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gerrit-public.fairphone.software
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platform
/
external
/
skqp
/
db76763878810d76032a2b98e83390c0b2de970f
/
src
/
gpu
/
GrCoordTransform.h
246bc3d
Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.""
by Brian Salomon
· 6 years ago
47be94a
Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."
by Brian Salomon
· 6 years ago
10273c1
Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures.
by Brian Salomon
· 6 years ago
94ade75
Make GrYUVtoRGBEffect more flexible
by Robert Phillips
· 6 years ago
fd98c2c
Make some GrSurfaceProxy and GrTextureProxy methods easier to access
by Brian Salomon
· 6 years ago
ffc2ec4
Implement clone() for GrDisplacementEffect
by Brian Salomon
· 7 years ago
159e3c6
Fix MDB regression
by Robert Phillips
· 7 years ago
fbcef6e
Clean up GrResourceProvider usage
by Robert Phillips
· 7 years ago
646e429
Retract GrTexture*.h & GrRenderTarget*.h from other headers
by Robert Phillips
· 7 years ago
18166ee
Omnibus: Push instantiation of GrTextures later (post TextureSampler)
by Robert Phillips
· 7 years ago
9f5d467
Remove more headers from include/gpu
by Robert Phillips
· 7 years ago
[Renamed from include/gpu/GrCoordTransform.h]
5869ea9
Fully remove coord transform precision code
by Brian Osman
· 7 years ago
8576014
Convert all coord transforms to high precision
by Brian Osman
· 7 years ago
769e80d
More GrSurfaceProxy-clean up
by Robert Phillips
· 7 years ago
296b1cc
Retract GrContext from src/gpu/effects
by Robert Phillips
· 7 years ago
bc7a4fb
Make GrYUVEffect take GrTextureProxies
by Robert Phillips
· 8 years ago
67c18d6
Continue making Ganesh use absolute texture coordinates - take 2
by Robert Phillips
· 8 years ago
a7d61a6
Revert "Continue making Ganesh use absolute texture coordinates"
by Joe Gregorio
· 8 years ago
4493a9d
Continue making Ganesh use absolute texture coordinates
by Robert Phillips
· 8 years ago
514baff
Rename GrTextureParams to GrSamplerParams
by Brian Salomon
· 8 years ago
2ebd0c8
Remove option to make GrCoordTransforms apply to device positions.
by Brian Salomon
· 8 years ago
11fa224
some utils for rect and matrix
by reed
· 9 years ago
d5b9840
fix for valgrind preAbandonGpuContext
by joshualitt
· 9 years ago
309d4d5
Remove GrCoordTransform::kPosition_CoordSet
by bsalomon
· 10 years ago
16b2789
Change to create device coord coordset
by joshualitt
· 10 years ago
9f876a3
Use threshold of 1 texture coord value per pixel w/ nearest neighbor.
by bsalomon
· 10 years ago
c0bd648
Move shader precision out of GrShaderVar
by bsalomon
· 10 years ago
17168df
Use texture size to determine precision of texture coord varyings.
by bsalomon
· 10 years ago
de258cd
Make GrFragmentProcessor auto-compare coord xforms.
by bsalomon
· 10 years ago
f276541
Last round of effect->processor (for now)
by bsalomon
· 10 years ago
b0a8a37
Patch to create a distinct geometry processor. The vast majority of this patch
by joshualitt
· 10 years ago
49f085d
"NULL !=" = NULL
by bsalomon
· 10 years ago
6267f81
Move MakeDivByTextureWHMatrix to GrCoordTransform
by bsalomon
· 10 years ago
e3beb6b
SkNonCopyable should be used with private inheritance.
by commit-bot@chromium.org
· 10 years ago
5fd7d5c
Allow gradient optimization with perspective
by commit-bot@chromium.org
· 11 years ago
77af680
Make GPU coord transforms automatic
by bsalomon@google.com
· 11 years ago