- 54ad851 Fix infinite recursion in cubic->quad conversion, also attempt to detect nearly flat cubics early. by bsalomon@google.com · 12 years ago
- cf8fb1f Create GPU-less build of Skia. by bsalomon@google.com · 12 years ago
- ab5ec7e Translated clip GMs to increase stability by robertphillips@google.com · 12 years ago
- 19c2894 Fix memory leak in gammatext GM. by scroggo@google.com · 12 years ago
- 9f75208 Fix a memory leak in cmykjpeg GM. by scroggo@google.com · 12 years ago
- 076f4c9 fix LayerDrawLooper to record its fFlagsMask convert SampleDrawLooper to a GM by reed@google.com · 12 years ago
- d829b5c add SkImage from encoded data by mike@reedtribe.org · 12 years ago
- d2782ed update to surface.getCanvas() by mike@reedtribe.org · 12 years ago
- 58b21ec expand internal subclasses into separate files by reed@google.com · 12 years ago
- 58be682 Share code in various SkGPipeCanvas::drawBitmap_ calls. by scroggo@google.com · 12 years ago
- 70e3590 check-point for image/surface work by mike@reedtribe.org · 12 years ago
- 3cb969f In SkGPipe, only serialize SkTypefaces in cross process mode. by scroggo@google.com · 12 years ago
- 15011ee Make SkDeferredCanvas query SkGPipeWriter for space allocated for bitmaps. by scroggo@google.com · 12 years ago
- 1c31f63 Remove texture/mask setters on GrPaint by bsalomon@google.com · 12 years ago
- b4e7043 Add flag to skip pipe on select GMs by borenet@google.com · 12 years ago
- 03fc17c Disable bitmapcopy gm on Android by borenet@google.com · 12 years ago
- 0058324 #include "SkTemplates.h" by reed@google.com · 12 years ago
- ca0062e add SkPaint::getPosTextPath(), with gm to test it by reed@google.com · 12 years ago
- 1e95d71 Clean up the use of AutoScratchTexture in the gaussian blur and morphology by senorblanco@chromium.org · 12 years ago
- 2a02129 Fixed simpleaaclip gm - it wasn't showing xor case by robertphillips@google.com · 12 years ago
- 8d850be don't add circles on chopped cubics by reed@google.com · 12 years ago
- 7fb2601 Fixed calling SkIntToScalar on a float error by robertphillips@google.com · 12 years ago
- 54bb7ab Improved clarity of complexclip GM by robertphillips@google.com · 12 years ago
- f32f6e8 Added annotation for gm's -wp flag by chudy@google.com · 12 years ago
- 50a69a0 Altered complexclip GM to test out saveLayer w/ a bound and clipping by robertphillips@google.com · 12 years ago
- 56c79b1 Added GrContext::AutoClipStack to encapsulate setting\resetting of clip stack by robertphillips@google.com · 12 years ago
- 3e11c0b Forced GrClip to always have conservative bounds by robertphillips@google.com · 12 years ago
- cb325ce Change TextContext handling of stages and draw targets; this allows us to by tomhudson@google.com · 12 years ago
- bad1b2f add SkPath::contains(x, y) by mike@reedtribe.org · 12 years ago
- 6219728 Added pdf implementation of conical gradient. by rileya@google.com · 12 years ago
- a51ab84 Preserve convex control point polygon in cubic->quadratic approximation by bsalomon@google.com · 12 years ago
- 5c0b313 r4511 with handling for the Mac-specific CAN_IMAGE_PDF path by robertphillips@google.com · 12 years ago
- d3ba5cc In SkGPipe, set a limit on the amount of flattenables cached. by scroggo@google.com · 12 years ago
- 5cf2c28 Added conical gradient to gm gradients test, and added two variants of that test, one with perspective applied to the local matrices of the gradients and the other with perspective applied to the overall view matrix. by rileya@google.com · 12 years ago
- d7dbd42 Ensure that SkDeferredCanvas::onCreateCompatibleDevice unrefs its temp device. by scroggo@google.com · 12 years ago
- 6ea165d Another fix for drawing bitmaps through an SkGPipe that share pixelrefs. by scroggo@google.com · 12 years ago
- dbc5d28 fix SkFixed build by reed@google.com · 12 years ago
- 43c62b1 add gm for hittesting paths by mike@reedtribe.org · 12 years ago
- b3c0f48 Provide static global initializers for SkColorTable and SkComposeShader. by scroggo · 12 years ago
- aae9e27 Fix buildbot. by scroggo@google.com · 12 years ago
- 4f1f6bf Properly handle extracted bitmaps in cross process/shared addr space SkGPipe. by scroggo@google.com · 12 years ago
- b340cf7 Only skip pipe playback for blurs GM in FIXED mode. by scroggo@google.com · 12 years ago
- d542928 Disable pipe playback on android for composeshader GM. by scroggo@google.com · 12 years ago
- 99853c7 Allow composeshader GM to run PDF. by scroggo@google.com · 12 years ago
- 32f20eb Create a new GM to exercise ComposeShader. by scroggo@google.com · 12 years ago
- fc93734 Disable pipe for bitmapfilters gm on Android. by scroggo@google.com · 12 years ago
- 3ab3175 Turn off the blurs GM for Pipe playback. by scroggo@google.com · 12 years ago
- 565254b Fix SkGPipe drawing, and turn it on by default. by scroggo@google.com · 12 years ago
- 97fafe1 Altered SkInstCnt to print out atexit by robertphillips@google.com · 12 years ago
- b74af87 Separated Inst counting from the SK_DEBUG #define (now SK_ENABLE_INST_COUNT) by robertphillips@google.com · 12 years ago
- 4bca84d don't leak filters by reed@google.com · 12 years ago
- 31f5ccd add dump for SkWStream inst-leaks by reed@google.com · 12 years ago
- 563a3b4 more SkInstCnt plumbing fix some typeface leaks by reed@google.com · 12 years ago
- 0682ca6 Re-enable gm fontscaler for Android by borenet@google.com · 12 years ago
- ceb2a03 Temporarily disable failing GM tests on Android by borenet@google.com · 12 years ago
- f49b429 Raster implementation of diffuse and specular lighting filters. Externally, by senorblanco@chromium.org · 12 years ago
- e5f48b9 change gm option from -config to --config, to match the double-dash convention of by reed@google.com · 12 years ago
- 14ca1d3 Revert r4259 by borenet@google.com · 12 years ago
- 78fc390 Serialize by Default by borenet@google.com · 12 years ago
- 4d73ac2 Version 2 of the Instance Counting system. This one simplifies the print out of information. by robertphillips@google.com · 12 years ago
- 4bdfb8c Compiler complaints + some minor cleanup by robertphillips@google.com · 12 years ago
- f6747b0 Split GrContext's AA Rect drawing methods into helper class by robertphillips@google.com · 12 years ago
- 5ee6491 Better fix for rev. 4214 (inverse-fill and clipping). This fix avoids changing by reed@google.com · 12 years ago
- 5867c0f Add the ability to specify config to GM. by scroggo@google.com · 12 years ago
- 75b3c96 Move clientID into texture desc by robertphillips@google.com · 13 years ago
- 72c9672 Add tiled rendering as an option to GM. by scroggo@google.com · 13 years ago
- 4705954 Search and replace change. Some Gr enum value names didn't have a "Gr" in their suffix. by bsalomon@google.com · 13 years ago
- cb7be69 Add new gradient to support HTML Canvas2D two-point-radial-gradient. Ours is by reed@google.com · 13 years ago
- d895b05 Reenable running samplerstress GM in pipe mode. by scroggo@google.com · 13 years ago
- 1313086 fix warnings on Mac in gm by caryclark@google.com · 13 years ago
- 977b9c8 Instance counting for SkRefCnt-derived objects (w/ CanvasTest fix) by robertphillips@google.com · 13 years ago
- 070a800 temporary: by reed@google.com · 13 years ago
- 25c1993 Reverting r4162 by robertphillips@google.com · 13 years ago
- 4384fab add gm (no images yet) for two-point-radial gradients by reed@google.com · 13 years ago
- 3227ab5 Added instance counting system for SkRefCnt-derived objects by robertphillips@google.com · 13 years ago
- 941ee93 Fixed flattening of SkStippleMaskFilter by robertphillips@google.com · 13 years ago
- 778e163 change gm to use concat instead of setMatrix, so we don't trash the caller if by reed@google.com · 13 years ago
- 7b6c193 remove mutable apis on SkColorMatrixFilter, must use constructor. by reed@google.com · 13 years ago
- d13bdfb Turn off pipe playback in GM by default. by scroggo@google.com · 13 years ago
- 5af9b20 Make the GM tool run GMs through an SkGPipe. by scroggo@google.com · 13 years ago
- 5d0c62f add -wp option to write serialized pictures to the specified directory by mike@reedtribe.org · 13 years ago
- 67febd9 Converted AAClips SampleApp slide to GM:simpleaaclip by robertphillips@google.com · 13 years ago
- de1837b remove bogus nearlyzero checks by reed@google.com · 13 years ago
- 21384df add dashing2 gm to exercise dashing on curves and polygons by reed@google.com · 13 years ago
- ffe39bd Fix type errors and a few warnings for Visual Studio 2010 64-bit build. by tomhudson@google.com · 13 years ago
- e8fcb50 add options to enable/disable "FAILED to read ..." message by reed@google.com · 13 years ago
- 2470b25 Updated AAClips Sample slide and complexclip2 GM to exercise AA clipping by robertphillips@google.com · 13 years ago
- 683001c [PDF] Ensure that filling single line paths (with no area) does not draw anything. by vandebo@chromium.org · 13 years ago
- 5aff0ef commented-out test for exact aa coverage by reed@google.com · 13 years ago
- 35a81df add gm for dashing variations by reed@google.com · 13 years ago
- a93f9c3 converted "unsigned int" to "size_t" to address compiler failure by robertphillips@google.com · 13 years ago
- d9d5385 Added GM test to stress test the texture unit/sampler allocation by robertphillips@google.com · 13 years ago
- 7d30a21 Fixes matrix inconsistency in GPU draws with filters. Also adds a GM test. by bsalomon@google.com · 13 years ago
- daf12bb Fix early termination of GM when 16x msaa rt can't be created. by bsalomon@google.com · 13 years ago
- 57b1935 silence warning by reed@google.com · 13 years ago
- 7361f54 Make GM able to run MSAA modes and multiple GPU configs in a single run. by bsalomon@google.com · 13 years ago
- 95ead84 Fix some float/scalar/int confusion. by vandebo@chromium.org · 13 years ago
- 9284ccd Make gm tool able to read and write image files in the same run by epoger@google.com · 13 years ago
- c39c867 Fix some fixed-point bugs. by vandebo@chromium.org · 13 years ago
- 6853e80 Addressed more Windows compiler complaint issues by robertphillips@google.com · 13 years ago