1. 246bc3d Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."" by Brian Salomon · 6 years ago
  2. 47be94a Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures." by Brian Salomon · 6 years ago
  3. 10273c1 Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures. by Brian Salomon · 6 years ago
  4. 94ade75 Make GrYUVtoRGBEffect more flexible by Robert Phillips · 6 years ago
  5. fd98c2c Make some GrSurfaceProxy and GrTextureProxy methods easier to access by Brian Salomon · 6 years ago
  6. ffc2ec4 Implement clone() for GrDisplacementEffect by Brian Salomon · 7 years ago
  7. 159e3c6 Fix MDB regression by Robert Phillips · 7 years ago
  8. fbcef6e Clean up GrResourceProvider usage by Robert Phillips · 7 years ago
  9. 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
  10. 18166ee Omnibus: Push instantiation of GrTextures later (post TextureSampler) by Robert Phillips · 7 years ago
  11. 9f5d467 Remove more headers from include/gpu by Robert Phillips · 7 years ago[Renamed from include/gpu/GrCoordTransform.h]
  12. 5869ea9 Fully remove coord transform precision code by Brian Osman · 7 years ago
  13. 8576014 Convert all coord transforms to high precision by Brian Osman · 7 years ago
  14. 769e80d More GrSurfaceProxy-clean up by Robert Phillips · 7 years ago
  15. 296b1cc Retract GrContext from src/gpu/effects by Robert Phillips · 7 years ago
  16. bc7a4fb Make GrYUVEffect take GrTextureProxies by Robert Phillips · 8 years ago
  17. 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
  18. a7d61a6 Revert "Continue making Ganesh use absolute texture coordinates" by Joe Gregorio · 8 years ago
  19. 4493a9d Continue making Ganesh use absolute texture coordinates by Robert Phillips · 8 years ago
  20. 514baff Rename GrTextureParams to GrSamplerParams by Brian Salomon · 8 years ago
  21. 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
  22. 11fa224 some utils for rect and matrix by reed · 9 years ago
  23. d5b9840 fix for valgrind preAbandonGpuContext by joshualitt · 9 years ago
  24. 309d4d5 Remove GrCoordTransform::kPosition_CoordSet by bsalomon · 10 years ago
  25. 16b2789 Change to create device coord coordset by joshualitt · 10 years ago
  26. 9f876a3 Use threshold of 1 texture coord value per pixel w/ nearest neighbor. by bsalomon · 10 years ago
  27. c0bd648 Move shader precision out of GrShaderVar by bsalomon · 10 years ago
  28. 17168df Use texture size to determine precision of texture coord varyings. by bsalomon · 10 years ago
  29. de258cd Make GrFragmentProcessor auto-compare coord xforms. by bsalomon · 10 years ago
  30. f276541 Last round of effect->processor (for now) by bsalomon · 10 years ago
  31. b0a8a37 Patch to create a distinct geometry processor. The vast majority of this patch by joshualitt · 10 years ago
  32. 49f085d "NULL !=" = NULL by bsalomon · 10 years ago
  33. 6267f81 Move MakeDivByTextureWHMatrix to GrCoordTransform by bsalomon · 10 years ago
  34. e3beb6b SkNonCopyable should be used with private inheritance. by commit-bot@chromium.org · 10 years ago
  35. 5fd7d5c Allow gradient optimization with perspective by commit-bot@chromium.org · 11 years ago
  36. 77af680 Make GPU coord transforms automatic by bsalomon@google.com · 11 years ago