1. bf4a8f9 Improve usage of window rectangles by csmartdalton · 8 years ago
  2. 3c3e0d7 Work around VS 2015 Update 3 optimizer internal compiler error by brucedawson · 8 years ago
  3. c3bfcb8 Revert of Improve usage of window rectangles (patchset #9 id:160001 of https://codereview.chromium.org/2289363005/ ) by caryclark · 8 years ago
  4. 48fde9c Add a makeDrawContextWithFallback that handles config fallback by robertphillips · 8 years ago
  5. db42be9 Improve usage of window rectangles by csmartdalton · 8 years ago
  6. 0764efe Add option to skip rects to drawImageLattice() by msarett · 8 years ago
  7. 8d2141f Small perf optimizations preparing sampled images in vulkan by egdaniel · 8 years ago
  8. 0b629ec Disable MSAAPathRender for Android Framework builds by robertphillips · 8 years ago
  9. 7370e0d Enable the screenspace AA tessellating path renderer. by senorblanco · 8 years ago
  10. f0cbfb3 Remove a duplicate declaration by sylvestre.ledru · 8 years ago
  11. d3030ac Fix ASAN int overflow error in GLProgramsTest by bsalomon · 8 years ago
  12. 13a7eee Flush some non-substantive Ganesh changes by robertphillips · 8 years ago
  13. 1da3ecd Add read/write-Pixels to GrDrawContext by robertphillips · 8 years ago
  14. 8abb370 Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids by robertphillips · 8 years ago
  15. bde96c6 Move clip mask generation into GrReducedClip by csmartdalton · 8 years ago
  16. 29df760 Define clear regions in terms of GrFixedClip by csmartdalton · 8 years ago
  17. dc43898 Don't purge resources for trivial GrContext flushes by bsalomon · 8 years ago
  18. 580fa59 In VulkanWindowContext add check to see if ganesh changed the layout of the image. by egdaniel · 8 years ago
  19. f57372d Screenspace AA tessellated GPU path rendering. by senorblanco · 8 years ago
  20. 19ff103 Always add a barrier when old layout was general in vulkan. by egdaniel · 8 years ago
  21. 682580f Revert of Screenspace AA tessellated path rendering. (patchset #37 id:730001 of https://codereview.chromium.org/1152733009/ ) by senorblanco · 8 years ago
  22. 9992bde Screenspace AA tessellated GPU path rendering. by senorblanco · 8 years ago
  23. 4bcd62e Add some copy support for vulkan msaa by egdaniel · 8 years ago
  24. 9a44565 Remove custom data from GrGpuResource by bsalomon · 8 years ago
  25. fc6cb73 changed kCurveConnectionThreshold in GrAAConvexTessellator by ethannicholas · 8 years ago
  26. 0e22eb8 Some tests around surface creation and snapshotting with color space by brianosman · 8 years ago
  27. 68440f8 Skip spinlock overhead on Android by msarett · 8 years ago
  28. a3992bf Fix stroked rrects with batching. by jvanverth · 8 years ago
  29. f5f97dd Remove unneeded pipeline barrier in vulkan by egdaniel · 8 years ago
  30. db27fc5 Skip batch iteration in GrDrawTarget::forwardCombine when the max look ahead is 0 by bsalomon · 8 years ago
  31. 84839f6 Batch all circular rrects together by jvanverth · 8 years ago
  32. fc9527a Add support for glDrawRangeElements by bsalomon · 8 years ago
  33. a4f1af8 Use stroked rrects for Android shadow sample by jvanverth · 8 years ago
  34. aa92afb Remove FP16 support from ANGLE. Previous workaround was incomplete. by brianosman · 8 years ago
  35. febb224 Reduce CPU overhead on drawRegion() by msarett · 8 years ago
  36. ce3bfb1 Don't add the resolve attachment to vulkan render passes. by egdaniel · 8 years ago
  37. fab4a9b fixed 'corners' of paths in GrAAConvexTessellator by ethannicholas · 8 years ago
  38. cb31e51 Converts a drawPaint through a rrect clip to a drawRRect in GrDrawContext. by bsalomon · 8 years ago
  39. e3031b6 Update ANGLE to latest as of August 25, 2016 by brianosman · 8 years ago
  40. 6a39761 Fix for fat stroked roundrects. by jvanverth · 8 years ago
  41. cc319b9 GPU implementation of drawRegion() by msarett · 8 years ago
  42. 4d866df Add support for getting vulkan descriptor sets without a GrVkUniformHandler. by egdaniel · 8 years ago
  43. 21af9ca Respecify SkCanvas::drawArc, consolidate conversion to SkPath, add GM for oddball drawArcs by bsalomon · 8 years ago
  44. 464a7d6 Remove pixel config fallback - failing is a better option. by brianosman · 8 years ago
  45. c3d0e42 Add Ganesh support for circular roundrects with strokes > 2*radii. by jvanverth · 8 years ago
  46. 95243eb Make GrTextureStripAtlas flush pending IO on newly acquired texture by ajuma · 8 years ago
  47. 6693355 Add addtional resolve calls to vulkan backend by egdaniel · 8 years ago
  48. 6a88206 combine setRectFan and mapRect by reed · 8 years ago
  49. 5ecbbbe Skip non-AA intersect rects in GrReducedClip by csmartdalton · 8 years ago
  50. 7535f41 Reduce window rectangles cap to 8 by csmartdalton · 8 years ago
  51. 08197b2 Fix valgrind issue in CircleBatch__Test by robertphillips · 8 years ago
  52. 6cfb106 Fix Ganesh analytic blurred rect draws by robertphillips · 8 years ago
  53. 0515593 Fix GLSL int to float error in arc code in GrOvalRenderer. by bsalomon · 8 years ago
  54. dcb406c Remove virtual from overrides in SkGpuDevice.h by bsalomon · 8 years ago
  55. cadf75a Fix CircleBatch::TestCreate to always use a legal matrix by bsalomon · 8 years ago
  56. 4f3a0ca GPU implementation of drawArc. by bsalomon · 8 years ago
  57. 4d2cce4 check for wide-open inside quickContains by reed · 8 years ago
  58. a39667c add SkMatrixPriv for specialized helpers by reed · 8 years ago
  59. 589a39e store info in basedevice, change getter to non-virtual const& by reed · 8 years ago
  60. 02fa32c Move GrFixedClip into src directory by csmartdalton · 8 years ago
  61. b6a40b8 Some assert fixes for running the Fuzzer sample in GPU mode. by senorblanco · 8 years ago
  62. 10e3d9b Batched implementation of drawLattice() for GPU by msarett · 8 years ago
  63. abe795e Relax check for gpu use of static src-over XP by egdaniel · 8 years ago
  64. 7fc0858 Revert of Batched implementation of drawLattice() for GPU (patchset #7 id:180001 of https://codereview.chromium.org/2255963002/ ) by msarett · 8 years ago
  65. 48d91b5 Delay creation of cpu-side buffer memory until actually needed by robertphillips · 8 years ago
  66. 93242c4 Batched implementation of drawLattice() for GPU by msarett · 8 years ago
  67. 212c7c3 Tessellator: better fix for reused-edges issue. by senorblanco · 8 years ago
  68. adf4edc Don't emit dead code in circle shader when not using distance vectors. by bsalomon · 8 years ago
  69. f1c6cd7 Rename WorseCaseSize to WorstCasSize by robertphillips · 8 years ago
  70. 5814b8a Add alpha type to texture producer by brianosman · 8 years ago
  71. 36e5adb Revert of Reduce window rectangles cap to 8 (patchset #1 id:1 of https://codereview.chromium.org/2254013002/ ) by robertphillips · 8 years ago
  72. 70f5251 Fix assert caused by floating point error in tessellating path renderer. by senorblanco · 8 years ago
  73. c3953af Fix computation of clipped src rect when tiling bitmaps in SkGpuDevice by bsalomon · 8 years ago
  74. 52d7215 Reduce window rectangles cap to 8 by csmartdalton · 8 years ago
  75. bd4121a Fix fb variable name in GLSL by egdaniel · 8 years ago
  76. 6cb807b Simplify adding attributes to GrGeometryProcessor by bsalomon · 8 years ago
  77. 2d5b714 pin as texture api by reed · 8 years ago
  78. 138c263 Fix various issues with framebuffer fetch by egdaniel · 8 years ago
  79. e4f2461 Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper() by bsalomon · 8 years ago
  80. 28341fa Implement difference clip rects with window rectangles by csmartdalton · 8 years ago
  81. 8d3f92a Make GrReducedClip's gen ID only apply to the element list by csmartdalton · 8 years ago
  82. e553b64 Fix tile bitmap code in SkGpuDevice to compute correct local coords. by bsalomon · 8 years ago
  83. 31df31c Minor cleanup of GP classes in GrOvalRenderer by bsalomon · 8 years ago
  84. 4c56b9f Cast for fuzzer complaint by robertphillips · 8 years ago
  85. 6c177a1 Add alternative ambient shadow method to Android shadow sample by jvanverth · 8 years ago
  86. bf63e61 Add mssa configs for vulkan, and simple bug fix by egdaniel · 8 years ago
  87. c687448 simplify GrTextureAdjuster given there is only one subclass by reed · 8 years ago
  88. 7f0d9f3 Attempt to throw away rrect clips of rrects. by bsalomon · 8 years ago
  89. 583bc2e Fix compile warning on MSVC-vulkan (VkDeviceSize -> size_t) by brianosman · 8 years ago
  90. b424936 Print error from driver when shader compiler fails by bsalomon · 8 years ago
  91. d211e78 Convert GrAppliedClip interface to builder style by csmartdalton · 8 years ago
  92. 3fe0327 Fix 4444 on Vulkan devices who don't support RGBA_4444 by egdaniel · 8 years ago
  93. a95d46b Fix copying of data in vulkan testing texture by egdaniel · 8 years ago
  94. 5c6fc4f Remove stencil settings param from stencilPath() by csmartdalton · 8 years ago
  95. 09e12a6 Re-adding analytical GeoProc for rectangles by dvonbeck · 8 years ago
  96. 3602d4f Allow vulkan to upload data to testing textures with optimal layouts by egdaniel · 8 years ago
  97. a825d53 Revert of Fix 4444 on Vulkan devices who don't support RGBA_4444 (patchset #4 id:60001 of https://codereview.chromium.org/2238563002/ ) by egdaniel · 8 years ago
  98. ee92063 LightingShader and NormalSource comment and style fixes by dvonbeck · 8 years ago
  99. 637b3bf Fix 4444 on Vulkan devices who don't support RGBA_4444 by egdaniel · 8 years ago
  100. 86e7626 Move GrAtlasTextContext to GrDrawingManager, so we only have one. by brianosman · 8 years ago