1. 470fa6f aacc + bbdd by mtklein · 10 years ago
  2. 2e220fb Start fresh on swizzles by mtklein · 10 years ago
  3. 92d04da Replace _mm_cvtps_epi32(x) with _mm_cvttps_epi32(_mm_add_ps(0.5f), x). by mtklein · 10 years ago
  4. cea9f35 Sk2x::invert() and Sk2x::approxInvert() by mtklein · 10 years ago
  5. 01a7813 Add divide to Sk2x, use native vdiv and vsqrt on ARM 64. by mtklein · 10 years ago
  6. b79ff56 Specialize Sk2d for ARM64 by mtklein · 10 years ago
  7. 70840cb Replace SSE optimization of Color32A_D565 by henrik.smiding · 10 years ago
  8. c3ce1d2 Revert of Specialize Sk2d for ARM64 (patchset #3 id:40001 of https://codereview.chromium.org/1020963002/) by mtklein · 10 years ago
  9. e57b5ca Specialize Sk2d for ARM64 by mtklein · 10 years ago
  10. 5553bed Sk2x for NEON by mtklein · 10 years ago
  11. bbecae0 Sk2x by mtklein · 10 years ago
  12. f87cbcd Reorg Sk4x to match the pattern of SkPMFloat. by mtklein · 10 years ago
  13. 6fbfdb1 extend neon table as well for gray8 by reed · 10 years ago
  14. c88e115 Update to identically match the sources used on Android by djsollen · 10 years ago
  15. f94fa71 SkPMFloat: avoid loads and stores where possible. by mtklein · 10 years ago
  16. 93a1215 SkPaint::FilterLevel -> SkFilterQuality by reed · 10 years ago
  17. 91fd737 SKPMFloat: we can beat the naive loops when clamping by mtklein · 10 years ago
  18. 4e644f5 Update SkPMFloat API a bit. by mtklein · 10 years ago
  19. 8c7ba09 Add SSSE3 implementation for SkPMFloat, with faster get() and set(). by mtklein · 10 years ago
  20. 0aebf5d Test and fix SkPMFloat rounding. by mtklein · 10 years ago
  21. 60d2a32 Make SkPMFloats store floats in [0,255] instead of [0,1]. by mtklein · 10 years ago
  22. e761614 Spin off some fixes to land right away. by mtklein · 10 years ago
  23. edeccc5 Clean up ColorRectProc plumbing. by mtklein · 10 years ago
  24. 3704df3 Remove SSE2 ColorRect32 code/files by henrik.smiding · 10 years ago
  25. a2f4be7 Sketch SkPMFloat by mtklein · 10 years ago
  26. 0883027 Revert of Sketch SkPMFloat (patchset #15 id:270001 of https://codereview.chromium.org/936633002/) by mtklein · 10 years ago
  27. 50d2b31 Sketch SkPMFloat by mtklein · 10 years ago
  28. b1629c5 Fix skia bug 2845 by kui.zheng · 10 years ago
  29. ac83d62 Fix up a couple includes that are using <> instead of "". by mtklein · 10 years ago
  30. 94aca69 Revert of add dummy avx file so xcode will build (patchset #1 id:1 of https://codereview.chromium.org/916563002/) by mtklein · 10 years ago
  31. a0921f2 add dummy avx file so xcode will build by reed · 10 years ago
  32. 4e65473 Add SSE optimization of Color32A_D565 by henrik.smiding · 10 years ago
  33. e6b1a60 Remove opaque versions of Color32_D565 by henrik.smiding · 10 years ago
  34. 4bf1ce2 Revert of Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #1 id:1 of https://codereview.chromium.org/873553003/) by stephana · 10 years ago
  35. 4988891 Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #16 id:300001 of https://codereview.chromium.org/874863002/) by stephana · 10 years ago
  36. ad49b3b Optimize SSE2 opaque blend by qiankun.miao · 10 years ago
  37. 402448d skia: blend32_16_row for neon version by mlee · 10 years ago
  38. 073720e add a paranoid assert by mtklein · 10 years ago
  39. 6dbfb21 SSE4 opaque blend using intrinsics instead of assembly. by mtklein · 10 years ago
  40. 2d80dd2 Revert of SSE4 opaque blend using intrinsics instead of assembly. (patchset #14 id:260001 of https://codereview.chromium.org/874863002/) by bungeman · 10 years ago
  41. 04bc91b SSE4 opaque blend using intrinsics instead of assembly. by mtklein · 10 years ago
  42. 8d029a4 Don't do a pointless << 0. by mtklein · 10 years ago
  43. 94443b8 remove dead code after HQ change by reed · 10 years ago
  44. a7f1191 rename blitrow::proc and add (uncalled) hook for colorproc16 by reed · 10 years ago
  45. 60f8353 Hide ARM assembly memset symbols. by torne · 10 years ago
  46. 9880607 Even more win64 warning fixes by bsalomon · 10 years ago
  47. 72b0c05 Add SSSE3 acceleration for S32_D16_filter_DX by qiankun.miao · 10 years ago
  48. 414867c Avoid crash on some 64b ARM NEON platforms. by tomhudson · 10 years ago
  49. 60f3c65 Add SSSE3 acceleration for S32_D16_filter_DXDY by qiankun.miao · 10 years ago
  50. 9da051a Revert of Add SSSE3 acceleration for S32_D16_filter_DXDY (patchset #3 id:40001 of https://codereview.chromium.org/773753002/) by jam · 10 years ago
  51. 45a0578 Add SSSE3 acceleration for S32_D16_filter_DXDY by qiankun.miao · 10 years ago
  52. 775b819 SkColorTable locking serves no purpose anymore. by mtklein · 10 years ago
  53. 3f3b3d0 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
  54. 6e78293 Revert of Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. (patchset #1 id:1 of https://codereview.chromium.org/769953002/) by mtklein · 10 years ago
  55. 52c2935 Remove SK_SUPPORT_LEGACY_DEEPFLATTENING. by mtklein · 10 years ago
  56. 785982e Eliminate static initializers in SkColor_SSE2.h. by mtklein · 10 years ago
  57. 6ff4ace Optimize highQualityFilter by qiankun.miao · 10 years ago
  58. 2253aa9 Add SkBlendARGB32_SSE2() to clean up code by qiankun.miao · 10 years ago
  59. 533a327 Cleanup with SkAlphaMulQ_SSE2() by qiankun.miao · 10 years ago
  60. 52e74c6 Cleanup of S32_D565_Opaque_SSE2() by qiankun.miao · 10 years ago
  61. f04713d Optimize SkAlphaMulQ_SSE2 by qiankun.miao · 10 years ago
  62. c09e2af Fix race in supports_simd(). by mtklein · 10 years ago
  63. 60e4ad7 Improve SkARGB32_A8_BlitMask_SSE2 by jmuizelaar · 10 years ago
  64. f31507b Enable highQualityFilter_SSE2 by qiankun.miao · 10 years ago
  65. c09b2c4 Revert of Enable highQualityFilter_SSE2 (patchset #1 id:1 of https://codereview.chromium.org/525283002/) by mtklein · 10 years ago
  66. b381fa1 Enable highQualityFilter_SSE2 by qiankun.miao · 10 years ago
  67. eddb113 Disable SSE4 S32A_Opaque blit. by mtklein · 10 years ago
  68. a695514 Remove dead code in SkBitmapFilter_opts_SSE2.h/cpp by qiankun.miao · 10 years ago
  69. 871dca8 Disable NEON procs for box blur as it produces invalid results by djsollen · 10 years ago
  70. 4d6484e Revert of Disable NEON procs for box blur as it produces invalid results (patchset #1 id:1 of https://codereview.chromium.org/520963002/) by djsollen · 10 years ago
  71. 4a17646 Disable NEON procs for box blur as it produces invalid results by djsollen · 10 years ago
  72. fa115bd Disable Neon optimization of bad S32A/D565 blend. by mtklein · 10 years ago
  73. 84cab93 Disable Neon optimization of bad S32A/D565 blend. by mtklein · 10 years ago
  74. 5b2c2c6 disable neon proc that is triggering asserts by reed · 10 years ago
  75. 9fa60da Simplify flattening to just write enough to call the factory/public-constructor for the class. We want to *not* rely on private constructors, and not rely on calling through the inheritance hierarchy for either flattening or unflattening(CreateProc). by reed · 10 years ago
  76. 39cd5b9 Turn off NEON SkBoxBlurGetPlatformProcs for ARM64 (for now) by halcanary · 10 years ago
  77. ea13aff Let skia build with clang's integrated assembler. by thakis · 10 years ago
  78. 81cc04d Replace a pre-UAL instruction with its modern form. by thakis · 10 years ago
  79. 0be677d Fix S32A_D565_Opaque for RGBA on arm64 by kevin.petit · 10 years ago
  80. 9f2ed6d Disable suspect NEON function for 64-bit Android by djsollen · 10 years ago
  81. 25a67bc Add query for block dimensions of a given format by krajcevski · 10 years ago
  82. bc89329 Enable the SSSE3 compile time check on all platforms (4th attempt) by djsollen · 10 years ago
  83. 2da0f85 Revert of Enable the SSSE3 compile time check on all platforms. (https://codereview.chromium.org/403583002/) by bungeman · 10 years ago
  84. 9338348 Enable the SSSE3 compile time check on all platforms (3rd attempt) by djsollen · 10 years ago
  85. 630598c Add support for NEON intrinsics to speed up texture compression. We can by krajcevski · 10 years ago
  86. 9c6878b Revert of Enable the SSSE3 compile time check on all platforms. (https://codereview.chromium.org/391693004/) by halcanary · 10 years ago
  87. ee34953 Enable the SSSE3 compile time check on all platforms. by djsollen · 10 years ago
  88. 6336f7c MIPS: added optimization for SkRGB16_Opaque_Blitter::blitMask by djordje.pesut · 10 years ago
  89. d41dab4 Revert of Add support for NEON intrinsics to speed up texture compression. We can (https://codereview.chromium.org/390453002/) by krajcevski · 10 years ago
  90. bc9205b Add support for NEON intrinsics to speed up texture compression. We can by krajcevski · 10 years ago
  91. a26bbb9 MIPS: added optimizations for functions from SkBitmapProcState by djordje.pesut · 10 years ago
  92. f05d626 Add return to SkBoxBlurGetPlatformProcs_SSE4. by scroggo · 10 years ago
  93. 5f7f9d0 Add SSE4 version of BlurImage optimizations. by henrik.smiding · 10 years ago
  94. 82cb86f Revert of Add SSE4 version of BlurImage optimizations. (https://codereview.chromium.org/366593004/) by reed · 10 years ago
  95. 2830632 Add SSE4 version of BlurImage optimizations. by henrik.smiding · 10 years ago
  96. 3fa56b3 Exclude Clang on Windows too. Comment this up a bit. by mtklein · 10 years ago
  97. 6a7fdef Disable assembly code in MemorySanitizer builds. by Mike Klein · 10 years ago
  98. 4a2489f Hide symbols in S32A_Opaque_BlitRow32_SSE4 by henrik.smiding · 10 years ago
  99. 261fa58 Revert of Re-enable SSE4. (https://codereview.chromium.org/357593003/) by mtklein · 10 years ago
  100. a75b0fa Re-enable SSE4. by mtklein · 10 years ago