1. 246bc3d Revert "Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures."" by Brian Salomon · 6 years ago
  2. 47be94a Revert "Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures." by Brian Salomon · 6 years ago
  3. 10273c1 Use unnormalized coords all the way through with GL_TEXTURE_RECTANGLE textures. by Brian Salomon · 6 years ago
  4. 6028361 Drop unused shader support for sample variables by Chris Dalton · 7 years ago
  5. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
  6. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
  7. c17bf32 Convert geometry shaders to operate in Skia device space by Chris Dalton · 7 years ago
  8. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  9. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  10. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  11. 1d816b9 Revert "Switched highp float to highfloat and mediump float to half." by Brian Salomon · 7 years ago
  12. 88d99c6 Switched highp float to highfloat and mediump float to half. by Ethan Nicholas · 7 years ago
  13. 5af9ea3 renamed SkSL types in preparation for killing precision modifiers by Ethan Nicholas · 7 years ago
  14. 646e429 Retract GrTexture*.h & GrRenderTarget*.h from other headers by Robert Phillips · 7 years ago
  15. 18166ee Omnibus: Push instantiation of GrTextures later (post TextureSampler) by Robert Phillips · 7 years ago
  16. ac1e496 Workaround Mali static analysis bug by Brian Osman · 7 years ago
  17. 67c18d6 Continue making Ganesh use absolute texture coordinates - take 2 by Robert Phillips · 8 years ago
  18. a7d61a6 Revert "Continue making Ganesh use absolute texture coordinates" by Joe Gregorio · 8 years ago
  19. 4493a9d Continue making Ganesh use absolute texture coordinates by Robert Phillips · 8 years ago
  20. 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
  21. a624bf3 Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  22. 56b7dc4 Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ ) by bsalomon · 8 years ago
  23. d91237e Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  24. 8528541 Add more specialized fragment builders by cdalton · 9 years ago
  25. 5e58cee Add GrShaderFlags enum by cdalton · 9 years ago
  26. 7ea439b Create GLSLUniformHandler class for gpu backend by egdaniel · 9 years ago
  27. 4ca2e60 Add ShaderBuilders to EmitArgs and remove gettings from ProgBuilder. by egdaniel · 9 years ago
  28. e659a58 Move GrGLPrimitive/GeometryProc to GLSL by egdaniel · 9 years ago[Renamed (76%) from src/gpu/gl/GrGLPrimitiveProcessor.cpp]
  29. 2d721d3 Move all ShaderBuilder files to GLSL by egdaniel · 9 years ago
  30. 8dcdedc Make GrGLSLProgramBuilder base class for GrGLProgramBuilder. by egdaniel · 9 years ago
  31. 5559ca2 Remove uniform view matrix from GrGLPrimitiveProcessor base class by joshualitt · 9 years ago
  32. f2539d5 Use high precision vertex attributes. by senorblanco · 9 years ago
  33. b8c241a Preliminary attempt to remove batch tracker by joshualitt · 9 years ago
  34. d3a560f Revert of Preliminary attempt to remove batch tracker (patchset #3 id:40001 of https://codereview.chromium.org/1139723004/) by joshualitt · 9 years ago
  35. cbfe91d Preliminary attempt to remove batch tracker by joshualitt · 9 years ago
  36. 29bee0f Make XPFragmentBuilder only Builder with access to DstCopy. by egdaniel · 10 years ago
  37. dd21987 fix for uniform view matrix being uploaded but not used by joshualitt · 10 years ago
  38. 8072caa A simple change to move a bunch of stuff out of Gr*Geometry.h by joshualitt · 10 years ago