1. 578b089 Revert "Tweak Plot size to try to get better perf." by Jim Van Verth · 6 years ago
  2. 5a3fdee Convert GrGlyph::PackedID to SkPackedGlyphID by Herb Derby · 6 years ago
  3. e4beab7 Disable vulkan specific code in GrAHardwareBufferImageGenerator when not building vulkan. by Greg Daniel · 6 years ago
  4. 4c35be0 Remove PackedID from the strike call chain by Herb Derby · 6 years ago
  5. 2a4c4df Add wide color support to stroke rect op and default GP by Brian Osman · 6 years ago
  6. b03e024 Make and use a ctor for GrGlyph by Herb Derby · 6 years ago
  7. 37e21f6 Move the maskStyle into the GrGlyph by Herb Derby · 6 years ago
  8. 44539be Remove unused dtor from GrTextStrike by Herb Derby · 6 years ago
  9. ce9a901 Remove checks for GL_CHROMIUM_unpack_flipy. by Brian Salomon · 6 years ago
  10. 614c1a8 Add idle texture callback mechanism. by Brian Salomon · 6 years ago
  11. bf3e486 Don't use client side buffers with WebGL by Brian Salomon · 6 years ago
  12. fdcbe20 Tweak Plot size to try to get better perf. by Jim Van Verth · 6 years ago
  13. 88f1fa5 Infer GL null buffer hint usage from whether on command buffer or WebGL. by Brian Salomon · 6 years ago
  14. 92e01cf added SPIR-V persistent cache support for Vulkan by Ethan Nicholas · 6 years ago
  15. fee3f9b Make GrSurfaceProxy::Copy take SkBackingFit. by Brian Salomon · 6 years ago
  16. 77e1ccf Make requiring VBOs a runtime rather than compile time decision. by Brian Salomon · 6 years ago
  17. 257a03d Integrate clamp to border into FP optimization flags by Michael Ludwig · 6 years ago
  18. 148b7fd add saveBehind to canvas by Mike Reed · 6 years ago
  19. 2cb3b95 Remove GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE flag. by Brian Salomon · 6 years ago
  20. 6f27489 Use SkFont for managing distance field text by Herb Derby · 6 years ago
  21. 34a2030 Remove window rects flag from GrInternalSurfaceFlags. by Brian Salomon · 6 years ago
  22. b2a259c Pass in clip bounds when creating a GpuDrawHandler for SkDrawable. by Greg Daniel · 6 years ago
  23. 2ab5e78 Check for null renderer string when checking ANGLE GL info by Brian Salomon · 6 years ago
  24. 5790420 Add new DM via, "ddl2" which records/draws DDLs for each test twice. by Brian Salomon · 6 years ago
  25. 1694a86 Revert "Reland Reland "Remove use of integers for atlas indexing"" by Jim Van Verth · 6 years ago
  26. b79ba57 SkFont pushed up one small step for setupCache by Herb Derby · 6 years ago
  27. a96ec09 [canvaskit] Performance tuning of GL calls by Kevin Lubick · 6 years ago
  28. 5f7b014 Only reposition the fallback vertices once. by Herb Derby · 6 years ago
  29. be315a2 Decal fallback for SkImageShader by Michael Ludwig · 6 years ago
  30. 5ceda55 Fix stroked round capped circular arc batched with filled circle. by Brian Salomon · 6 years ago
  31. f391d0f Reduce the number of backend->pixelconfig GrCaps virtuals. by Brian Salomon · 6 years ago
  32. f6206f9 Add new method for calculating text atlas sizes by Jim Van Verth · 6 years ago
  33. 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  34. 7da2fc7 Move textureType() method from GrSurfaceProxy to GrTextureProxy. by Brian Salomon · 6 years ago
  35. 255f73a Revert "we now cache GLSL shaders when we can't cache the binaries" by Ethan Nicholas · 6 years ago
  36. 830d5c0 we now cache GLSL shaders when we can't cache the binaries by Ethan Nicholas · 6 years ago
  37. bff4e07 Revert "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  38. ce50043 Revert "fix for GrVkGpu not always unreffing all command pools" by Ethan Nicholas · 6 years ago
  39. 15b83aa fix for GrVkGpu not always unreffing all command pools by Ethan Nicholas · 6 years ago
  40. d00dc21 Fix path to vulkan header. by Greg Daniel · 6 years ago
  41. ad64873 run clang-tidy on headers too by Mike Klein · 6 years ago
  42. 54200e4 Move vulkan headers from third_party to include/third_party. by Greg Daniel · 6 years ago
  43. 30e6343 Perform Vulkan resets in a background thread by Ethan Nicholas · 6 years ago
  44. 9f7d9a2 Revert "Move some Gr headers from include/gpu to include/private and src/gpu." by Brian Salomon · 6 years ago
  45. 1688507 Try out clang-tidy, starting with bugprone-use-after-move by Mike Klein · 6 years ago
  46. 72ab346 Consolidate stroke-rect ops and use GrFillRectOp instead of GrNonAA/AARectOp by Michael Ludwig · 6 years ago
  47. 3bdc3f5 Move some Gr headers from include/gpu to include/private and src/gpu. by Brian Salomon · 6 years ago
  48. 89f2ff1 Use texparameterf[v] by Brian Salomon · 6 years ago
  49. ca91e1f End color analysis early when color becomes unknown by Michael Ludwig · 6 years ago
  50. f23a152 Reland "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  51. 0c75727 Disable OpenGL for Windows-on-ARM64 by Brian Osman · 6 years ago
  52. 858e12c Remove unused GrSignalSemaphoreOp and forced flushed on semaphore insertion. by Greg Daniel · 6 years ago
  53. 8137f3c Revert "Add clamp to border wrap mode to gpu" by Michael Ludwig · 6 years ago
  54. 0a77f43 In Vulkan don't submit CB after resolve call unless we are preparing image for I/O by Greg Daniel · 6 years ago
  55. 0a7e58f Add glTexParameterf[v] to GrGLInterface by Brian Salomon · 6 years ago
  56. f49a578 Add clamp to border wrap mode to gpu by Michael Ludwig · 6 years ago
  57. 5424a5e Encapsulate color into subrun by Herb Derby · 6 years ago
  58. 5761448 Reland "switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround" by Greg Daniel · 6 years ago
  59. d207345 Add cap to number of oplists we execute before flushing to the gpu. by Greg Daniel · 6 years ago
  60. 967df20 Deuninstantiate by Brian Salomon · 6 years ago
  61. a63593a Remove sample shading and dest color override by Brian Osman · 6 years ago
  62. c906d25 Half float vertex colors (when necessary) in small path renderer by Brian Osman · 6 years ago
  63. a1d4eb9 Use GrVertexWriter and support half-float colors in rrect ops by Brian Osman · 6 years ago
  64. 246bc3d Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."" by Brian Salomon · 6 years ago
  65. 055539a Revert "switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround" by Greg Daniel · 6 years ago
  66. 1de0140 Removed mustSubmitCommandsBeforeCopyOp by Ethan Nicholas · 6 years ago
  67. d3e7130 Add a hash of all vertex attributes to the GrProgramDesc key by Brian Osman · 6 years ago
  68. 9cadc31 Reland "Bypass interval tracking and assignment of read-only texures in GrResourceAllocator." by Brian Salomon · 6 years ago
  69. 6dafa22 switched GrVkCopyManager to use secondary command buffer instead of AMD-specific workaround by Ethan Nicholas · 6 years ago
  70. 47be94a Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures." by Brian Salomon · 6 years ago
  71. 69e5785 Add RG_88 texture format by Jim Van Verth · 6 years ago
  72. c67c31c Revert "Revert "Mark wrapped textures imported into SkImages as "read only"."" by Brian Salomon · 6 years ago
  73. ff4ccaa Revert "Mark wrapped textures imported into SkImages as "read only"." by Brian Salomon · 6 years ago
  74. c609353 Revert "Bypass interval tracking and assignment of read-only texures in GrResourceAllocator." by Brian Salomon · 6 years ago
  75. 1b04794 Bypass interval tracking and assignment of read-only texures in GrResourceAllocator. by Brian Salomon · 6 years ago
  76. 796693a Mark wrapped textures imported into SkImages as "read only". by Brian Salomon · 6 years ago
  77. 10273c1 Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures. by Brian Salomon · 6 years ago
  78. 2fa1bbc Remove redundant findImage, and remove glyph cache plumbing by Herb Derby · 6 years ago
  79. ba98b7d Make sure we mark Plots in use for all regenerate cases by Jim Van Verth · 6 years ago
  80. b353eeb Remove duplicate member of GrVkDrawableInfo struct. by Greg Daniel · 6 years ago
  81. 136ed79 add font param to CreateDescriptorAndEffectsUsingPaint by Mike Reed · 6 years ago
  82. 0ec1c57 remove sk_atomic_inc by Mike Klein · 6 years ago
  83. de2244c remove sk_atomic_dec by Mike Klein · 6 years ago
  84. 14c55c2 Add support for external textures in Vulkan, specifically GrAHardwareBufferImageGenerator. by Greg Daniel · 6 years ago
  85. 7a82edf Add support for immuatable samplers in vulkan. by Greg Daniel · 6 years ago
  86. f2b074e add font parameter to CanDrawAsDistanceFields by Mike Reed · 6 years ago
  87. 820e79b remove sk_atomic_load and sk_atomic_store by Mike Klein · 6 years ago
  88. 2d9e543 some SkAtomics cleanup by Mike Klein · 6 years ago
  89. 240af98 Avoid flat interpolation on ANGLE by Michael Ludwig · 6 years ago
  90. 5e1f6ea Remove unnecessary gl_FragCoord workaround by Michael Ludwig · 6 years ago
  91. 467994d Reland "Share GP implementation between GrFillRectOp and GrTextureOp" by Michael Ludwig · 6 years ago
  92. 4921dc3 Reland "Send max coverage limit for subpixel rects" by Michael Ludwig · 6 years ago
  93. 48b958b change Run to store bool_aa instead of flags_only_aa by Mike Reed · 6 years ago
  94. 317adf7 Make fallback descriptors explicit by Herb Derby · 6 years ago
  95. 9a51a86 Pass in actual sampled texture and sample params to gpu uniform builders. by Greg Daniel · 6 years ago
  96. 45723ac Take into accout the GrBackendFormat when deciding if we can chain textures together. by Greg Daniel · 6 years ago
  97. 7e00022 Reland "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  98. b136588 Revert "Send max coverage limit for subpixel rects" by Michael Ludwig · 6 years ago
  99. f4bf973 Revert "Add support for Ycbcr Conversion Samplers in vulkan." by Greg Daniel · 6 years ago
  100. 6cd7490 Add support for Ycbcr Conversion Samplers in vulkan. by Greg Daniel · 6 years ago