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gerrit-public.fairphone.software
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platform
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external
/
skqp
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db76763878810d76032a2b98e83390c0b2de970f
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src
/
gpu
0995fd5
Remove SK_LEGACY_TESSELLATOR_CPU_COVERAGE
by Brian Osman
· 6 years ago
dcd4821
Don't store local coordinates for solid color quad ops
by Michael Ludwig
· 6 years ago
c96fc37
Reland "Use specialized quad lists in rectangle ops"
by Michael Ludwig
· 6 years ago
a870b46
Add ability to write out VkPipelineCache to gpu PersistentCache.
by Greg Daniel
· 6 years ago
5d6be8f
Remove templates from GrTextBlobVertexRegenerator
by Brian Osman
· 6 years ago
aaa77c1
Reland "ccpr: Support caching of paths that span multiple tiles"
by Chris Dalton
· 6 years ago
56b4e3d
disallow varying matrices in shaders
by Ethan Nicholas
· 6 years ago
2d2c09f
Don't store the length and checksom on the GrProgramDesc key itself.
by Greg Daniel
· 6 years ago
55ff5d3
Fix truncation of sigma parameter in blur-mask-filtered mask key
by Robert Phillips
· 6 years ago
80879d4
Revert "Revert "Support combining per-vertex coverage with color in default GP vertex shader""
by Brian Osman
· 6 years ago
7337dbe
Revert "ccpr: Support caching of paths that span multiple tiles"
by Chris Dalton
· 6 years ago
6a3dc8b
ccpr: Support caching of paths that span multiple tiles
by Chris Dalton
· 6 years ago
ded032c
Revert "Support combining per-vertex coverage with color in default GP vertex shader"
by Brian Osman
· 6 years ago
85ff957
Isolate cache lookups in preparation to hoist into painter
by Herbert Derby
· 6 years ago
3d92a49
Add wait function to GrVkSecondaryCBDrawContext for semaphores.
by Greg Daniel
· 6 years ago
a13078c
ccpr: Convert GrCCDrawPathsOp::SingleDraw to a class
by Chris Dalton
· 6 years ago
8d05883
Revert "Revert "we now cache GLSL shaders when we can't cache the binaries""
by Ethan Nicholas
· 6 years ago
351e80c
Reland "ccpr: Rework the path cache to support sporadic flushing"
by Chris Dalton
· 6 years ago
8e13f69
Support combining per-vertex coverage with color in default GP vertex shader
by Brian Osman
· 6 years ago
82ebe04
Reland "Add SkColorSpace factory from 3x3 row-major gamut and transfer function"
by Brian Osman
· 6 years ago
86dbae9
Separate cache lookup from run font setup
by Herbert Derby
· 6 years ago
2e825a3
Revert "ccpr: Rework the path cache to support sporadic flushing"
by Chris Dalton
· 6 years ago
d6fa454
ccpr: Rework the path cache to support sporadic flushing
by Chris Dalton
· 6 years ago
5a0338c
Fixed GL shader link status checks
by Ethan Nicholas
· 6 years ago
d4c7458
Revert "Add SkColorSpace factory from 3x3 row-major gamut and transfer function"
by Brian Osman
· 6 years ago
070cbaf
Add support to gpu command buffers to wrap an external command buffer.
by Greg Daniel
· 6 years ago
23d8943
Revert "Use specialized quad lists in rectangle ops"
by Michael Ludwig
· 6 years ago
a9549ab
Add SkColorSpace factory from 3x3 row-major gamut and transfer function
by Brian Osman
· 6 years ago
be7fc46
Restrict ops that can be executed when we have a wrapped vulkan secondary command buffer.
by Greg Daniel
· 6 years ago
2de13dd
Allow aliasing in GrProxyProvider::processInvalidUniqueKey
by Chris Dalton
· 6 years ago
5820b0c
Use specialized quad lists in rectangle ops
by Michael Ludwig
· 6 years ago
0cace8e
Make the RRectEffect's screen coords be Float4 (rather than Half4)
by Robert Phillips
· 6 years ago
7a8d08d
Normalize vectors in dot product for quad type calculations.
by Michael Ludwig
· 6 years ago
96345a2
pass font's explicitly, instead of relying on SkFont::LEGACY_ExtractFromPaint
by Mike Reed
· 6 years ago
bc84adc
Move GrVkSecondaryCBDrawContext header into src to hide it.
by Greg Daniel
· 6 years ago
191e64b
pass a font to GlyphRunBuilder
by Mike Reed
· 6 years ago
b46add8
Add initial support for creating a vulkan secondary command buffer drawing context.
by Greg Daniel
· 6 years ago
b2fc3b8
Return SkGlyphCache and GrTextStrike together.
by Herbert Derby
· 6 years ago
7f4735b
Reland "Wide color support in AA Convex path renderer"
by Brian Osman
· 6 years ago
6cdac62
Remove extra semi-colons
by Kevin Lubick
· 6 years ago
f3e6b90
Revert "Wide color support in the AA linearizing convex path renderer"
by Brian Osman
· 6 years ago
d7c2a38
Revert "Wide color support in AA Convex path renderer"
by Brian Osman
· 6 years ago
51eaa79
Wide color support in AA Convex path renderer
by Brian Osman
· 6 years ago
4948e55
Wide color support in the AA linearizing convex path renderer
by Brian Osman
· 6 years ago
7561dba
Wide color support in GrGregionOp
by Brian Osman
· 6 years ago
487132b
Don't include system vulkan header when building skia files.
by Greg Daniel
· 6 years ago
d2fa2eb
Use GrVertexWriter in AA convex path renderer
by Brian Osman
· 6 years ago
0b53703
Support wide color in GrLatticeOp
by Brian Osman
· 6 years ago
568bec7
Remove templating from QuadUVMatrix::apply, and fix const-ness
by Brian Osman
· 6 years ago
f6e963e
remove extra semicolons
by Kevin Lubick
· 6 years ago
93aeba0
Implement per-edge aa as extra vertices instead of interpolated edge distances
by Michael Ludwig
· 6 years ago
438ea54
Move from a generalized appendGlyph to two specialized methods.
by Herb Derby
· 6 years ago
427966a
Short term fix for SkClipStack unique key issue
by Robert Phillips
· 6 years ago
578b089
Revert "Tweak Plot size to try to get better perf."
by Jim Van Verth
· 6 years ago
5a3fdee
Convert GrGlyph::PackedID to SkPackedGlyphID
by Herb Derby
· 6 years ago
e4beab7
Disable vulkan specific code in GrAHardwareBufferImageGenerator when not building vulkan.
by Greg Daniel
· 6 years ago
4c35be0
Remove PackedID from the strike call chain
by Herb Derby
· 6 years ago
2a4c4df
Add wide color support to stroke rect op and default GP
by Brian Osman
· 6 years ago
b03e024
Make and use a ctor for GrGlyph
by Herb Derby
· 6 years ago
37e21f6
Move the maskStyle into the GrGlyph
by Herb Derby
· 6 years ago
44539be
Remove unused dtor from GrTextStrike
by Herb Derby
· 6 years ago
ce9a901
Remove checks for GL_CHROMIUM_unpack_flipy.
by Brian Salomon
· 6 years ago
614c1a8
Add idle texture callback mechanism.
by Brian Salomon
· 6 years ago
bf3e486
Don't use client side buffers with WebGL
by Brian Salomon
· 6 years ago
fdcbe20
Tweak Plot size to try to get better perf.
by Jim Van Verth
· 6 years ago
88f1fa5
Infer GL null buffer hint usage from whether on command buffer or WebGL.
by Brian Salomon
· 6 years ago
92e01cf
added SPIR-V persistent cache support for Vulkan
by Ethan Nicholas
· 6 years ago
fee3f9b
Make GrSurfaceProxy::Copy take SkBackingFit.
by Brian Salomon
· 6 years ago
77e1ccf
Make requiring VBOs a runtime rather than compile time decision.
by Brian Salomon
· 6 years ago
257a03d
Integrate clamp to border into FP optimization flags
by Michael Ludwig
· 6 years ago
148b7fd
add saveBehind to canvas
by Mike Reed
· 6 years ago
2cb3b95
Remove GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE flag.
by Brian Salomon
· 6 years ago
6f27489
Use SkFont for managing distance field text
by Herb Derby
· 6 years ago
34a2030
Remove window rects flag from GrInternalSurfaceFlags.
by Brian Salomon
· 6 years ago
b2a259c
Pass in clip bounds when creating a GpuDrawHandler for SkDrawable.
by Greg Daniel
· 6 years ago
2ab5e78
Check for null renderer string when checking ANGLE GL info
by Brian Salomon
· 6 years ago
5790420
Add new DM via, "ddl2" which records/draws DDLs for each test twice.
by Brian Salomon
· 6 years ago
1694a86
Revert "Reland Reland "Remove use of integers for atlas indexing""
by Jim Van Verth
· 6 years ago
b79ba57
SkFont pushed up one small step for setupCache
by Herb Derby
· 6 years ago
a96ec09
[canvaskit] Performance tuning of GL calls
by Kevin Lubick
· 6 years ago
5f7b014
Only reposition the fallback vertices once.
by Herb Derby
· 6 years ago
be315a2
Decal fallback for SkImageShader
by Michael Ludwig
· 6 years ago
5ceda55
Fix stroked round capped circular arc batched with filled circle.
by Brian Salomon
· 6 years ago
f391d0f
Reduce the number of backend->pixelconfig GrCaps virtuals.
by Brian Salomon
· 6 years ago
f6206f9
Add new method for calculating text atlas sizes
by Jim Van Verth
· 6 years ago
8e265a7
Re-land "Perform Vulkan resets in a background thread"
by Ethan Nicholas
· 6 years ago
7da2fc7
Move textureType() method from GrSurfaceProxy to GrTextureProxy.
by Brian Salomon
· 6 years ago
255f73a
Revert "we now cache GLSL shaders when we can't cache the binaries"
by Ethan Nicholas
· 6 years ago
830d5c0
we now cache GLSL shaders when we can't cache the binaries
by Ethan Nicholas
· 6 years ago
bff4e07
Revert "Perform Vulkan resets in a background thread"
by Ethan Nicholas
· 6 years ago
ce50043
Revert "fix for GrVkGpu not always unreffing all command pools"
by Ethan Nicholas
· 6 years ago
15b83aa
fix for GrVkGpu not always unreffing all command pools
by Ethan Nicholas
· 6 years ago
d00dc21
Fix path to vulkan header.
by Greg Daniel
· 6 years ago
ad64873
run clang-tidy on headers too
by Mike Klein
· 6 years ago
54200e4
Move vulkan headers from third_party to include/third_party.
by Greg Daniel
· 6 years ago
30e6343
Perform Vulkan resets in a background thread
by Ethan Nicholas
· 6 years ago
9f7d9a2
Revert "Move some Gr headers from include/gpu to include/private and src/gpu."
by Brian Salomon
· 6 years ago
1688507
Try out clang-tidy, starting with bugprone-use-after-move
by Mike Klein
· 6 years ago
72ab346
Consolidate stroke-rect ops and use GrFillRectOp instead of GrNonAA/AARectOp
by Michael Ludwig
· 6 years ago
3bdc3f5
Move some Gr headers from include/gpu to include/private and src/gpu.
by Brian Salomon
· 6 years ago
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