1. d3ebb48 IWYU: 'core' target, files starting A-C. by bungeman · 9 years ago
  2. fb8c1fc Revert of IWYU: 'core' target, files starting A-C. (patchset #5 id:80001 of https://codereview.chromium.org/1265033002/ ) by reed · 9 years ago
  3. 7403d87 IWYU: 'core' target, files starting A-C. by bungeman · 9 years ago
  4. 1b24933 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. by mtklein · 9 years ago
  5. 02802f6 Revert of Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. (patchset #4 id:60001 of https://codereview.chromium.org/1215393002/) by jvanverth · 9 years ago
  6. c50acf2 Remove SkThread.h, include SkMutex.h or SkAtomics.h as appropriate. by mtklein · 9 years ago
  7. 2766c00 remove SkInstCnt by mtklein · 9 years ago
  8. 36352bf C++11 override should now be supported by all of {bots,Chrome,Android,Mozilla} by mtklein · 9 years ago
  9. 72c9faa Fix up all the easy virtual ... SK_OVERRIDE cases. by mtklein · 10 years ago
  10. 703d3c7 Followup: remove unnecessary SkTRefArray by mtklein · 10 years ago
  11. d7e0fbe Pulling these out of other reviews so avoid code review clutter. by commit-bot@chromium.org · 10 years ago
  12. 672588b change offset to xy for pixelref subsetting by reed@google.com · 11 years ago
  13. 20f7f17 One SkTSearch to rule them all. Allow key to be of different type than the array. by bsalomon@google.com · 11 years ago
  14. 013c5d9 In SkBitmapHeap, defer adding owners for new bitmaps. by scroggo@google.com · 12 years ago
  15. fbfcd56 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
  16. a22e211 Extended Inst counting to find "unknown" leaked object (SkTMaskGamma) by robertphillips@google.com · 12 years ago
  17. 7ca2443 Use SkBitmapHeap for shaders in SkGPipe. by scroggo@google.com · 12 years ago
  18. 3e26bd0 Check in r5063 again, along with fix for tests. by scroggo@google.com · 12 years ago
  19. fdb9b21 Revert r5063 until unit tests can be fixed. by tomhudson@google.com · 12 years ago
  20. 92967e9 Use the SkBitmapHeap to handle SkBitmaps in SkGPipe cross process. by scroggo@google.com · 12 years ago
  21. 10dccde Make SkGPipe use SkBitmapHeap. by scroggo@google.com · 12 years ago
  22. 21830d9 Refactor Bitmap Storage for SkPicture using SkPipe's design. by djsollen@google.com · 12 years ago