1. cfe62e3 Cleanup legacy NVPR-related definitions by kkinnunen · 9 years ago
  2. 439f23e Revert of Cleanup legacy NVPR-related definitions (patchset #4 id:60001 of https://codereview.chromium.org/1177243004/) by jvanverth · 9 years ago
  3. e35b5d9 Cleanup legacy NVPR-related definitions by kkinnunen · 9 years ago
  4. 5800155 add drawArraysInstanced to caps by joshualitt · 9 years ago
  5. bc23375 Turn off buffer mapping in Chromium by bsalomon · 9 years ago
  6. cba99b8 Move GLSL-specific routines/classes to separate glsl directory by jvanverth · 9 years ago
  7. 1b8e1b5 Refactor GrBufferAllocPools to use resource cache by robertphillips · 9 years ago
  8. b607767 Revert of Refactor GrBufferAllocPools to use resource cache (patchset #15 id:280001 of https://codereview.chromium.org/1139753002/) by robertphillips · 9 years ago
  9. e935f1a Refactor GrBufferAllocPools to use resource cache by robertphillips · 9 years ago
  10. c1f56b5 fix for calling bindFragDataLocation on OpenGL 2.1 by joshualitt · 9 years ago
  11. 83bc229 Work around for nexus 6 TexSubImage issue by joshualitt · 9 years ago
  12. 5599996 disable floating point textures if GLSL version is < 330 by joshualitt · 9 years ago
  13. 274980c Revert of Work around for nexus 6 TexSubImage issue (patchset #4 id:60001 of https://codereview.chromium.org/1173203005/) by joshualitt · 9 years ago
  14. c69fe20 Work around for nexus 6 TexSubImage issue by joshualitt · 9 years ago
  15. 07a8fc8 Blacklist ARM from advanced blend by cdalton · 9 years ago
  16. 626e1ff Import functionality for new GL backend by cdalton · 9 years ago
  17. 1fe1858 Revert of Import functionality for new GL backend (patchset #2 id:20001 of https://codereview.chromium.org/1185573003/) by djsollen · 9 years ago
  18. 202c4c7 Import functionality for new GL backend by cdalton · 9 years ago
  19. 1dd0542 Review URL: https://codereview.chromium.org/1166513002 by cdalton · 9 years ago
  20. dded696 Implement support for mixed sampled render targets by vbuzinov · 9 years ago
  21. 4cd6713 Init GrGLSLCaps fields from inside GrGLCaps by cdalton · 9 years ago
  22. bc50e5c Disable dual source blending support when GLSL version is too old by bsalomon · 9 years ago
  23. 1acea86 Begin tracking driver info in GrGLContextInfo by cdalton · 9 years ago
  24. e5b74c6 Set GeometryBufferMapThreshold defaults by joshualitt · 9 years ago
  25. 6df8640 Revert "Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #12 id:220001 of https://codereview.chromium.org/1144433002/)" by bsalomon · 9 years ago
  26. c59a1df Stretch small textures up to 16 pixels on PowerVR 54x by bsalomon · 9 years ago
  27. 4ee6bd8 Add caps overrides to GMs by bsalomon · 9 years ago
  28. 682c269 Store context options on caps. by bsalomon · 9 years ago
  29. 08bf86d Revert of Store context options on caps. (patchset #3 id:40001 of https://codereview.chromium.org/1158433006/) by bsalomon · 9 years ago
  30. f28cff7 Store context options on caps. by bsalomon · 9 years ago
  31. 424cc26 Remove init from GrGLContextInfo and caps classes by bsalomon · 9 years ago
  32. 0edea2c Make mixed samples contingent on auxiliary extensions by cdalton · 9 years ago
  33. fb5df43 Add RGBA half float texture format. by jvanverth · 9 years ago
  34. 4b91f76 rename GrDrawTargetCaps to GrCaps by bsalomon · 9 years ago
  35. 9250d24 Don't do discards when on Adreno4xx due to driver bug. by egdaniel · 9 years ago
  36. 404b3b2 Revert of Move copy-surface-as-draw fallback to GrGLGpu. (patchset #12 id:220001 of https://codereview.chromium.org/1144433002/) by mtklein · 9 years ago
  37. 5df6fee Move copy-surface-as-draw fallback to GrGLGpu. by bsalomon · 9 years ago
  38. 28eee1a Disable advance blend equations. by egdaniel · 9 years ago
  39. 8917d62 Implement support for KHR_blend_equation_advanced by cdalton · 9 years ago
  40. e9c0fc6 Pull out shader-specific caps into GrShaderCaps and GrGLSLCaps by jvanverth · 9 years ago
  41. 5053063 Remove legacy NVPR support by jvanverth · 9 years ago
  42. fd4167d Import glTextureBarrier by cdalton · 9 years ago
  43. 8dc7c3a Rename GrStencilBuffer to GrStencilAttachment by egdaniel · 9 years ago
  44. 08b4d29 GrGLInterface: Add support for NV_framebuffer_mixed_samples by vbuzinov · 9 years ago
  45. 9665eee Remove unused HWAA flag and uniqueID field from GrDrawTargetCaps. by egdaniel · 9 years ago
  46. d803f27 Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #17 id:320001 of https://codereview.chromium.org/949263002/) by egdaniel · 9 years ago
  47. 160f24c Improve tracking of bound FBOs in GrGLGpu. by bsalomon · 9 years ago
  48. 5cd020f Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #16 id:300001 of https://codereview.chromium.org/949263002/) by bsalomon · 9 years ago
  49. dc963b9 Improve tracking of bound FBOs in GrGLGpu. by bsalomon · 9 years ago
  50. 1e0bf7e Revert of Improve tracking of bound FBOs in GrGLGpu. (patchset #12 id:220001 of https://codereview.chromium.org/949263002/) by bsalomon · 9 years ago
  51. 6ba6fa1 Improve tracking of bound FBOs in GrGLGpu. by bsalomon · 9 years ago
  52. 2aa1f7e Port GrGLCaps over to use SkTHash. by mtklein · 10 years ago
  53. d08ea5f Round stencil buffers dims up to next pow2 when allowed by bsalomon · 10 years ago
  54. a8fcea0 Limit clear as draw workaround to Adreno 3xx. by bsalomon · 10 years ago
  55. e702d97 Use draws instead of clears as temporary workaround for Qualcomm stencil clear bug by bsalomon · 10 years ago
  56. abb52a1 Move most of the transform logic into the primitive processors by joshualitt · 10 years ago
  57. 3c1096f fix for FB fetch on nexus 10 ES3.0 by joshualitt · 10 years ago
  58. fa1e8a7 Add sRGB texture support. by jvanverth · 10 years ago
  59. 1334c21 One more pass at getting half float texture configs correct. by jvanverth · 10 years ago
  60. 3f801cb Change desktop and ES 3.0 to always use sized internal texture formats. by jvanverth · 10 years ago
  61. a60b2ea Fix float and half float support on mobile. by jvanverth · 10 years ago
  62. 06194c5 Don't call GetShaderPrecisionFormat for geometry shaders. by bsalomon · 10 years ago
  63. c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
  64. 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
  65. 28f9c60 Add support for half float alpha textures. by jvanverth · 10 years ago
  66. a0d5ad7 skia: Prevent GL_RED from being used with MESA by hendrikw · 10 years ago
  67. 612e926 Revert of Revert of Add gpu support for Apple specific 'Vertex Arrays' functions (patchset #1 id:1 of https://codereview.chromium.org/750973003/) by tomhudson · 10 years ago
  68. 55fe3d7 Revert of Add gpu support for Apple specific 'Vertex Arrays' functions (patchset #2 id:20001 of https://codereview.chromium.org/754653002/) by tomhudson · 10 years ago
  69. af000f4 Add gpu support for Apple specific 'Vertex Arrays' functions by paraboul · 10 years ago
  70. 63b2196 Workaround for PowerVR clear issue. by bsalomon · 10 years ago
  71. b4384b9 Bug fix for es 3.00 fb fetch by joshualitt · 10 years ago
  72. 63a9f84 Revert of Revert of Support GLSL es 3.00 (patchset #1 id:1 of https://codereview.chromium.org/661603009/) by rmistry · 10 years ago
  73. 79b2b1f Revert of Support GLSL es 3.00 (patchset #5 id:80001 of https://codereview.chromium.org/659443007/) by rmistry · 10 years ago
  74. 62372bc Support GLSL es 3.00 by joshualitt · 10 years ago
  75. e4b2314 Caching the result of readPixelsSupported by piotaixr · 10 years ago
  76. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  77. ed82c4e Use non-VBO vertex arrays on QC GPUs. by bsalomon · 10 years ago
  78. ec56e45 Implement NV_path_rendering on OpenGL ES by kkinnunen · 10 years ago
  79. 5816233 FBFetch refactor + arm support by joshualitt · 10 years ago
  80. b3abe90 Start the process of choosing the correct compression format by krajcevski · 10 years ago
  81. 78697816 Add query for whether or not we have compressedTexSubImage by krajcevski · 10 years ago
  82. 7ef2162 Add new ASTC pixel config by krajcevski · 10 years ago
  83. ee5da55 32 bpp floating point textures by joshualitt · 10 years ago
  84. c7af812 Revert of Reopened: Caching the result of readPixelsSupported (https://codereview.chromium.org/364193004/) by bungeman · 10 years ago
  85. 8339371 Caching the result of readPixelsSupported by piotaixr · 10 years ago
  86. 2fe7b46 Revert of Caching the result of readPixelsSupported (https://codereview.chromium.org/364193004/) by reed · 10 years ago
  87. 753a296 Caching the result of readPixelsSupported by piotaixr · 10 years ago
  88. 32b9a3b Add functions to support NV_path_rendering in OpenGL ES by kkinnunen · 10 years ago
  89. 238b456 R11 EAC texture compression is introduced as part of the OpenGL ES 3.0 spec. This is a format that will likely be required on most mobile phones in the upcoming years, making it better to target than LATC, which is only available on NVIDIA GPUs. by krajcevski · 10 years ago
  90. c986b1f Revert of Add functions to support NV_path_rendering in OpenGL ES (https://codereview.chromium.org/345723002/) by rmistry · 10 years ago
  91. 4a995df Add functions to support NV_path_rendering in OpenGL ES by kkinnunen · 10 years ago
  92. 3217c4a Make sure to copy the LATC alias when copying the GrGLCaps by krajcevski · 10 years ago
  93. 6e7ddaa Move the LATC and ETC1 enum values to GrPixelConfig. I also tried to put in checks in a few places to make sure that we weren't using these pixel configurations in places that we shouldn't be. by commit-bot@chromium.org · 10 years ago
  94. 42dc813 Revert of Revert of Add compressed texture capabilities for GPU devices by commit-bot@chromium.org · 10 years ago
  95. 8bfcd72 Revert of Add compressed texture capabilities for GPU devices (https://codereview.chromium.org/292323003/) by commit-bot@chromium.org · 10 years ago
  96. 420b2ff Add compressed texture capabilities for GPU devices by commit-bot@chromium.org · 10 years ago
  97. 5e565d1 Revert of Add compressed texture capabilities for GPU devices (https://codereview.chromium.org/292323003/) by commit-bot@chromium.org · 10 years ago
  98. 2dcd243 Add compressed texture capabilities for GPU devices by commit-bot@chromium.org · 10 years ago
  99. 160b478 Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData. by commit-bot@chromium.org · 10 years ago
  100. 53b614b Revert of Add support for glMapBufferRange. Use glMapBufferRange and glMapBufferSubData. (https://codereview.chromium.org/243413002/) by djsollen@google.com · 10 years ago