1. cdb426d Fix for GrTextureStripAtlas memory leak by robertphillips@google.com · 12 years ago
  2. d6ce0db Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
  3. 9fbcad0 Removed old resource locking system by robertphillips@google.com · 12 years ago
  4. 50a035d Added explicit cache clearing by robertphillips@google.com · 12 years ago
  5. 6c77816 Sanitizing source files in Skia_Periodic_House_Keeping by skia.committer@gmail.com · 12 years ago
  6. d6bbbf8 Simplified stencil buffer caching by robertphillips@google.com · 12 years ago
  7. 5955202 Allow cache tracking to be enabled in release by robertphillips@google.com · 12 years ago
  8. a9b0623 Added find, lock to GrContext & GrResourceCache interfaces by robertphillips@google.com · 12 years ago
  9. a04e8e8 Do premul and r/b swap conversions in a custom effect by bsalomon@google.com · 12 years ago
  10. fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
  11. 84207c4 Move the code for the GPU implementation of morphology effects from GrContext by senorblanco@chromium.org · 12 years ago
  12. 521eaf8 Scratch textures are no longer removed from the cache in Debug by robertphillips@google.com · 12 years ago
  13. 5f9f2f5 Added resource cache debug output to help track changes by robertphillips@google.com · 12 years ago
  14. 0342a85 Remove _UPM_ GrPixelConfigs Review URL: http://codereview.appspot.com/6460113/ by bsalomon@google.com · 12 years ago
  15. 07ea2db Remove unnecessary GrContext flushes by bsalomon@google.com · 12 years ago
  16. 1d4edd3 Make all GrContext draws go through the draw buffer. by bsalomon@google.com · 12 years ago
  17. 1f47f4f Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture) by robertphillips@google.com · 12 years ago
  18. 2e2aedc Added GrTextureStripAtlas object. by rileya@google.com · 12 years ago
  19. 3319f33 Move resize functionality out of createAndLockTexture and into createResizedTexture by robertphillips@google.com · 12 years ago
  20. 9c2ea84 Split cache-specific fields out of GrTextureDesc by robertphillips@google.com · 12 years ago
  21. 82aa748 Add a zoom filter to Skia. This will be used on ChromeOS to implement the screen magnifier. by bsalomon@google.com · 12 years ago
  22. a2d7148 Removed GrClip & related classes by robertphillips@google.com · 12 years ago
  23. 641f8b1 Replace GrClip with SkClipStack by robertphillips@google.com · 12 years ago
  24. beb1af7 Altered Ganesh's clip stack plumbing to pass down new GrClipData class by robertphillips@google.com · 12 years ago
  25. b867099 Move filter/wrap out of GrSamplerState into GrTextureParams by bsalomon@google.com · 12 years ago
  26. e3d3216 Remove stage masks by bsalomon@google.com · 12 years ago
  27. 1e95d71 Clean up the use of AutoScratchTexture in the gaussian blur and morphology by senorblanco@chromium.org · 12 years ago
  28. 56c79b1 Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack by robertphillips@google.com · 12 years ago
  29. fea85ac Minor refactoring to make GrAutoMatrix a nested sub-class of GrContext by robertphillips@google.com · 12 years ago
  30. 54823c2 Rolling back r4034 (Proposed plumbing to propagate save & restore) by robertphillips@google.com · 12 years ago
  31. fa35e3d plumb SkInstCnt to all subclasses of GrRefCnt by reed@google.com · 12 years ago
  32. 07fc0d1 Revert r4287. Large numbers of textures created by random gradients can cause poor driver performance (at least on Mac) by bsalomon@google.com · 12 years ago
  33. 15c0fea AutoScratchTexture can now release its texture and it will return to the texture cache when freed by robertphillips@google.com · 12 years ago
  34. 9ec0753 Altered GrDrawState to always ref texture and render target by robertphillips@google.com · 12 years ago
  35. c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 12 years ago
  36. 8f7e1da Remove count budget from resource cache by bsalomon@google.com · 12 years ago
  37. c0af317 TLS GrContext count by bsalomon@google.com · 12 years ago
  38. f69a11b Use GrAARectRenderer in GPU AA clip mask generation by robertphillips@google.com · 12 years ago
  39. f6747b0 Split GrContext's AA Rect drawing methods into helper class by robertphillips@google.com · 12 years ago
  40. 75b3c96 Move clientID into texture desc by robertphillips@google.com · 12 years ago
  41. 9923c2b Remove gpu stats tracking by bsalomon@google.com · 12 years ago
  42. a1e5795 GrTexture can now create its own cache key by robertphillips@google.com · 12 years ago
  43. b505a12 Implement morphology as a custom effect by bsalomon@google.com · 12 years ago
  44. c077d1e Rolling back 4053 by robertphillips@google.com · 12 years ago
  45. ab303ef Speculative fix for Android Debug only crash in r4049 by robertphillips@google.com · 12 years ago
  46. ac2c666 Rolling back r4049 by robertphillips@google.com · 12 years ago
  47. 837576b Altered GrDrawState to always ref textures and render target by robertphillips@google.com · 12 years ago
  48. 72176b2 Removed SoftwarePathRenderer from GrContext's path renderer chain by robertphillips@google.com · 12 years ago
  49. 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 12 years ago
  50. 2c75681 Remove GrClipMaskManager's path renderer chain (in favor of GrContext's) by robertphillips@google.com · 12 years ago
  51. f105b10 Made clip mask cache use Scratch Texture system by robertphillips@google.com · 12 years ago
  52. 8d033a1 Remove GrPath typedef by bsalomon@google.com · 13 years ago
  53. 93c9660 draw circle paths directly via GPU by bsalomon@google.com · 13 years ago
  54. 99a5ac0 Updated blur to use A8/R8 (instead of RGBA8) when available - this provides a performance gain for large blurs by robertphillips@google.com · 13 years ago
  55. 193395c Unify text flushing with other deferred drawing by bsalomon@google.com · 13 years ago
  56. 10e04bf Reland 3507 by bsalomon@google.com · 13 years ago
  57. 5b819c1 Revert 3507 by bsalomon@google.com · 13 years ago
  58. a5d2203 Use a single GrDrawState in GrContext for direct and buffered drawing by bsalomon@google.com · 13 years ago
  59. 3b4dd90 Refactor Gaussian blur and morphology from SkGpuDevice into GrContext. by senorblanco@chromium.org · 13 years ago
  60. c2099d2 simplify GrPathRenderer interface by bsalomon@google.com · 13 years ago
  61. 05054f1 Erode and dilate image filter effects, CPU and GPU implementations. by senorblanco@chromium.org · 13 years ago
  62. b4a4ab1 Remove offscreen supersampler. by bsalomon@google.com · 13 years ago
  63. dfad383 Add SK_API to SkPixelRef and TextureCacheEntry. by senorblanco@chromium.org · 13 years ago
  64. 75f9f25 Add code path for Gr client to resolve an Gr-created MSAA render target. by bsalomon@google.com · 13 years ago
  65. 05e7024 Expose functionality to purge the GPU texture cache while running SampleApp. by twiz@google.com · 13 years ago
  66. b1caea0 Rip out GrPlatformSurface (has been deprecated for some time, use GrPlatformTexture or GrPlatformRenderTarget instead) by bsalomon@google.com · 13 years ago
  67. dafde9e Remove shadersupport caps bit by bsalomon@google.com · 13 years ago
  68. 1fadb20 Remove static initiazled gClampNearest in gpu backend by bsalomon@google.com · 13 years ago
  69. ef843cd When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep by senorblanco@chromium.org · 13 years ago
  70. fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 13 years ago
  71. bc4b654 assert that resources used with ctx are owned by the ctx by bsalomon@google.com · 13 years ago
  72. 6f37951 Make all pixel ops go thru ctx so we can correctly flush. Unify two texture upload code paths. by bsalomon@google.com · 13 years ago
  73. 1dcf506 Remove GrGpuGLFixed subclass and ES1 support by bsalomon@google.com · 13 years ago
  74. e269f21 Recommit r2611 with fix for gm by bsalomon@google.com · 13 years ago
  75. b87d2b5 Revert r2611 until windows gm can be debugged by bsalomon@google.com · 13 years ago
  76. 6d9adae Add replacement APIs for createPlatformSurface: createPlatformTexture and createPlatformRenderTarget by bsalomon@google.com · 13 years ago
  77. c698097 Recommit r2584 with gpu pass of the new ReadPixels test disabled in fixed pt (gpu code doesn't work in general in fixed pt). by bsalomon@google.com · 13 years ago
  78. ace7bd5 Revert r2584 (new test fails in fixed pt builds) by bsalomon@google.com · 13 years ago
  79. 1a8ddf0 Changes the SkCanvas::readPixels API. Allows caller to read into prealloced bitmap pixels. Changes how clipping to device bounds is handled. by bsalomon@google.com · 13 years ago
  80. 289533a Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa by bsalomon@google.com · 13 years ago
  81. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/include/GrContext.h]
  82. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 13 years ago
  83. d46e242 Add detection of when partial pixel coverage (for aa or otherwise) will cause incorrect blend by bsalomon@google.com · 13 years ago
  84. 4f83be8 Fix GrContext::drawPaint with perspective, also never apply AA by bsalomon@google.com · 13 years ago
  85. 1f221a7 More prep work in Gr for landing AA hairline renderer. by bsalomon@google.com · 13 years ago
  86. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 13 years ago
  87. 971d0c8 Get rid of createRenderTargetFrom3DAPIState and associated glGets necessary to support it. by bsalomon@google.com · 13 years ago
  88. 3008519 Use a prioritized list of path renderers in Gr. by bsalomon@google.com · 13 years ago
  89. c287a89 Include GrRenderTarget.h in GrContext.h to unblock skia roll due to WK dependency on this include by bsalomon@google.com · 13 years ago
  90. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 13 years ago
  91. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 13 years ago
  92. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 13 years ago
  93. 498776a Remove GrContext::drawCustomVertices by bsalomon@google.com · 13 years ago
  94. 558a75b Use a single stencil buffer for a given width,height,samplecount by bsalomon@google.com · 13 years ago
  95. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  96. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 13 years ago
  97. 8422311 Remove some cruft from SampleApp.cpp by bsalomon@google.com · 13 years ago
  98. aadd9f8 GPU-based blur cleanup. Clean up some issues raised in code review: by senorblanco@chromium.org · 13 years ago
  99. 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 13 years ago
  100. ee43512 Tesselate path once for tiled offscreen AA by bsalomon@google.com · 13 years ago