1. 0995fd5 Remove SK_LEGACY_TESSELLATOR_CPU_COVERAGE by Brian Osman · 6 years ago
  2. dcd4821 Don't store local coordinates for solid color quad ops by Michael Ludwig · 6 years ago
  3. c96fc37 Reland "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  4. a870b46 Add ability to write out VkPipelineCache to gpu PersistentCache. by Greg Daniel · 6 years ago
  5. 5d6be8f Remove templates from GrTextBlobVertexRegenerator by Brian Osman · 6 years ago
  6. aaa77c1 Reland "ccpr: Support caching of paths that span multiple tiles" by Chris Dalton · 6 years ago
  7. 56b4e3d disallow varying matrices in shaders by Ethan Nicholas · 6 years ago
  8. 2d2c09f Don't store the length and checksom on the GrProgramDesc key itself. by Greg Daniel · 6 years ago
  9. 55ff5d3 Fix truncation of sigma parameter in blur-mask-filtered mask key by Robert Phillips · 6 years ago
  10. 80879d4 Revert "Revert "Support combining per-vertex coverage with color in default GP vertex shader"" by Brian Osman · 6 years ago
  11. 7337dbe Revert "ccpr: Support caching of paths that span multiple tiles" by Chris Dalton · 6 years ago
  12. 6a3dc8b ccpr: Support caching of paths that span multiple tiles by Chris Dalton · 6 years ago
  13. ded032c Revert "Support combining per-vertex coverage with color in default GP vertex shader" by Brian Osman · 6 years ago
  14. 85ff957 Isolate cache lookups in preparation to hoist into painter by Herbert Derby · 6 years ago
  15. 3d92a49 Add wait function to GrVkSecondaryCBDrawContext for semaphores. by Greg Daniel · 6 years ago
  16. a13078c ccpr: Convert GrCCDrawPathsOp::SingleDraw to a class by Chris Dalton · 6 years ago
  17. 8d05883 Revert "Revert "we now cache GLSL shaders when we can't cache the binaries"" by Ethan Nicholas · 6 years ago
  18. 351e80c Reland "ccpr: Rework the path cache to support sporadic flushing" by Chris Dalton · 6 years ago
  19. 8e13f69 Support combining per-vertex coverage with color in default GP vertex shader by Brian Osman · 6 years ago
  20. 82ebe04 Reland "Add SkColorSpace factory from 3x3 row-major gamut and transfer function" by Brian Osman · 6 years ago
  21. 86dbae9 Separate cache lookup from run font setup by Herbert Derby · 6 years ago
  22. 2e825a3 Revert "ccpr: Rework the path cache to support sporadic flushing" by Chris Dalton · 6 years ago
  23. d6fa454 ccpr: Rework the path cache to support sporadic flushing by Chris Dalton · 6 years ago
  24. 5a0338c Fixed GL shader link status checks by Ethan Nicholas · 6 years ago
  25. d4c7458 Revert "Add SkColorSpace factory from 3x3 row-major gamut and transfer function" by Brian Osman · 6 years ago
  26. 070cbaf Add support to gpu command buffers to wrap an external command buffer. by Greg Daniel · 6 years ago
  27. 23d8943 Revert "Use specialized quad lists in rectangle ops" by Michael Ludwig · 6 years ago
  28. a9549ab Add SkColorSpace factory from 3x3 row-major gamut and transfer function by Brian Osman · 6 years ago
  29. be7fc46 Restrict ops that can be executed when we have a wrapped vulkan secondary command buffer. by Greg Daniel · 6 years ago
  30. 2de13dd Allow aliasing in GrProxyProvider::processInvalidUniqueKey by Chris Dalton · 6 years ago
  31. 5820b0c Use specialized quad lists in rectangle ops by Michael Ludwig · 6 years ago
  32. 0cace8e Make the RRectEffect's screen coords be Float4 (rather than Half4) by Robert Phillips · 6 years ago
  33. 7a8d08d Normalize vectors in dot product for quad type calculations. by Michael Ludwig · 6 years ago
  34. 96345a2 pass font's explicitly, instead of relying on SkFont::LEGACY_ExtractFromPaint by Mike Reed · 6 years ago
  35. bc84adc Move GrVkSecondaryCBDrawContext header into src to hide it. by Greg Daniel · 6 years ago
  36. 191e64b pass a font to GlyphRunBuilder by Mike Reed · 6 years ago
  37. b46add8 Add initial support for creating a vulkan secondary command buffer drawing context. by Greg Daniel · 6 years ago
  38. b2fc3b8 Return SkGlyphCache and GrTextStrike together. by Herbert Derby · 6 years ago
  39. 7f4735b Reland "Wide color support in AA Convex path renderer" by Brian Osman · 6 years ago
  40. 6cdac62 Remove extra semi-colons by Kevin Lubick · 6 years ago
  41. f3e6b90 Revert "Wide color support in the AA linearizing convex path renderer" by Brian Osman · 6 years ago
  42. d7c2a38 Revert "Wide color support in AA Convex path renderer" by Brian Osman · 6 years ago
  43. 51eaa79 Wide color support in AA Convex path renderer by Brian Osman · 6 years ago
  44. 4948e55 Wide color support in the AA linearizing convex path renderer by Brian Osman · 6 years ago
  45. 7561dba Wide color support in GrGregionOp by Brian Osman · 6 years ago
  46. 487132b Don't include system vulkan header when building skia files. by Greg Daniel · 6 years ago
  47. d2fa2eb Use GrVertexWriter in AA convex path renderer by Brian Osman · 6 years ago
  48. 0b53703 Support wide color in GrLatticeOp by Brian Osman · 6 years ago
  49. 568bec7 Remove templating from QuadUVMatrix::apply, and fix const-ness by Brian Osman · 6 years ago
  50. f6e963e remove extra semicolons by Kevin Lubick · 6 years ago
  51. 93aeba0 Implement per-edge aa as extra vertices instead of interpolated edge distances by Michael Ludwig · 6 years ago
  52. 438ea54 Move from a generalized appendGlyph to two specialized methods. by Herb Derby · 6 years ago
  53. 427966a Short term fix for SkClipStack unique key issue by Robert Phillips · 6 years ago
  54. 578b089 Revert "Tweak Plot size to try to get better perf." by Jim Van Verth · 6 years ago
  55. 5a3fdee Convert GrGlyph::PackedID to SkPackedGlyphID by Herb Derby · 6 years ago
  56. e4beab7 Disable vulkan specific code in GrAHardwareBufferImageGenerator when not building vulkan. by Greg Daniel · 6 years ago
  57. 4c35be0 Remove PackedID from the strike call chain by Herb Derby · 6 years ago
  58. 2a4c4df Add wide color support to stroke rect op and default GP by Brian Osman · 6 years ago
  59. b03e024 Make and use a ctor for GrGlyph by Herb Derby · 6 years ago
  60. 37e21f6 Move the maskStyle into the GrGlyph by Herb Derby · 6 years ago
  61. 44539be Remove unused dtor from GrTextStrike by Herb Derby · 6 years ago
  62. ce9a901 Remove checks for GL_CHROMIUM_unpack_flipy. by Brian Salomon · 6 years ago
  63. 614c1a8 Add idle texture callback mechanism. by Brian Salomon · 6 years ago
  64. bf3e486 Don't use client side buffers with WebGL by Brian Salomon · 6 years ago
  65. fdcbe20 Tweak Plot size to try to get better perf. by Jim Van Verth · 6 years ago
  66. 88f1fa5 Infer GL null buffer hint usage from whether on command buffer or WebGL. by Brian Salomon · 6 years ago
  67. 92e01cf added SPIR-V persistent cache support for Vulkan by Ethan Nicholas · 6 years ago
  68. fee3f9b Make GrSurfaceProxy::Copy take SkBackingFit. by Brian Salomon · 6 years ago
  69. 77e1ccf Make requiring VBOs a runtime rather than compile time decision. by Brian Salomon · 6 years ago
  70. 257a03d Integrate clamp to border into FP optimization flags by Michael Ludwig · 6 years ago
  71. 148b7fd add saveBehind to canvas by Mike Reed · 6 years ago
  72. 2cb3b95 Remove GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE flag. by Brian Salomon · 6 years ago
  73. 6f27489 Use SkFont for managing distance field text by Herb Derby · 6 years ago
  74. 34a2030 Remove window rects flag from GrInternalSurfaceFlags. by Brian Salomon · 6 years ago
  75. b2a259c Pass in clip bounds when creating a GpuDrawHandler for SkDrawable. by Greg Daniel · 6 years ago
  76. 2ab5e78 Check for null renderer string when checking ANGLE GL info by Brian Salomon · 6 years ago
  77. 5790420 Add new DM via, "ddl2" which records/draws DDLs for each test twice. by Brian Salomon · 6 years ago
  78. 1694a86 Revert "Reland Reland "Remove use of integers for atlas indexing"" by Jim Van Verth · 6 years ago
  79. b79ba57 SkFont pushed up one small step for setupCache by Herb Derby · 6 years ago
  80. a96ec09 [canvaskit] Performance tuning of GL calls by Kevin Lubick · 6 years ago
  81. 5f7b014 Only reposition the fallback vertices once. by Herb Derby · 6 years ago
  82. be315a2 Decal fallback for SkImageShader by Michael Ludwig · 6 years ago
  83. 5ceda55 Fix stroked round capped circular arc batched with filled circle. by Brian Salomon · 6 years ago
  84. f391d0f Reduce the number of backend->pixelconfig GrCaps virtuals. by Brian Salomon · 6 years ago
  85. f6206f9 Add new method for calculating text atlas sizes by Jim Van Verth · 6 years ago
  86. 8e265a7 Re-land "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  87. 7da2fc7 Move textureType() method from GrSurfaceProxy to GrTextureProxy. by Brian Salomon · 6 years ago
  88. 255f73a Revert "we now cache GLSL shaders when we can't cache the binaries" by Ethan Nicholas · 6 years ago
  89. 830d5c0 we now cache GLSL shaders when we can't cache the binaries by Ethan Nicholas · 6 years ago
  90. bff4e07 Revert "Perform Vulkan resets in a background thread" by Ethan Nicholas · 6 years ago
  91. ce50043 Revert "fix for GrVkGpu not always unreffing all command pools" by Ethan Nicholas · 6 years ago
  92. 15b83aa fix for GrVkGpu not always unreffing all command pools by Ethan Nicholas · 6 years ago
  93. d00dc21 Fix path to vulkan header. by Greg Daniel · 6 years ago
  94. ad64873 run clang-tidy on headers too by Mike Klein · 6 years ago
  95. 54200e4 Move vulkan headers from third_party to include/third_party. by Greg Daniel · 6 years ago
  96. 30e6343 Perform Vulkan resets in a background thread by Ethan Nicholas · 6 years ago
  97. 9f7d9a2 Revert "Move some Gr headers from include/gpu to include/private and src/gpu." by Brian Salomon · 6 years ago
  98. 1688507 Try out clang-tidy, starting with bugprone-use-after-move by Mike Klein · 6 years ago
  99. 72ab346 Consolidate stroke-rect ops and use GrFillRectOp instead of GrNonAA/AARectOp by Michael Ludwig · 6 years ago
  100. 3bdc3f5 Move some Gr headers from include/gpu to include/private and src/gpu. by Brian Salomon · 6 years ago