- 62b0968 Speed up GrDrawState handling. by tomhudson@google.com · 13 years ago
- 60014ca Implement Gaussian blurs for images. The caller creates an an by senorblanco@chromium.org · 13 years ago
- 073c907 use new PurgeFontCache() api by reed@google.com · 13 years ago
- 0a97be2 When GL_RGBA readPixels are slow do swizzle using a draw then readPixels with GL_BGRA by bsalomon@google.com · 13 years ago
- 56c6977 Update files to use SK_BUILD_FOR_ANDROID. by djsollen@google.com · 13 years ago
- 6245ab7 fix prev. change for __OpenBSD__ by reed@google.com · 13 years ago
- 36645d2 Remove old and GL-specific defines from GrUserConfig.h comments by bsalomon@google.com · 13 years ago
- 77407ca add api to SkGraphics to get/set font cache limit by reed@google.com · 13 years ago
- c436499 [GPU] Add explicit byte order and PM vs. UPM 8888 configs by bsalomon@google.com · 13 years ago
- 85b505b Add support for GL_ARB_texture_swizzle by bsalomon@google.com · 13 years ago
- e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 13 years ago
- b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 13 years ago
- 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 13 years ago
- 64c4fe4 More removal of texture fUploadByteCount and rename fFormat to fConfig for consistency. by bsalomon@google.com · 13 years ago
- 6850eab Override 32BPP format in SkCanvas::readPixels by bsalomon@google.com · 13 years ago
- 15356a6 experimental -- add SkImageFilter to paint. Not called yet. by reed@google.com · 13 years ago
- 5862929 Adding support to trunk for building Skia using the Android NDK. by djsollen@google.com · 13 years ago
- daba14b Line-endings only change (some windows line-endings snuck in) by bsalomon@google.com · 13 years ago
- 910267d Make SkDevice::onReadPixels take a const& rather than const* by bsalomon@google.com · 13 years ago
- c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 13 years ago
- ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 13 years ago
- 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 13 years ago
- cad8176 remove unused copyPixelsFrom ... (copyPixelsTo is next on the chopping block) by reed@google.com · 13 years ago
- 210ce00 add getDeviceSize() so callers won't need to call getDevice() so much by reed@google.com · 13 years ago
- 72e49b8 warning fixes Review URL http://codereview.appspot.com/5328050/ by bsalomon@google.com · 13 years ago
- 7491372 Add NULL GL context implementation. Use in bench (-nullgl) and SampleApp (backspace key) by bsalomon@google.com · 13 years ago
- 289533a Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa by bsalomon@google.com · 13 years ago
- 57f5d98 Recommit r2510 now that mac build bot issue has been fixed. by bsalomon@google.com · 13 years ago
- 67ba5fa fix scalar=fixed by implementing SkRegion form of AntiFillRect by reed@google.com · 13 years ago
- 045e62d enable soft clipping (yikes) by reed@google.com · 13 years ago
- f0f617a add SkRect::intersect(a, b), matching what was already available in SkIRect by reed@google.com · 13 years ago
- d92780b Temporary revert of r2510. The test that it introduced fails on the Mac build bots. I suspect there is something wrong with the Mac bot machine's GL that is preventing context creation from succeeding. The OpenGL Driver monitor on the machine only shows a software rasterizer. aglChoosePixelFormat seems to fail regardless of input. It may just need a reboot. I'll investigate it more on Monday. by bsalomon@google.com · 13 years ago
- d47fafe Add test that validates GrGLInterfaces by bsalomon@google.com · 13 years ago
- ffa11bb Move a bunch of headers from include/gpu to src/gpu. Delete some unused files. by bsalomon@google.com · 13 years ago
- 373a663 Virtualize SkGLContext with subclasses SkNativeGLContext and SkMesaGLContext, allow both in gm by bsalomon@google.com · 13 years ago
- de916c8 add SK_API to our malloc functions by reed@google.com · 13 years ago
- 7a17e3a oops, init fSize to 0 before calling resize by reed@google.com · 13 years ago
- 1c401d8 add OnShrink options to SkAutoMalloc by reed@google.com · 13 years ago
- 3ab4195 remove unused optional param to SkAutoMalloc by reed@google.com · 13 years ago
- 86b49d2 move SkAutoMaskFreeImage from SkMaskFilter.h to SkMask.h by reed@google.com · 13 years ago
- f52e555 (re)add SkMask::getAddr() which now checks its pixel-size at runtime. by reed@google.com · 13 years ago
- 7989186 rename SkMask::getAddr to getAddr8, to match the specificity of the others by reed@google.com · 13 years ago
- edb606c move LCD blits into opts, so they can have assembly versions by reed@google.com · 13 years ago
- ec44008 commit http://codereview.chromium.org/8274009/ by reed@google.com · 13 years ago
- da96563 add FillIRect variant that takes a rasterclip by reed@google.com · 13 years ago
- e295313 move utils/SkEGLContext to gpu/SkGLContext, some gpu.gyp cleanup, set eol style LF on all gpu files by bsalomon@google.com · 13 years ago
- 1ba7137 add rasterclip entrypoints for scan converting paths by reed@google.com · 13 years ago
- d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago
- 0017708 use SkRasterClip inside canvas (check-point for soft clipping) by reed@google.com · 13 years ago
- 58af9a6 separate SkBlitMask decl into its own header by reed@google.com · 13 years ago
- 071eef9 add bool argument to canvas' clipRect and clipPath for antialiasing by reed@google.com · 13 years ago
- 294dd7b change getLastPt to return a bool by reed@google.com · 13 years ago
- 5e2457e add getTotalClipBounds() as a partial replacement for getTotalClip. This can be by reed@google.com · 13 years ago
- b29c883 Add xps device to skia. http://codereview.appspot.com/5076041/ by bungeman@google.com · 13 years ago
- 07faed1 Setting perspective in fixed point. http://codereview.appspot.com/5088043/ by bungeman@google.com · 13 years ago
- cf38523 Don't let templates live in shadows. by bungeman@google.com · 13 years ago
- a12cc7f Separate code paths of SkTArray at compile time. by bungeman@google.com · 13 years ago
- 0abb499 add SkAlphaBlend255 by reed@google.com · 13 years ago
- 644fc76 remove mention of obsolete symbol SK_SUPPORT_888_TEXT by reed@google.com · 13 years ago
- 2d4297c use SK_OVERRIDE by reed@google.com · 13 years ago
- 632e1a2 move call to nothingToDraw into our iterator, so it sees the results of filters and loopers by reed@google.com · 13 years ago
- fa6ac93 Fixup rendering of empty paths (including inverted fills) by bsalomon@google.com · 13 years ago
- 02f5584 Change SkAutoMaskImage so that we're less likely to write leaky code. by bungeman@google.com · 13 years ago
- 18ac1ba Make asBlur method const. http://codereview.appspot.com/5190041/ by bungeman@google.com · 13 years ago
- dcd0f3a quick-rejects based on xfermode, using SkPaint::nothingToDraw() by reed@google.com · 13 years ago
- 2c508f2 add force-rle parameter to help with aaclip testing by reed@google.com · 13 years ago
- c74ab18 add accessors to irect by reed@google.com · 13 years ago
- 5676b4a Revert r2122, r2116, r2108 Now that Chrome's PlatformDevice doesn't inherit from SkDevice. by vandebo@chromium.org · 13 years ago
- 1341304 Use SK_OVERRIDE to add a little extra robustness against name changes. by tomhudson@google.com · 13 years ago
- 3253898 need these for the forceaa change by reed@google.com · 13 years ago
- 9266901 Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic by bsalomon@google.com · 13 years ago
- c12e1b1 Replace SkMath.h includes as required for fixed point. by tomhudson@google.com · 13 years ago
- 889bd8b Make SkMath.h less visible in public header files. by tomhudson@google.com · 13 years ago
- 894aa9a experimental by reed@google.com · 13 years ago
- 10296cc add segment types query to SkPath (i.e. does it have any quads) by reed@google.com · 13 years ago
- 4fa6694 Resubmit 2289 with fix for glsl version by bsalomon@google.com · 13 years ago
- 1fac5ca Revert 2289. GLSL version detection not robust enough. May think we don't have GLSL 1.50 support based on OpenGL version. We have to look at the available extensions, not just GL version. by bsalomon@google.com · 13 years ago
- 98874cd [GPU] Use new Var type for inputs/outputs of FS and VS by bsalomon@google.com · 13 years ago
- 2e2f3f5 Update SkCoInitialize to better match spec. by bungeman@google.com · 13 years ago
- 4bce115 make string's reference counting thread-safe by reed@google.com · 13 years ago
- 5c6ae60 Fix compilation error related to using nonexistent sk_malloc instead of sk_malloc_throw. VC++ lazy template code compilation let this work on windows since the wrong function name was only in currently unused templated functions. by bsalomon@google.com · 13 years ago
- 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
- cff323e Shutup strict aliasing warnings in SkTLazy by bsalomon@google.com · 13 years ago
- c27b741 add override for max-text-size for lcd by reed@google.com · 13 years ago
- 8c2fe99 Fix some issues in gpu device with perspective. Add a gm that would have caught them. by bsalomon@google.com · 13 years ago
- bcb671c Add SkCanvas::getClipDescription() and getClipDeviceBounds() so clients don't by tomhudson@google.com · 13 years ago
- 8a0b029 Revert r2250 - removal of setMatrixClip() - because Chrome makes heavy use by tomhudson@google.com · 13 years ago
- 4c888aa write 0 to our refcnt in the destructor, in the off-chance of it helping us by reed@google.com · 13 years ago
- 66d5725 Replaces SkDevice::setMatrixClip() with markMatrixDirty() and markClipDirty(), by tomhudson@google.com · 13 years ago
- dbeeac3 Add perspective support to the gpu aa hairline renderer. by bsalomon@google.com · 13 years ago
- 3839632 [gpu] Remove getMaxStretch for perspective, use mapRadius for perspective path subdiv tol, add test by bsalomon@google.com · 13 years ago
- 181e9bd Improve gpu path subdiv with perspective, remove tolerance scale, fix comment by bsalomon@google.com · 13 years ago
- a5adf53 use templated skipT() for skipping structs within a reader by reed@google.com · 13 years ago
- 55b5f4b add SkPoint::CanNormalize to unify decisions about when a vector is degenerate by reed@google.com · 13 years ago
- f0b5e11 add drawBitmapNine to canvas will add to device soon I think by reed@google.com · 13 years ago
- 6dcd27c add detach back to SkAutoMalloc by bsalomon@google.com · 13 years ago
- bdf7361 add optional SK_OVERRIDE_GLOBAL_NEW for testing by reed@google.com · 13 years ago
- 7d4679a Rename existing nonpreserving reallocs to reset, add reset to SkAutoMalloc, use reset in GrBufferAllocPool by bsalomon@google.com · 13 years ago
- abb061a Remove comment related to removed function. by bsalomon@google.com · 13 years ago
- e174ea4 Fix some warnings when including some Skia headers in Chromium code under VS2008. by bsalomon@google.com · 13 years ago