- dcbb9d9 Add SkDebugf trace event handler. by Brian Salomon · 7 years ago
- 304a07c remove references to kIndex_8_SkColorType from our tools/tests by Mike Reed · 7 years ago
- 6409f84 Revert "Revert "Change image encode api to return sk_sp"" by Mike Reed · 7 years ago
- 571b30f Reland "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
- 64778d9 Revert "Change image encode api to return sk_sp" by Mike Reed · 7 years ago
- dc79955 Change image encode api to return sk_sp by Mike Reed · 7 years ago
- 8321f75 Revert "Remove support for decoding to kIndex_8" by Leon Scroggins · 7 years ago
- 742a3e2 Remove support for decoding to kIndex_8 by Leon Scroggins III · 7 years ago
- 8fe2427 Add mock config to tools and run through gms and benchs without crashing. by Brian Salomon · 7 years ago
- c91e387 add stages for black and white colors by Mike Reed · 7 years ago
- ec25768 SkPDF: Change some identifiers. by Hal Canary · 7 years ago
- c665e5b add --csv option to nanobench by Mike Reed · 7 years ago
- cb72722 Add a nanobench for drawing glyphs as paths by Chris Dalton · 7 years ago
- 9d5dcda We should draw at least once for benchmark by Yuqian Li · 7 years ago
- bfa23d7 update blendmode bench by Mike Reed · 7 years ago
- a920d36 remove unneeded code for index8 imagse by Mike Reed · 7 years ago
- a062258 SkPDF: clean up fRasterDpi by Hal Canary · 7 years ago
- fb49909 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
- 5e78c61 Revert "remove a bit more dead code" by Mike Reed · 7 years ago
- 91d7d1d Revert "Revert "Remove deadcode for sRGB image shading."" by Mike Reed · 7 years ago
- e08e639 Revert "Remove deadcode for sRGB image shading." by Mike Reed · 7 years ago
- d9b1fe0 remove a bit more dead code by Mike Klein · 7 years ago
- 51f6a0f Remove deadcode for sRGB image shading. by Herb Derby · 7 years ago
- 91a3e52 Move mock gpu and caps, add Gr prefix, and create via GrContext::Create by Brian Salomon · 7 years ago
- 980e279 Revert[2] "use rasterpipeline for non-8888-clamp shaders (so we can delete more legacy code)"" by Mike Reed · 7 years ago
- 0bdaf05 remove unused mode parameter from SkMergeImageFilter by Mike Reed · 7 years ago
- 05784d9 Image Encoder: more benches by Hal Canary · 7 years ago
- febbffa Improve cubic KLM accuracy by Chris Dalton · 7 years ago
- 43e498e specialize D32 proc for legacy src by Mike Reed · 7 years ago
- 0ce3d43 Fix native_image_to_raster_surface crash in ANGLE msaa configs by Brian Osman · 7 years ago
- d1aedde Remove SkLinearGradient::kForce4fContext_PrivateFlag by Florin Malita · 7 years ago
- c928fe2 add testing flag to force rasterpipeline by Mike Reed · 7 years ago
- 761d27c update SkRasterPipeline::run() to also take y by Mike Klein · 7 years ago
- 4aed138 Reland of SkShaderBase by Florin Malita · 7 years ago
- d93e11c Revert "SkShaderBase" by Florin Malita · 7 years ago
- 58a7564 SkShaderBase by Florin Malita · 7 years ago
- 14a6430 SkSTArenaAlloc by Florin Malita · 7 years ago
- b24704d SkRasterPipeline in SkArenaAlloc by Mike Klein · 7 years ago
- 435071e color-correct patch by Mike Reed · 7 years ago
- eee7621 add bench for patchutils by Mike Reed · 7 years ago
- 0a76b41 add compile, use it in blitter by Mike Klein · 7 years ago
- 1859f69 some basic speed ups for SkRasterPipeline::append() by Mike Klein · 7 years ago
- 72f4891 Add microbench for shadows by Jim Van Verth · 7 years ago
- 14d54c2 Hide SkPerlinNoiseShader impl details by Florin Malita · 7 years ago
- f45e3d7 try Herb's new to_srgb by Mike Klein · 7 years ago
- 4de1304 Add evenly spaced stops and unify gradient contexts by Herb Derby · 7 years ago
- ab244f0 Revert "Revert "Reland: Remove SkLights include from SkCanvas.h"" by Florin Malita · 8 years ago
- 9d5f66d Revert "Reland: Remove SkLights include from SkCanvas.h" by Florin Malita · 8 years ago
- fed0031 Reland: Remove SkLights include from SkCanvas.h by Florin Malita · 8 years ago
- 38aad81 Revert "Remove SkLights include from SkCanvas.h" by Florin Malita · 8 years ago
- c3b10a3 Reland "Add a clip mask bench" by Florin Malita · 8 years ago
- 9ff301b Remove SkLights include from SkCanvas.h by Florin Malita · 8 years ago
- cea615b Revert "Add a clip mask bench" by Mike Klein · 8 years ago
- c59a38d Add a clip mask bench by Florin Malita · 8 years ago
- 2a475ea add drawString helper to canvas by Cary Clark · 8 years ago
- c7be003 remove to_2dot2 and from_2dot2 by Mike Klein · 8 years ago
- 795c5b1 jumper, implement 2.2 stages with approx_powf by Mike Klein · 8 years ago
- 4edb5d2 hide lockpixels api behind flag by Mike Reed · 8 years ago
- 12e946b deprecate odd variants of SkCanvas::readPixels by Mike Reed · 8 years ago
- 4343654 Improve accuracy of cubic classification by Chris Dalton · 8 years ago
- fafe135 SkSize can be aggregate-initialized by Hal Canary · 8 years ago
- 8a8e5fe Reland: Finish up mip opts: 2x3 and 3x2 by Matt Sarett · 8 years ago
- 33aa2c7 Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 8 years ago
- fc0e96e Revert "Finish up mip opts: 2x3 and 3x2" by Matt Sarett · 8 years ago
- 88ec28e Finish up mip opts: 2x3 and 3x2 by Matt Sarett · 8 years ago
- 6b3155c Revert[4] "clean up (partially) colortable api"""" by Mike Reed · 8 years ago
- 887cdf1 move vertex-mode enum into SkVertices by Mike Reed · 8 years ago
- e684483 Avoid extra bitmap copies in SkColorSpaceXformCanvas by Matt Sarett · 8 years ago
- dffe982 Revert "Revert "Revert "Allow FPs to elevate default precision for the entire fragment program""" by Brian Osman · 8 years ago
- b14131c Revert "Revert[2] "clean up (partially) colortable api""" by Mike Reed · 8 years ago
- 9920b10 Revert[2] "clean up (partially) colortable api"" by Mike Reed · 8 years ago
- ec53c63 Revert "Revert "Allow FPs to elevate default precision for the entire fragment program"" by Brian Osman · 8 years ago
- 0df1b04 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 8 years ago
- 903c3f7 Revert "Allow FPs to elevate default precision for the entire fragment program" by Brian Osman · 8 years ago
- 1d1165c Revert "clean up (partially) colortable api" by Mike Klein · 8 years ago
- 9bd301d Revert "skslc can now be compiled with no Skia dependencies, in preparation for its eventual" by Ethan Nicholas · 8 years ago
- 92d7cca Allow FPs to elevate default precision for the entire fragment program by Brian Osman · 8 years ago
- 2e491a6 clean up (partially) colortable api by Mike Reed · 8 years ago
- f3333c8 skslc can now be compiled with no Skia dependencies, in preparation for its eventual by Ethan Nicholas · 8 years ago
- bcf35f8 Revert "skslc can now be compiled with no Skia dependencies, in preparation for" by Ethan Nicholas · 8 years ago
- 7833466 skslc can now be compiled with no Skia dependencies, in preparation for by Ethan Nicholas · 8 years ago
- cc26127 Find cubic KLM functionals directly by csmartdalton · 8 years ago
- d3b6597 Mark overridden destructors with 'override' and remove 'virtual' by Brian Salomon · 8 years ago
- 2a65cc0 test (and fix) clip_restriction in canvas by Mike Reed · 8 years ago
- b667fe2 Small downsample_3_3 optimization by Matt Sarett · 8 years ago
- ac6b1fa Remove budgeted parameter from SkSurface::makeImageSnapshot (take 2) by Robert Phillips · 8 years ago
- 6405e71 Remove gpu configs that don't have explicit API. by Brian Salomon · 8 years ago
- 06ee8e8 Revert "Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot""" by Yuqian Li · 8 years ago
- 795c5ea don't use deprecated (raw) form of SkPatchUtils, delete duplicate util by Mike Reed · 8 years ago
- 31249bb Revert "Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot"" by Robert Phillips · 8 years ago
- 9e9188f Revert "Remove budgeted parameter from SkSurface::makeImageSnapshot" by Yuqian Li · 8 years ago
- b64bcbd Remove budgeted parameter from SkSurface::makeImageSnapshot by Robert Phillips · 8 years ago
- 08541e8 Optimize mipmap downsample_2_2 in sRGB mode by Matt Sarett · 8 years ago
- 3139de3 Remove SkChunckAlloc by Herb Derby · 8 years ago
- a1d9ce5 Revert "Optimize mipmap downsample_2_2 in sRGB mode" by Derek Sollenberger · 8 years ago
- 90b2005 remove SkPictureUtils.h by Mike Reed · 8 years ago
- 3ea01f7 Optimize mipmap downsample_2_2 in sRGB mode by Matt Sarett · 8 years ago
- e9c99b8 Add half-float mipmap benchmarks too by Brian Osman · 8 years ago
- 3802888 bench clip overhead during recording by Mike Reed · 8 years ago
- f12248a Add bench for odd-sized mipmapping w/sRGB filtering by Brian Osman · 8 years ago