholas · 7 years ago
  53. 5ce3972 Revert "Re-land sksl fragment processor support" by Mike Klein · 7 years ago
  54. c070939 Re-land sksl fragment processor support by Ethan Nicholas · 7 years ago
  55. ed50200 Revert "sksl fragment processor support" by Ethan Nicholas · 7 years ago
  56. ccf5991 sksl fragment processor support by Ethan Nicholas · 7 years ago
  57. 91a1053 Revert "Revert "clean up sksl dead variable handling"" by Ethan Nicholas · 7 years ago
  58. e0a33e2 Revert "clean up sksl dead variable handling" by Greg Daniel · 7 years ago
  59. b29dd81 clean up sksl dead variable handling by Ethan Nicholas · 7 years ago
  60. a51d713 added SPIR-V RelaxedPrecision by Ethan Nicholas · 7 years ago
  61. b4dc419 Re-land "Fixed an issue with sksl variable declarations" by Ethan Nicholas · 7 years ago
  62. affa6a3 Revert "Fixed an issue with sksl variable declarations" by Ethan Nicholas · 7 years ago
  63. 88bd8ed Fixed an issue with sksl variable declarations by Ethan Nicholas · 7 years ago
  64. 361941e simplify a confusing expression in SkSLSPIRVCodeGenerator by Ethan Nicholas · 7 years ago
  65. b3d0f7c skslc SPIR-V mod support by Ethan Nicholas · 7 years ago
  66. 0187ae6 sksl SPIR-V sampledBuffer support by Ethan Nicholas · 7 years ago
  67. 0dd30d9 sksl support for buffer blocks by Ethan Nicholas · 7 years ago
  68. cb67096 Improved skslc optimizer, particularly around vectors. by Ethan Nicholas · 7 years ago
  69. c6f5e10 fixed SPIR-V compilation error with unmodified variables by Ethan Nicholas · 7 years ago
  70. 0df1b04 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 7 years ago
  71. 9bd301d Revert "skslc can now be compiled with no Skia dependencies, in preparation for its eventual" by Ethan Nicholas · 7 years ago
  72. f3333c8 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 7 years ago
  73. 8feeff9 fixed skslc SPIR-V memory error by Ethan Nicholas · 7 years ago
  74. bcf35f8 Revert "skslc can now be compiled with no Skia dependencies, in preparation for" by Ethan Nicholas · 7 years ago
  75. 7833466 skslc can now be compiled with no Skia dependencies, in preparation for by Ethan Nicholas · 7 years ago
  76. 8e48c1e fixed duplicate interface variable in SPIR-V output by Ethan Nicholas · 7 years ago
  77. 39b101b fix leak in SPIRV code generator by Ethan Nicholas · 7 years ago
  78. ef653b8 fixed SPIR-V vector equality tests by Ethan Nicholas · 7 years ago
  79. 52cad15 sksl support for geometry shaders by Ethan Nicholas · 7 years ago
  80. 50afc17 Fixed a couple of spots where sksl didn't have proper array support. by Ethan Nicholas · 7 years ago
  81. 84645e3 re-land of skslc type constructor cleanups by Ethan Nicholas · 8 years ago
  82. 49a36ba Revert "skslc type constructor cleanups" by Ethan Nicholas · 8 years ago
  83. 6f22328 skslc type constructor cleanups by Ethan Nicholas · 8 years ago
  84. e1d9cb8 Revert "Added dead variable / code elimination to skslc." by Ethan Nicholas · 8 years ago
  85. 113628d Added dead variable / code elimination to skslc. by Ethan Nicholas · 8 years ago
  86. dbd44c7 Add offset to uniform blocks in Vulkan by Greg Daniel · 8 years ago
  87. 86a4340 Added constant propagation and better variable liveness tracking to skslc. by Ethan Nicholas · 8 years ago
  88. 6415e0d Revert "Added constant propagation and better variable liveness tracking to" by Ethan Nicholas · 8 years ago
  89. f54b071 Added constant propagation and better variable liveness tracking to skslc. by Ethan Nicholas · 8 years ago
  90. fd146aa do/while loops in SPIR-V no longer cause an assertion failure by Ethan Nicholas · 8 years ago
  91. 613a697 fix for Vulkan SPIR-V crash on some systems by Ethan Nicholas · 8 years ago
  92. 941e7e2 re-land of added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  93. e8e4a3e Revert "added sk_FragCoord support to skslc" by Greg Daniel · 8 years ago
  94. ce33f10 added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  95. f9f4512 Reland image storage with fixes. by Brian Salomon · 8 years ago
  96. 1967177 added support for layout(offset=...) to skslc by Ethan Nicholas · 8 years ago
  97. 2b3dab6 removed textureProj() and legacy texture functions from sksl by Ethan Nicholas · 8 years ago
  98. 8ac838d added support for push_constant layout by ethannicholas · 8 years ago
  99. 64773e6 Add support for input attachments in SkSL spirv by Greg Daniel · 8 years ago
  100. 9e1138d re-land of switched skslc from std::string to SkString by Ethan Nicholas · 8 years ago