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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
d90cd3b2796b693b2d6af6fe13a8ca6c4795d80e
/
gn
/
samples.gni
2d18f41
Resurrect pathfinder in viewer and rename to "bisect"
by Chris Dalton
· 7 years ago
fc4f768
Use int when possible to calculate atlas indices in shaders.
by Jim Van Verth
· 7 years ago
7a10b33
Add an SkDrawable for animated images (e.g. GIF)
by Leon Scroggins III
· 7 years ago
4aa4441
Initial scene graph (SkSG)
by Florin Malita
· 7 years ago
ede860e
Delete even more unused views code
by Brian Osman
· 7 years ago
c02cb8a
Revert "Use int when possible to calculate atlas indices in shaders."
by Jim Van Verth
· 7 years ago
999ec57
Use int when possible to calculate atlas indices in shaders.
by Jim Van Verth
· 7 years ago
712fe73
Add animated cowboy sample from WebKit tests, and fix.
by Jim Van Verth
· 7 years ago
4c72b26
Add Chinese fling sample
by Robert Phillips
· 7 years ago
6dd8cf1
Remove SkLightingShader and associated classes
by Robert Phillips
· 7 years ago
1a325d2
Coverage counting path renderer
by Chris Dalton
· 7 years ago
a920d36
remove unneeded code for index8 imagse
by Mike Reed
· 7 years ago
34d6e4b
Add tonal color support for shadows.
by Jim Van Verth
· 7 years ago
e23bffd
Remove support in GPU backend for distance vector field.
by Brian Salomon
· 7 years ago
623fadf
Add Material Design shadow reference sample
by Jim Van Verth
· 7 years ago
e770578
Add ShadowUtils sample.
by Jim Van Verth
· 8 years ago
4c9155b
Remove EXPERIMENTAL_SHADOWING, Part 1
by Jim Van Verth
· 8 years ago
8c67909
Add a simple tool for isolating a path from an SKP
by csmartdalton
· 8 years ago
ed4984b
Add animated text samples
by csmartdalton
· 8 years ago
6e74412
Create .gni files for samples, tests, gms, and benches.
by Mike Klein
· 8 years ago