1. e97f085 Add createNewCompatibleDevice. Allow devices to have a NULL factory and saveLayer will fall back on createNewCompatibleDevice. by bsalomon@google.com · 13 years ago
  2. af951c9 make SkDevice constructors explicit between offscreen and on/direct by reed@google.com · 13 years ago
  3. b5b3168 First pass at improving temporary tex/rt reuse by bsalomon@google.com · 13 years ago
  4. d757df2 Optimize colorfilter path when using a constant color.\nReviewed at http://codereview.appspot.com/4548041/ by Scroggo · 13 years ago
  5. ea4ac97 make SkDeviceFactory reference counted by mike@reedtribe.org · 13 years ago
  6. 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 13 years ago
  7. 9182610 Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now). by bsalomon@google.com · 13 years ago
  8. f67e4cf add filterTextFlags() to SkDevice (virtual) to allow device subclasses to by reed@google.com · 13 years ago
  9. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 13 years ago
  10. 46799cd change virtual setMatrixClip() to take a SkClipStack parameter. by reed@google.com · 13 years ago
  11. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 13 years ago
  12. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 13 years ago
  13. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  14. 7b201d2 expose gpu-device-factory by reed@google.com · 14 years ago
  15. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago[Renamed from gpu/src/skia/SkGpuDevice.h]
  16. ac10a2d add gpu backend (not hooked up yet) by reed@google.com · 14 years ago