1. d6176b0 Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) by rmistry@google.com · 12 years ago
  2. a2d7148 Removed GrClip & related classes by robertphillips@google.com · 12 years ago
  3. beb1af7 Altered Ganesh's clip stack plumbing to pass down new GrClipData class by robertphillips@google.com · 12 years ago
  4. e3d3216 Remove stage masks by bsalomon@google.com · 12 years ago
  5. 52544c7 Remove redundant vlayout masks and wasted vlayout bits by bsalomon@google.com · 12 years ago
  6. 54823c2 Rolling back r4034 (Proposed plumbing to propagate save & restore) by robertphillips@google.com · 12 years ago
  7. ded4f4b Initial support for GL_NV_path_renering. Experimental, there are still some issues to resolve, set gyp variable skia_nv_path_rendering=1 or build flag GR_GL_USE_NV_PATH_RENDERING to enable. by bsalomon@google.com · 12 years ago
  8. fa35e3d plumb SkInstCnt to all subclasses of GrRefCnt by reed@google.com · 12 years ago
  9. f13f588 Add GrPaint::*StageEnabled() and GrDrawState::stageEnabled() functions. by tomhudson@google.com · 12 years ago
  10. b213ed8 Simplify vertex layout bitfields by making Position-as-texcoords the default. by tomhudson@google.com · 12 years ago
  11. c82a8b7 Fixed two bugs in SW-only clip mask generation by robertphillips@google.com · 12 years ago
  12. a320194 Make GrClipMaskManager configure the stencil and scissor on GrGpu by bsalomon@google.com · 12 years ago
  13. 64aef2b Towards NV path rendering by bsalomon@google.com · 12 years ago
  14. 49d9fd5 Plumbing to propagate save & restore from SkCanvas down to GrContext & lower by robertphillips@google.com · 12 years ago
  15. ff17584 Attached ClipMaskManager to GPU resource freeing system by robertphillips@google.com · 12 years ago
  16. 7ffe681 Remove tesselated path renderer and supporting code, glu, and libtess target by bsalomon@google.com · 12 years ago
  17. a72eef3 Added gpu AA clipping to old shader path by robertphillips@google.com · 12 years ago
  18. 873ea0c Make fewer copies when using GrDrawTarget::AutoStateRestore by bsalomon@google.com · 12 years ago
  19. e79c815 Don't look at current vertex layout when vertex source hasn't been set by bsalomon@google.com · 12 years ago
  20. a5d056a Reland 3503 with fix by bsalomon@google.com · 12 years ago
  21. 290e536 Revert 3503 by bsalomon@google.com · 12 years ago
  22. 67bddc4 Make GrDrawState object used by GrDrawTarget be settable; set in GrInOrderDrawBuffer playback by bsalomon@google.com · 12 years ago
  23. 934c570 Add GrDrawTarget::drawIndexedInstance, use in default text context. by bsalomon@google.com · 12 years ago
  24. 7c3578a Revert r3435, no perf win by bsalomon@google.com · 12 years ago
  25. 4a44b4b inline GrDrawTarget::copyDrawState by bsalomon@google.com · 12 years ago
  26. 73d98aa Fix missing return statement by bsalomon@google.com · 12 years ago
  27. 9780538 Add option to automatically flush GrInOrderDrawBuffer based on previewing vtx/idx request sizes by bsalomon@google.com · 12 years ago
  28. e3d7095 Change interface on GrDrawTarget to reserve vtx/idx space at same time by bsalomon@google.com · 12 years ago
  29. 46f7afb Turn clipping back on in OSAA pass 1. Skip default cons on GrDrawState when saving off a GrDrawTarget's state. by bsalomon@google.com · 12 years ago
  30. 2401ae8 Attempt to reland 3054 by bsalomon@google.com · 12 years ago
  31. 8b39f8f Revert r3054 for failing tests by bsalomon@google.com · 12 years ago
  32. e6bea08 Add constant coverage to GrDrawState by bsalomon@google.com · 12 years ago
  33. 2eba795 Remove supports per-vertex coverage caps bit by bsalomon@google.com · 13 years ago
  34. dafde9e Remove shadersupport caps bit by bsalomon@google.com · 13 years ago
  35. cff5608 fix comment by bsalomon@google.com · 13 years ago
  36. 6b67e21 roll more changes from r2830 back in by bsalomon@google.com · 13 years ago
  37. 8f9cbd6 Cleanup of r2830. by bsalomon@google.com · 13 years ago
  38. 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 13 years ago
  39. 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 13 years ago
  40. 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 13 years ago
  41. 9962108 Remove allocated size vs content size in textures by bsalomon@google.com · 13 years ago
  42. e826262 consolidate debug draw param checking code by bsalomon@google.com · 13 years ago
  43. 4a018bb by bsalomon@google.com · 13 years ago
  44. 9381363 Extract GrDrawTarget::DrState into independent GrDrawState struct. by tomhudson@google.com · 13 years ago
  45. 289533a Don't use GrDrawTarget's AA state bit to convey whether to do custom-aa by bsalomon@google.com · 13 years ago
  46. d38f137 Move gpu/include/* to include/gpu and gpu/src/* to src/gpu by bsalomon@google.com · 13 years ago[Renamed from gpu/src/GrDrawTarget.h]
  47. 86c1f71 Gpu blend optimizations, handle more xfer modes with fractional pixel coverage by bsalomon@google.com · 13 years ago
  48. e10f6fd Fix per-vertex coverage on Macs with aligned attrib bug by bsalomon@google.com · 13 years ago
  49. a310826 Add per-vertex coverage field, use in AA rects when alpha tweak is not valid, add relevant sample/gm by bsalomon@google.com · 13 years ago
  50. edfe1aa Add experimental geometry shader code to gpu backend by bsalomon@google.com · 13 years ago
  51. 9266901 Add SkSTArray, hide stack storage cons in SkTArray, unify SkTArray init logic by bsalomon@google.com · 13 years ago
  52. d46e242 Add detection of when partial pixel coverage (for aa or otherwise) will cause incorrect blend by bsalomon@google.com · 13 years ago
  53. 18c9c19 Put caps in a struct, move up to GrDrawTarget by bsalomon@google.com · 13 years ago
  54. 49313f6 GrTArray->SkTArray & docs by bsalomon@google.com · 13 years ago
  55. aeb2160 Add GrAAHairLinePathRenderer by bsalomon@google.com · 13 years ago
  56. 471d471 Correctly determine whether HW AA lines can be used by bsalomon@google.com · 13 years ago
  57. 583a1e3 Fixed r2125. Identical change but also moves GrTesselatedPathRenderer.h to src dir. by bsalomon@google.com · 13 years ago[Renamed from gpu/include/GrDrawTarget.h]
  58. b4f4c02 Revert "Make GrDrawTarget.h and GrPathRenderer.h be private headers" by vandebo@chromium.org · 13 years ago[Renamed from gpu/src/GrDrawTarget.h]
  59. 8b4a64d Make GrDrawTarget.h and GrPathRenderer.h be private headers by bsalomon@google.com · 13 years ago[Renamed from gpu/include/GrDrawTarget.h]
  60. 6513cd0 Fail draws when can't get geom into vb/ib. by bsalomon@google.com · 13 years ago
  61. dea2f8d Remove unnecessary dirty clip flag in GrGpu, remove getUsableStencilBits() by bsalomon@google.com · 13 years ago
  62. aa5b673 move render target decls / defs to their own headers / srcs by bsalomon@google.com · 13 years ago
  63. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  64. 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 13 years ago
  65. 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 13 years ago
  66. 7ac249b Enable SSAA on inverse filled paths by bsalomon@google.com · 13 years ago
  67. 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 13 years ago
  68. ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 13 years ago
  69. 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 13 years ago
  70. d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 13 years ago
  71. f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 13 years ago
  72. 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 13 years ago
  73. 97c88c2 Add color filters to gpu path. by Scroggo · 13 years ago
  74. 8295dc1 4x4 SSAA with improvements in determination of when to apply. Still disabled at compile time. by bsalomon@google.com · 13 years ago
  75. 6aa25c3 Make Gr clear take a rect for a partial-clear by bsalomon@google.com · 13 years ago
  76. a47a48d SSSA for drawVerts, cleanup determination of when stage is enabled by bsalomon@google.com · 13 years ago
  77. 06afe7b Per-draw super sampling. Disabled, path only, 2x2 only by bsalomon@google.com · 13 years ago
  78. 0b335c1 Make clear a GrDrawTarget virtual method and implement in GrInOrderDrawBuffer by bsalomon@google.com · 13 years ago
  79. 4be283f Adds a build flag for GL to never use vertex attributes that don't have per-vertex values. by bsalomon@google.com · 13 years ago
  80. bcdbbe6 by bsalomon@google.com · 13 years ago
  81. f93e717 Refactoring the GrGpuGLShaders2 into 2 classes: GrGpuGLShaders by junov@google.com · 13 years ago
  82. 080773c Add blend constant color and use it for lcd text common case (no fancy blend or shaded text) by bsalomon@google.com · 13 years ago
  83. cd9d69b Upstreaming changes from android. by djsollen@google.com · 13 years ago
  84. 5aaa69e Fixups for clipstack, convexity test for paths. by bsalomon@google.com · 13 years ago
  85. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 13 years ago
  86. 27847de Fix line endings in Gr files and set svn eol style to LF by bsalomon@google.com · 13 years ago
  87. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 13 years ago
  88. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 13 years ago
  89. 86afc2a Batch consecutive draw rects. by bsalomon@google.com · 13 years ago
  90. 1c13c96 Refactor how Gr handles vertex and index data. GrGpu and GrInOrderDrawBuffer both GrBufferAllocPool to manage reserved and set-to-array vertex and index data. by bsalomon@google.com · 13 years ago
  91. 6f7fbc9 Adds ability to draw rects using a unit square vertex buffer. Useful when matrix/uniform changes are less expensive than sending new verts. by bsalomon@google.com · 13 years ago
  92. 7d34d2e Increase number of stages from 1 to 2 by bsalomon@google.com · 13 years ago
  93. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 13 years ago
  94. 8531c1c Towards issue #106 by bsalomon@google.com · 14 years ago
  95. 8195f67 rename DrawState to DrState -- MS decided to #define DrawState, complicating by reed@google.com · 14 years ago
  96. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago