1. eb0fa29 try to make it draw correctly in fixed point by reed@google.com · 13 years ago
  2. f864ec4 skip paint->drawstate sampler copies when there is no texture by bsalomon@google.com · 13 years ago
  3. 089130c check for empty glyph run and exit early if so. by reed@google.com · 13 years ago
  4. 3e9fbe8 whitespace commit to try performance graph upload by epoger@google.com · 13 years ago
  5. 71bd1ef Don't update vertex/index buffer twice! by bsalomon@google.com · 13 years ago
  6. aa814fe Access sampler matrices directly, cleanup GrSamplerState::reset()s by bsalomon@google.com · 13 years ago
  7. 4d4f281 Fix int->float conversion warning in VS2010 by bsalomon@google.com · 13 years ago
  8. 1e266f8 Remove GrDrawState::setSampler, use direct access to sampler by bsalomon@google.com · 13 years ago
  9. 1fadb20 Remove static initiazled gClampNearest in gpu backend by bsalomon@google.com · 13 years ago
  10. 4ad7e58 whitespace commit to trigger windows build by epoger@google.com · 13 years ago
  11. e51755f add first cut at arithmetic mode by mike@reedtribe.org · 13 years ago
  12. 6b20c2d Fix inverse union complex clip stencil rules, skip screen filling rectangles by bsalomon@google.com · 13 years ago
  13. 59204b4 Closing fd for mmap after mapping succeeds. by djsollen@google.com · 13 years ago
  14. e9f091d Use : as separator between "GM" and slide name in SampleApp. This makes it easier to jump to a GM slide using command line args on windows. by bsalomon@google.com · 13 years ago
  15. 07dd2bf Add support for GL_ANGLE_texture_usage by bsalomon@google.com · 13 years ago
  16. b1d14fd use uploadTexData() to create init textures w/out data, and restore pixelstorei state on failure by bsalomon@google.com · 13 years ago
  17. 32e4d2a Add back compressed image upload (accidently removed in earlier refactor) by bsalomon@google.com · 13 years ago
  18. 6b67e21 roll more changes from r2830 back in by bsalomon@google.com · 13 years ago
  19. 8f9cbd6 Cleanup of r2830. by bsalomon@google.com · 13 years ago
  20. b6e1619 Adding isOpaque method to skia shader classes by junov@chromium.org · 13 years ago
  21. e23f194 install drawfilter for the picture playback as well by reed@google.com · 13 years ago
  22. 0e734bd revert 2826, restore option for non-dithered gradients (used by chrome) by reed@google.com · 13 years ago
  23. b1bdb2d delete baselines from obsolete test by reed@google.com · 13 years ago
  24. fdea0df new baselines for new tests by reed@google.com · 13 years ago
  25. a8f60f2 change to complexclip_bw and complexclip_aa, adding more combinations as well by reed@google.com · 13 years ago
  26. 3d0835b Revert 2830 and 2831. by bsalomon@google.com · 13 years ago
  27. 321795e Fix assert by bsalomon@google.com · 13 years ago
  28. 0fec61d Make GrDrawState a real class with getters and setters by bsalomon@google.com · 13 years ago
  29. 590e798 Add missing interfaces for Android by djsollen@google.com · 13 years ago
  30. 5194e15 Don't verify PMA in writePixels by bsalomon@google.com · 13 years ago
  31. 086e535 Make GrGLShaderVar objects aware of whether they are uniform, varying, or by tomhudson@google.com · 13 years ago
  32. 88ca1b4 use dithered gradients by default by reed@google.com · 13 years ago
  33. 338ef65 Make update-doxygen.sh upload docs to http://code.google.com/p/skia-autogen by epoger@google.com · 13 years ago
  34. 982cb87 add SK_OVERRIDE, move subclass impls of virtuals into .cpp by reed@google.com · 13 years ago
  35. 8e6d914 fix win compile: sure wish SK_OVERRIDE was testable on mac build by reed@google.com · 13 years ago
  36. 7716afb add SK_OVERRIDEs by reed@google.com · 13 years ago
  37. 75d939b add SK_OVERRIDEs, move impl of virtuals into .cpp by reed@google.com · 13 years ago
  38. da66898 Add method to GrGLShadeVar to create GLSL string accessing an element by tomhudson@google.com · 13 years ago
  39. 59ccef6 add more SK_OVERRIDEs update dox for SkEmptyShader by reed@google.com · 13 years ago
  40. 43d7484 don't specify default parameter values when overriding a method by reed@google.com · 13 years ago
  41. b5c4101 add baselines (pdf failed, so don't commit) by reed@google.com · 13 years ago
  42. cf271d8 add baselines by reed@google.com · 13 years ago
  43. 5ae777d rename sk_float_isNaN to sk_float_isnan to match related functions by reed@google.com · 13 years ago
  44. 675c5c4 Fix SkGLContext FBO setup for ES2 by bsalomon@google.com · 13 years ago
  45. 1607863 rename hasValidCoordinates to isFinite (on SkRect) and reimplement for speed by reed@google.com · 13 years ago
  46. 9791291 Prep for GrDrawState as a class Part 2 by bsalomon@google.com · 13 years ago
  47. b4b49cc add getBGColor() getter by reed@google.com · 13 years ago
  48. 39ee0ff Prep #1 for making GrDrawState a class by bsalomon@google.com · 13 years ago
  49. b0c5e07 Create update-doxygen script that generates and uploads docs by epoger@google.com · 13 years ago
  50. 5bc34f0 Remove fConfig/fFormat union in GrTextureDesc by bsalomon@google.com · 13 years ago
  51. 0be5eb7 add bench for computing isfinite of 4 values (targeted for SkRect) by reed@google.com · 13 years ago
  52. c2f8e9a make _isnan windows specific by reed@google.com · 13 years ago
  53. 61873a5 add sk_float_isfinite to mask platform differences by reed@google.com · 13 years ago
  54. d230e3e add test for isFinite by reed@google.com · 13 years ago
  55. 5192b4e Add README file for base-macpro baseline images by epoger@google.com · 13 years ago
  56. 9703c07 Remove directories of baseline images that we don't maintain by epoger@google.com · 13 years ago
  57. 7e78731 Copying in all _gpu.png actual images generated by buildbots running GM. by epoger@google.com · 13 years ago
  58. 44360bc Changes to the android gyp system to build without RTTI and exceptions. by djsollen@google.com · 13 years ago
  59. ef843cd When a bitmap is texture-backed, change SkBitmap::copyTo() to do a deep by senorblanco@chromium.org · 13 years ago
  60. c62b0f8 Minor Doxyfile updates by epoger@google.com · 13 years ago
  61. 3f7ef4b rebaseline for gpu by reed@google.com · 13 years ago
  62. a89c77b revert 2783 -- broke debug gm by reed@google.com · 13 years ago
  63. f974a5d New function SkBlitter::blitAntiRect(); specifically accelerated for by tomhudson@google.com · 13 years ago
  64. 05fffdc Doxygen configuration file, documentation and minor cleanup on blitters. by tomhudson@google.com · 13 years ago
  65. 9aa9f5b whitespace commit to trigger windows build by epoger@google.com · 13 years ago
  66. b44cd65 Fix Paint == comparison on Android. by djsollen@google.com · 13 years ago
  67. ceb1d9e remove SkOSWindow_Win.cpp (has been replaced by SkOSWindow_win.cpp [lowercase w]) by bsalomon@google.com · 13 years ago
  68. eedef25 Remove suffixes from SK_wGL macros by bsalomon@google.com · 13 years ago
  69. bd7c641 Add SkWGLExtensionInterface for dealing with WGL extensions by bsalomon@google.com · 13 years ago
  70. 06711bd Move SkGLCanvas.h to obsolete, delete from gyp by bsalomon@google.com · 13 years ago
  71. ea6805d add 2nd _ to __OpenBSD_ by reed@google.com · 13 years ago
  72. 56d11e0 Add support for GL_ANGLE_pack_reverse_row_order by bsalomon@google.com · 13 years ago
  73. 573f22b handle if unflattening returned a null shader by reed@google.com · 13 years ago
  74. 7975fcc Rebaseline mac gpu images by bsalomon@google.com · 13 years ago
  75. 12a6e65 Remove more failing gpu baselines on linux by bsalomon@google.com · 13 years ago
  76. d80a509 replacing Gr* with Sk* in SkTArray.h by junov@chromium.org · 13 years ago
  77. 0e86291 Temporarily remove failing linux gpu baselines. by bsalomon@google.com · 13 years ago
  78. f83a66b Temporarily remove windows gpu baselines that need new images. by bsalomon@google.com · 13 years ago
  79. 8b08c3e Make skdiff robust to image size differences: if the two image sizes differ, by tomhudson@google.com · 13 years ago
  80. 29d3501 Fix issue where bumping the max gm width/height affects gpu images by bsalomon@google.com · 13 years ago
  81. 677b223 add baselines by reed@google.com · 13 years ago
  82. 3138d36 Add more Unix platforms on which Skia for Chromium has been built, by reed@google.com · 13 years ago
  83. 2f6c957 update verttext to remove leading space from image name by reed@google.com · 13 years ago
  84. 181f4b3 fix lcd16_shader_blend math by reed@google.com · 13 years ago
  85. fb82300 enable shadermask optimization all the time by reed@google.com · 13 years ago
  86. fb30951 [GPU] tile when large bitmap pased drawBitmap and only a small fraction is used by bsalomon@google.com · 13 years ago
  87. a069c8f speedup AAClip::setRegion (n^2 to n) add bench for setRegion by reed@google.com · 13 years ago
  88. 1271d78 add bytes() to SkTDArray, which returns the number of bytes in the array, by reed@google.com · 13 years ago
  89. 1e0e607 Add missing return statement. by bsalomon@google.com · 13 years ago
  90. 136f55b Detect teximage2d failure by bsalomon@google.com · 13 years ago
  91. 01224d5 Unroll loops in SkBlurMask for speedup on Windows (benchmarks should see by tomhudson@google.com · 13 years ago
  92. 5e12770 fix copy/paste error in LCD16 masks: mask type needed to be uint16_t by reed@google.com · 13 years ago
  93. e805535 add test for shader text w/ and w/o lcd (and w/ and w/o opaque) by reed@google.com · 13 years ago
  94. b9d1c6a call getSaveCount inside restoreToCount, in case it goes virtual... by reed@google.com · 13 years ago
  95. 37f3ae0 add unittest for save/restore by reed@google.com · 13 years ago
  96. 05b6f3a move variable declarations above goto lines, to fix warning/error about by reed@google.com · 13 years ago
  97. 86ab6c6 separate declaration from impl for overrides, so we can declare some of by reed@google.com · 13 years ago
  98. c9d9337 define SK_OVERRIDE based on windows compiler, not windows platform (for mingw) by reed@google.com · 13 years ago
  99. b1277c9 Fix mac debug asserts by bsalomon@google.com · 13 years ago
  100. 6a2134e Fix build by bsalomon@google.com · 13 years ago