1. ba28d03 Create macro for registering classes for deserialization by djsollen@google.com · 13 years ago
  2. 41b46be Fix android build by djsollen@google.com · 13 years ago
  3. a2ca41e Cleanup Macros arround static initializers for SkFlattenable. by djsollen@google.com · 13 years ago
  4. e63793a Upstream changes from Android repository. by djsollen@google.com · 13 years ago
  5. 5994451 Move SkClampRange into src/effects, where it isn't being advertised as by tomhudson@google.com · 13 years ago
  6. 8ff1e51 Updating SkAvoidXferMode to use new 4byte interp function. by djsollen@google.com · 13 years ago
  7. 05054f1 Erode and dilate image filter effects, CPU and GPU implementations. by senorblanco@chromium.org · 13 years ago
  8. 48b481b fix SkFixed build (I hope) by reed@google.com · 13 years ago
  9. 5468c90 Disable optimization of certain bit-shift operations on Visual Studio 2010 only by epoger@google.com · 13 years ago
  10. c98a0aa rearrange functions to group clamp, repeat, mirror helpers together. by reed@google.com · 13 years ago
  11. 480e21f Add dithering to 32b radial gradients. Behind the same #ifdef as dithered by tomhudson@google.com · 13 years ago
  12. 9efd9a0 extend fastbounds impls to include maskfilters and drawloopers. This allows by reed@google.com · 13 years ago
  13. 1771cbf posix: Avoid static initializers in static/global mutexes by digit@google.com · 13 years ago
  14. 13a847a Temporarily allow linear interpolation of 2-color vertical gradients to be by tomhudson@google.com · 13 years ago
  15. 13e812c Interpolate vertical linear gradients for improved quality. by tomhudson@google.com · 13 years ago
  16. 6a8df70 Create floating-point square root path for 16b mirrored radial gradients by tomhudson@google.com · 13 years ago
  17. 51a283b Convert 32b radial gradient procs to take SkScalar instead of by tomhudson@google.com · 13 years ago
  18. f925ba4 Remove obsolete SK_USE_FLOAT_SQRT by tomhudson@google.com · 13 years ago
  19. 054ff1e Fix the string we're checking for in the #if defined(), so that loops actually do get unrolled on Windows (15% perf win claimed many months ago). by tomhudson@google.com · 13 years ago
  20. e582869 detect (and reject) if radius ia NaN, by using !(radius > 0) instead of (radius <= 0) by reed@google.com · 13 years ago
  21. e8c984d Code cleanup: move gradient inner loops into procs. by tomhudson@google.com · 13 years ago
  22. f23f5f7 override asComponentTable() by mike@reedtribe.org · 13 years ago
  23. cadbcb8 Towards enabling -Werror in skia on Linux by bsalomon@google.com · 13 years ago
  24. 76dd277 add filterImage() entry-point to SkDevice, to allow it to specialize on subclasses by reed@google.com · 13 years ago
  25. a0b0c12 Fix incorrect use of the SK_RESTRICT macro in SkColorMatrixFilter, and re-enable by senorblanco@chromium.org · 13 years ago
  26. 998343a implement dithering for vertical grads (was a todo:) by reed@google.com · 13 years ago
  27. df28f07 Improve the quality of color matrix filters by using SkPremultiplyARGBInline. by senorblanco@chromium.org · 13 years ago
  28. 50bdad8 Implement the color matrix filter in Ganesh. Also, fix and enable the color by senorblanco@chromium.org · 13 years ago
  29. a69b48c Add SkTableColorFilter, as a foundation for several SVG filters by mike@reedtribe.org · 13 years ago
  30. 0c00f21 Add SkDEBUGFAIL to clean up use of SkASSERT(!"text"); by tomhudson@google.com · 13 years ago
  31. 73f3ded Unreviewed. Fixing the Windows build, due to a non definition of M_PI. by schenney@chromium.org · 13 years ago
  32. e5ff3ce Implement SkColorFilter::asColorMatrix() virtual, and override in by senorblanco@chromium.org · 13 years ago
  33. ae814c7 A software implementation of the Gaussian blur filter, using 3 box blurs. Also by senorblanco@chromium.org · 13 years ago
  34. 32d25b6 initial impl of SkImageFilters : virtual signature will change! by reed@google.com · 13 years ago
  35. d26147a add optional manual global initialization by caryclark@google.com · 13 years ago
  36. e51755f add first cut at arithmetic mode by mike@reedtribe.org · 13 years ago
  37. b6e1619 Adding isOpaque method to skia shader classes by junov@chromium.org · 13 years ago
  38. 0e734bd revert 2826, restore option for non-dithered gradients (used by chrome) by reed@google.com · 13 years ago
  39. 88ca1b4 use dithered gradients by default by reed@google.com · 13 years ago
  40. 8e6d914 fix win compile: sure wish SK_OVERRIDE was testable on mac build by reed@google.com · 13 years ago
  41. 7716afb add SK_OVERRIDEs by reed@google.com · 13 years ago
  42. 01224d5 Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see by tomhudson@google.com · 13 years ago
  43. 8caac64 Add fractional-radius blurs to blur benchmark. by tomhudson@google.com · 13 years ago
  44. 8426058 ensure we never change the text_encoding of the master paint, since it is used by reed@google.com · 13 years ago
  45. 54e01b2 This change makes SkImageFilter and SkBlurImageFilter flattenable/unflattenable. by senorblanco@chromium.org · 13 years ago
  46. 60014ca Implement Gaussian blurs for images. The caller creates an an by senorblanco@chromium.org · 13 years ago
  47. 56c6977 Update files to use SK_BUILD_FOR_ANDROID. by djsollen@google.com · 13 years ago
  48. 045e62d enable soft clipping (yikes) by reed@google.com · 13 years ago
  49. 18ac1ba Make asBlur method const. http://codereview.appspot.com/5190041/ by bungeman@google.com · 13 years ago
  50. 5eba98c Now that layout tests are fixed, remove flag to ignore margin fix. by bungeman@google.com · 13 years ago
  51. 3e0f22c Add SK_RESTRICT inside radial gradient shader - we can't currently see a benefit, but it shouldn't hurt, and some compiler somewhere ought to benefit from it. by tomhudson@google.com · 13 years ago
  52. 889bd8b Make SkMath.h less visible in public header files. by tomhudson@google.com · 13 years ago
  53. 5ea050f Optimize software radial gradients (remove branches from the inner loop where by tomhudson@google.com · 13 years ago
  54. 51baf5a speed up radial-mirror 16x, sweep by ~2x by reed@google.com · 13 years ago
  55. dd5bd67 add SK_RESTRICT in shadeSpan methods by reed@google.com · 13 years ago
  56. 1c8e874 Ignore blur margin fix flag for backward bug compatibility. by bungeman@google.com · 13 years ago
  57. 5af16f8 Reduce size of filter mask. http://codereview.appspot.com/4965057/ by bungeman@google.com · 13 years ago
  58. 03016a3 style cleanup by reed@google.com · 13 years ago
  59. 16edff2 style cleanup by reed@google.com · 13 years ago
  60. d7a6fb9 style cleanup by reed@google.com · 13 years ago
  61. 43e9f20 add serialization to SkLayerRasterizer by reed@google.com · 13 years ago
  62. 18dc477 use common subclass SkPath2DPathEffect, which can be serialized by reed@google.com · 13 years ago
  63. e28b917 register 1D and 2D patheffects, so they work when serialized (and piperized) by reed@google.com · 13 years ago
  64. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  65. 9de4dc9 check for non-finite values that can make us overshoot by reed@google.com · 13 years ago
  66. 895ce13 remove dead code by reed@google.com · 13 years ago
  67. 2b75f42 add asABlur() to maskfilters, so devices like gpu and pdf can query them. by reed@google.com · 13 years ago
  68. 95eed98 ensure that our bitmap is built with opaque cachedalpha by reed@google.com · 13 years ago
  69. 0b8b3bb make inline version of premultiply, to speed up gradient creation. by reed@google.com · 13 years ago
  70. 21031e9 fix div-by-zero (triggers debugging assert when scalar=fixed) and add master by reed@google.com · 13 years ago
  71. 8871a84 detect when our quadratic is really linear for 2-point radial, and don't by reed@google.com · 13 years ago
  72. 3c89818 Fix more coverity defects - Uninitialized class fields. by vandebo@chromium.org · 13 years ago
  73. 6bac947 Add option in flattening to write factory names inline, as we are recording. by reed@google.com · 13 years ago
  74. a87cd2a Increase compatibility with clang, mostly around SK_RESTRICT. by tomhudson@google.com · 13 years ago
  75. baa677b delete all old (non-Gyp) buildfiles by epoger@google.com · 13 years ago
  76. 1a39493 Fix unnitialized memory in Sk2DPathEffect. The SkDescriptor checksum by senorblanco@chromium.org · 13 years ago
  77. e4c98ff Clean up some valgrind errors in SkTransparentShader. Valgrind complains by senorblanco@chromium.org · 13 years ago
  78. f2eb5ab fix bug where we wrote uninitialized data to the flatten stream for shaders. by reed@google.com · 13 years ago
  79. 1447c6f Add missing flattenable registrations and CreateProc() functions; by tomhudson@google.com · 14 years ago
  80. 938d604 Add flattenable registrar for Two_Point_Radial_Gradient. by tomhudson@google.com · 14 years ago
  81. 9ce767c Fix to (two-point radial) gradient playback error in SkPictures that swapped by tomhudson@google.com · 14 years ago
  82. 3334c3a code style by mike@reedtribe.org · 14 years ago
  83. 13659f1 handle overflow by reed@google.com · 14 years ago
  84. b692a14 disable fast linear for now (really this time) by reed@google.com · 14 years ago
  85. 1770507 disable fast linear until we handle the overflow cases by reed@google.com · 14 years ago
  86. e61414c add SK_USE_SLOW_2POINT_RADIAL_GRADIENT option for clients that like slowness by reed@google.com · 14 years ago
  87. 5eb158d use SkClampRange to speedup clamp iterators speeds up linear gradients 4x by reed@google.com · 14 years ago
  88. f5dbe2f Upstream android changes. by djsollen@google.com · 14 years ago
  89. 61eb040 code style by reed@google.com · 14 years ago
  90. 43c50c8 add reflection asColorMode to SkColorFilter (for gpu) by reed@google.com · 14 years ago
  91. a8282ef add mask for paint-bits to layerdrawlooper by mike@reedtribe.org · 14 years ago
  92. 84e9c08 speed up 2-point-radial gradients by 9x, using float instead of fixed by reed@google.com · 14 years ago
  93. 1fbf760 Fix SkFixed overflows in SkFixedSquare, SkGradientShader. by wjmaclean@chromium.org · 14 years ago
  94. 0716c63 expand SkLayerDrawLooper to allow for an xfermode when transfering the paint's color, by reed@google.com · 14 years ago
  95. 3c1225b fast return if no part of the paint gets replaced by mike@reedtribe.org · 14 years ago
  96. 0e2810b add optional bitflags to control which aspect of each layer's paint is applied by mike@reedtribe.org · 14 years ago
  97. e5d0def fix infinite loop (doh) by mike@reedtribe.org · 14 years ago
  98. 4e2b3d3 Simplify drawloopers and drawfilters. This allows the canvas to keep its by reed@google.com · 14 years ago
  99. dc66c42 Fix Two Pt Radial when circles are concentric. by bsalomon@google.com · 14 years ago
  100. cd9d69b Upstreaming changes from android. by djsollen@google.com · 14 years ago