1. de4d301 Replaced all calls to fragmentPosition() with sk_FragCoord by Ethan Nicholas · 8 years ago
  2. a7d61a6 Revert "Continue making Ganesh use absolute texture coordinates" by Joe Gregorio · 8 years ago
  3. 4493a9d Continue making Ganesh use absolute texture coordinates by Robert Phillips · 8 years ago
  4. 0bd783f Clamp premul colors correctly after a gamut change by Brian Osman · 8 years ago
  5. 8c852be Removing tracking of whether GP/FP coverage calculations are used by XP. by Brian Salomon · 8 years ago
  6. 92aee3d This renames methods and classes that relate to static analysis of combinations of GrDrawOps and GrPipelines. by Brian Salomon · 8 years ago
  7. 941e7e2 re-land of added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  8. e8e4a3e Revert "added sk_FragCoord support to skslc" by Greg Daniel · 8 years ago
  9. ce33f10 added sk_FragCoord support to skslc by Ethan Nicholas · 8 years ago
  10. 1edc5b9 Rename vars and functions from 'glslcaps'->'shadercaps' by Brian Salomon · 8 years ago
  11. 94efbf5 Merge GrGLSLCaps into GrShaderCaps by Brian Salomon · 8 years ago
  12. f9f4512 Reland image storage with fixes. by Brian Salomon · 8 years ago
  13. 2b3dab6 removed textureProj() and legacy texture functions from sksl by Ethan Nicholas · 8 years ago
  14. 6762dd6 baked in a few more precision modifiers by Ethan Nicholas · 8 years ago
  15. 0e39f97 Revert "Revert "make it illegal to include SkXfermode.h"" by Mike Reed · 8 years ago
  16. e9d1b29 Revert "make it illegal to include SkXfermode.h" by Greg Daniel · 8 years ago
  17. 07764ce make it illegal to include SkXfermode.h by Mike Reed · 8 years ago
  18. 59dc411 Revert "Initial OpenGL Image support." by Brian Salomon · 8 years ago
  19. be34882 Initial OpenGL Image support. by Brian Salomon · 8 years ago
  20. 1fc83b1 removed appendPrecisionModifier by Ethan Nicholas · 8 years ago
  21. 276cc41 Revive geometry shaders by csmartdalton · 8 years ago
  22. 99938a8 Merge GrGLSLShaderVar and GrShaderVar by Brian Salomon · 8 years ago
  23. 101b844 Remove GrGLSLSampler type and subclasses by Brian Salomon · 8 years ago
  24. f31ae49 Remove unnecessary attribute and varying type modifiers by Brian Salomon · 8 years ago
  25. b014cca Make GrBufferAccess a nested class of GrProcessor by Brian Salomon · 8 years ago
  26. db4183d In GrProcessor::TextureSampler drop the "get", it's cleaner by Brian Salomon · 8 years ago
  27. 0bbecb2 Rename GrTextureAccess to GrProcessor::TextureSampler. by Brian Salomon · 8 years ago
  28. 2245803 Rename GrTextureBufferSampler to GrBufferSampler by csmartdalton · 8 years ago
  29. a8f0002 Rename kTexture2DISampler to kITexture2DSampler. by Brian Salomon · 8 years ago
  30. d470673 make SkXfermode.h go away by Mike Reed · 8 years ago
  31. f26f7a0 Add detection of image load/store to caps by Brian Salomon · 8 years ago
  32. d327e8c Add 4.20 as a GLSL output version. by Brian Salomon · 8 years ago
  33. bf7b620 Revert "Revert "Add integer texture support."" by Brian Salomon · 8 years ago
  34. 7ef4b74 re-re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  35. 857cb97 Revert "re-land of skslc now uses standard Skia caps" by Leon Scroggins · 8 years ago
  36. 498d403 re-land of skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  37. b0b5360 Revert "skslc now uses standard Skia caps" by Leon Scroggins · 8 years ago
  38. 8af38a9 skslc now uses standard Skia caps by Ethan Nicholas · 8 years ago
  39. 9c7edb8 Revert "Add integer texture support." by Leon Scroggins · 8 years ago
  40. 434c534 Add integer texture support. by Brian Salomon · 8 years ago
  41. 739c5bf Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear."" by Brian Salomon · 8 years ago
  42. ce4d04a Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear." by Ben Wagner · 8 years ago
  43. 4d53c44 Limit GL_TEXTURE_RECTANGLE filtering to bilinear. by Brian Salomon · 8 years ago
  44. c633abb Remove GrStencilSettings from GrPipeline by csmartdalton · 8 years ago
  45. 7d954ad remove xfermode from public api by Mike Reed · 8 years ago
  46. 18fa642 chmod -x *.cpp *.h by Hal Canary · 8 years ago
  47. ddb37d6 re-re-land of skslc now automatically turns on derivatives support by ethannicholas · 8 years ago
  48. ac66ae6 Revert "re-land of skslc now automatically turns on derivatives support" by Mike Klein · 8 years ago
  49. d7d1997 re-land of skslc now automatically turns on derivatives support by Ethan Nicholas · 8 years ago
  50. 37269ff Revert "skslc now automatically turns on derivatives support" by Ethan Nicholas · 8 years ago
  51. 311742b skslc now automatically turns on derivatives support by Ethan Nicholas · 8 years ago
  52. 5961bc9 Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  53. 9df16b5 Revert of Turned on SkSL->GLSL compiler (patchset #49 id:1240001 of https://codereview.chromium.org/2288033003/ ) by jvanverth · 8 years ago
  54. ccb1dd8 Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  55. 4824cf4 Revert of Turned on SkSL->GLSL compiler (patchset #48 id:1220001 of https://codereview.chromium.org/2288033003/ ) by mtklein · 8 years ago
  56. dcfe6db Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  57. 15341a2 Revert of Turned on SkSL->GLSL compiler (patchset #47 id:1200001 of https://codereview.chromium.org/2288033003/ ) by jvanverth · 8 years ago
  58. 08b2ccf Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  59. 2ebd0c8 Remove option to make GrCoordTransforms apply to device positions. by Brian Salomon · 8 years ago
  60. d214d6a Revert of Turned on SkSL->GLSL compiler (patchset #41 id:880001 of https://codereview.chromium.org/2288033003/ ) by fmalita · 8 years ago
  61. f008b0a Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  62. e78d487 Clamp Vulkan caps to INT_MAX by jvanverth · 8 years ago
  63. 29111a3 Revert of Turned on SkSL->GLSL compiler (patchset #37 id:800001 of https://codereview.chromium.org/2288033003/ ) by ethannicholas · 8 years ago
  64. b12b3c6 Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  65. b58a2b4 Stop aggregating texture/buffer access objects in GrFragmentProcessor parents. by bsalomon · 8 years ago
  66. 2eda5b3 Conditionally insert gl_PointSize into shaders. by bsalomon · 8 years ago
  67. a624bf3 Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  68. 56b7dc4 Revert of Stop flattening GrCoordTransforms in parent GrFragmentProcessors. (patchset #3 id:40001 of https://codereview.chromium.org/2339203002/ ) by bsalomon · 8 years ago
  69. d91237e Stop flattening GrCoordTransforms in parent GrFragmentProcessors. by bsalomon · 8 years ago
  70. ac466ff Remove unused GrGLSLGeometryProcessor::emitTransform variation by bsalomon · 8 years ago
  71. 790c90b Remove base class for installed transforms in GrPrimitiveProcessor by bsalomon · 8 years ago
  72. cc6aeee Remove GrPrimitiveProcessor::hasTransformedLocalCoords by bsalomon · 8 years ago
  73. 1a1aa93 Remove unneeded GrGLSLTransformedCoordsArray type by bsalomon · 8 years ago
  74. a316395 Revert of Turned on SkSL->GLSL compiler (patchset #12 id:220001 of https://codereview.chromium.org/2288033003/ ) by ethannicholas · 8 years ago
  75. 5192475 Two changes: by brianosman · 8 years ago
  76. 9b0fe3d Turned on SkSL->GLSL compiler by ethannicholas · 8 years ago
  77. 8d91490 Fix color gamut xform matrices in GPU code by brianosman · 8 years ago
  78. 05a4cf5 Add GM/slide to simulate Android-style reveal clip by robertphillips · 8 years ago
  79. 77320db Add color gamut xform helpers to GrGLSLShaderBuilder by brianosman · 8 years ago
  80. 5d8f69f Merge GrGLSLProgramDesc into GrProgramDesc by egdaniel · 8 years ago
  81. bd4121a Fix fb variable name in GLSL by egdaniel · 8 years ago
  82. 138c263 Fix various issues with framebuffer fetch by egdaniel · 8 years ago
  83. e4f2461 Detemplatize GrGLSLGeometryProcessor::setTransformDataHelper() by bsalomon · 8 years ago
  84. 6c177a1 Add alternative ambient shadow method to Android shadow sample by jvanverth · 8 years ago
  85. ee92063 LightingShader and NormalSource comment and style fixes by dvonbeck · 8 years ago
  86. 84bca78 Split distance vector into direction and magnitude components by dvonbeck · 8 years ago
  87. 9b03e7b GrFP can express distance vector field req., program builder declares variable for it by dvonbeck · 8 years ago
  88. 02aed95 Revert of GrFP can express distance vector field req., program builder declares variable for it (patchset #20 id:370001 of https://codereview.chromium.org/2114993002/ ) by mtklein · 8 years ago
  89. 4ef6dfa GrFP can express distance vector field req., program builder declares variable for it by dvonbeck · 8 years ago
  90. 0d9990f Merge ProgramDesc's for GL and Vulkan by egdaniel · 8 years ago
  91. 35a98c7 Add integer array uniforms to GL and Vulkan by fmenozzi · 8 years ago
  92. 54f30c1 Introduce GrColorSpaceXform, for gamut conversion on textures by brianosman · 8 years ago
  93. 990dbc8 Add Texture2D and Sampler GrSLTypes by egdaniel · 8 years ago
  94. 0d28e57 Fix caching of sample locations by csmartdalton · 8 years ago
  95. 42e6798 Revert of Fix caching of sample locations (patchset #3 id:40001 of https://codereview.chromium.org/2111423002/ ) by rmistry · 8 years ago
  96. 09d49a3 Fix caching of sample locations by csmartdalton · 8 years ago
  97. 28a838e Move GrPipelineBuilder out of gms & reduce use of GrPipelineBuilder.h by robertphillips · 8 years ago
  98. 497e9e2 Integers can now be passed as uniforms; needed for passing color count to fragment shader by fmenozzi · 8 years ago
  99. 452ba88 Revert of Integers can now be passed as uniforms (patchset #1 id:1 of https://codereview.chromium.org/2076143003/ ) by brianosman · 8 years ago
  100. cc3a22b Integers can now be passed as uniforms; needed for passing color count to fragment shader by fmenozzi · 8 years ago