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gerrit-public.fairphone.software
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platform
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external
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skqp
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ccb1dd8f267f9d7fe7c9d0ce222ebc81b41853b3
/
src
/
gpu
/
gl
ccb1dd8
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
4824cf4
Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://codereview.chromium.org/2288033003/ )
by mtklein
· 8 years ago
dcfe6db
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
15341a2
Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ )
by jvanverth
· 8 years ago
08b2ccf
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
84741b3
Add fence support for TransferBuffers
by jvanverth
· 8 years ago
d214d6a
Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://codereview.chromium.org/2288033003/ )
by fmalita
· 8 years ago
f008b0a
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
f8d2c8d
Latest ANGLE as of September 27, 2016
by brianosman
· 8 years ago
fc6c37b
Remove stray semicolons.
by Mike Klein
· 8 years ago
29111a3
Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://codereview.chromium.org/2288033003/ )
by ethannicholas
· 8 years ago
b12b3c6
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
8b4a202
Typo?
by mtklein
· 8 years ago
85552e4
Quiet a -Wcomma warning.
by mtklein
· 8 years ago
b58a2b4
Stop aggregating texture/buffer access objects in GrFragmentProcessor parents.
by bsalomon
· 8 years ago
2eda5b3
Conditionally insert gl_PointSize into shaders.
by bsalomon
· 8 years ago
7517e45
Disable framebuffer fetch on the Adreno5xx devices.
by egdaniel
· 8 years ago
a624bf3
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
56b7dc4
Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ )
by bsalomon
· 8 years ago
d91237e
Stop flattening GrCoordTransforms in parent GrFragmentProcessors.
by bsalomon
· 8 years ago
a316395
Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://codereview.chromium.org/2288033003/ )
by ethannicholas
· 8 years ago
81a8485
glTexStorage requires sized formats, ensure that we're following that rule
by brianosman
· 8 years ago
9b0fe3d
Turned on SkSL->GLSL compiler
by ethannicholas
· 8 years ago
5d8f69f
Merge GrGLSLProgramDesc into GrProgramDesc
by egdaniel
· 8 years ago
bf4a8f9
Improve usage of window rectangles
by csmartdalton
· 8 years ago
c3bfcb8
Revert of Improve usage of window rectangles (patchset #9 id:160001 of https://codereview.chromium.org/2289363005/ )
by caryclark
· 8 years ago
db42be9
Improve usage of window rectangles
by csmartdalton
· 8 years ago
f0cbfb3
Remove a duplicate declaration
by sylvestre.ledru
· 8 years ago
8abb370
Have GrSurfaceProxys and GrGpuResources draw from the same pool of unique ids
by robertphillips
· 8 years ago
29df760
Define clear regions in terms of GrFixedClip
by csmartdalton
· 8 years ago
4bcd62e
Add some copy support for vulkan msaa
by egdaniel
· 8 years ago
fc9527a
Add support for glDrawRangeElements
by bsalomon
· 8 years ago
aa92afb
Remove FP16 support from ANGLE. Previous workaround was incomplete.
by brianosman
· 8 years ago
e3031b6
Update ANGLE to latest as of August 25, 2016
by brianosman
· 8 years ago
7535f41
Reduce window rectangles cap to 8
by csmartdalton
· 8 years ago
f1c6cd7
Rename WorseCaseSize to WorstCasSize
by robertphillips
· 8 years ago
138c263
Fix various issues with framebuffer fetch
by egdaniel
· 8 years ago
28341fa
Implement difference clip rects with window rectangles
by csmartdalton
· 8 years ago
b424936
Print error from driver when shader compiler fails
by bsalomon
· 8 years ago
f963599
Add flag for window rectangles to GrRenderTarget
by csmartdalton
· 8 years ago
5702c86
Restore scratch texture reuse on Adreno.
by brianosman
· 8 years ago
9bc1187
Include EXT_window_rectangles API
by csmartdalton
· 8 years ago
3b88a03
Remove color-dodge/burn from NVIDIA blacklist on 355.00+
by csmartdalton
· 8 years ago
4e44efe
SkRTConf: eliminate
by halcanary
· 8 years ago
b979634
Revert of SkRTConf: reduce functionality to what we use, increase simplicity (patchset #8 id:150001 of https://codereview.chromium.org/2212473002/ )
by mtklein
· 8 years ago
ef59974
SkRTConf: reduce functionality to what we use, increase simplicity
by halcanary
· 8 years ago
4c18b62
Add ES 3.0 fallback for instanced rendering
by csmartdalton
· 8 years ago
e0d3629
Add test configs for instanced rendering
by csmartdalton
· 8 years ago
0d9990f
Merge ProgramDesc's for GL and Vulkan
by egdaniel
· 8 years ago
d656200
require semi at the end of SkASSERT and friends
by caryclark
· 8 years ago
cbecb08
Allow GrReducedClip to take non-integer query bounds
by csmartdalton
· 8 years ago
aec570e
Don't ask GLX for EGL procs.
by mtklein
· 8 years ago
d7bae18
Reenable support for CHROMIUM_set_uniform_location
by bsalomon
· 8 years ago
5fa7f30
Remove DrawFace enum from GrPipelineBuilder
by robertphillips
· 8 years ago
5d1676c
Revert of Remove DrawFace enum from GrPipelineBuilder (patchset #2 id:20001 of https://codereview.chromium.org/2165283002/ )
by robertphillips
· 8 years ago
da152eb
Remove DrawFace enum from GrPipelineBuilder
by robertphillips
· 8 years ago
35a98c7
Add integer array uniforms to GL and Vulkan
by fmenozzi
· 8 years ago
c4459f6
Fix debugging code for tracing texture creation
by brianosman
· 8 years ago
b117ff1
Convert readSurfacePixels to use a draw context instead of a texture
by bsalomon
· 8 years ago
23c4f1a
Fix GrGLInterface::validate() to check for GL_OES_sample_shading on ES contexts
by bsalomon
· 8 years ago
7890b89
Remove guards in GrGLInterface::validate() for functions that Chromium used to not provide.
by bsalomon
· 8 years ago
990dbc8
Add Texture2D and Sampler GrSLTypes
by egdaniel
· 8 years ago
485a120
Add resource provider flag to avoid client-side buffers
by csmartdalton
· 8 years ago
b3772dc
Fix GL shader sources getting truncated by ADB log
by csmartdalton
· 8 years ago
a7f2964
Begin instanced rendering for simple shapes
by csmartdalton
· 8 years ago
0d28e57
Fix caching of sample locations
by csmartdalton
· 8 years ago
ec7f2ac
Revert of Begin instanced rendering for simple shapes (patchset #20 id:380001 of https://codereview.chromium.org/2066993003/ )
by ksakamoto
· 8 years ago
42e6798
Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ )
by rmistry
· 8 years ago
09d49a3
Fix caching of sample locations
by csmartdalton
· 8 years ago
42eafa4
Begin instanced rendering for simple shapes
by csmartdalton
· 8 years ago
d46cdc4
Remove support for GL discards
by egdaniel
· 8 years ago
c411f2d
Add a GL cap for instanced rendering to floating point
by csmartdalton
· 8 years ago
0a3a7f7
Have gpu createTestingOlyBackendTexture know if it is a render target or not
by egdaniel
· 8 years ago
b593a76
Support GL_SAMPLES queries in null contexts
by csmartdalton
· 8 years ago
9cb6340
Start using GrGpuCommandBuffer in GrDrawTarget.
by egdaniel
· 8 years ago
37feccb
Revert of Support GL_SAMPLES queries in null contexts (patchset #4 id:60001 of https://codereview.chromium.org/2085043002/ )
by brianosman
· 8 years ago
57e9853
Support GL_SAMPLES queries in null contexts
by csmartdalton
· 8 years ago
1d20258
Tab -> spaces
by brianosman
· 8 years ago
e6865a0
Revert of Support GL_SAMPLES queries in null contexts (patchset #2 id:20001 of https://codereview.chromium.org/2085043002/ )
by brianosman
· 8 years ago
64b92a5
Support GL_SAMPLES queries in null contexts
by csmartdalton
· 8 years ago
497e9e2
Integers can now be passed as uniforms; needed for passing color count to fragment shader
by fmenozzi
· 8 years ago
9b972c4
Support texel and draw-indirect buffers in null GL contexts
by csmartdalton
· 8 years ago
452ba88
Revert of Integers can now be passed as uniforms (patchset #1 id:1 of https://codereview.chromium.org/2076143003/ )
by brianosman
· 8 years ago
cc3a22b
Integers can now be passed as uniforms; needed for passing color count to fragment shader
by fmenozzi
· 8 years ago
f848c9c
Workaround NVIDIA driver bug with NV_sample_mask_override_coverage
by csmartdalton
· 8 years ago
fe19987
Better (?) interface for controlling sRGB-ness of mipmaps on GrTexture
by brianosman
· 8 years ago
2b5f2cb
Move multisampleDisableSupport into GrCaps
by csmartdalton
· 8 years ago
739bbb2
Fix glDraw*Indirect prototypes
by csmartdalton
· 8 years ago
9a3fbf7
Add control of manual mipmapping to GrContextOptions
by brianosman
· 8 years ago
e239547
Revert of Add control of manual mipmapping to GrContextOptions (patchset #2 id:20001 of https://codereview.chromium.org/2054623003/ )
by mtklein
· 8 years ago
97e398d
Add control of manual mipmapping to GrContextOptions
by brianosman
· 8 years ago
066df7c
Add GpuCommandBuffer support.
by egdaniel
· 8 years ago
5c7d62d
When setting up a copySurface dst texture make the orientation match the src when glBlitFramebuffer requires it
by bsalomon
· 8 years ago
4dbbd04
SkLeanWindows.h: #include "Windows.h" fewer places
by halcanary
· 8 years ago
131ff13
Switch to a whitelist for manual mip-map generation
by brianosman
· 8 years ago
1897cfd
Abandon offset support with texel buffers
by csmartdalton
· 8 years ago
5cebf8c
Support ARB extensions for indirect drawing
by csmartdalton
· 8 years ago
21c5ec6
Exclude Mali devices from manual mip-mapping.
by brianosman
· 8 years ago
09563ce
Add a caps bit to enable/disable the new manual mip-mapper
by brianosman
· 8 years ago
33f6b3f
Manually generated sRGB mipmaps, with successively smaller draws.
by brianosman
· 8 years ago
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