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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
eb2a6761654307e8aeeeaabdd63c6bf9ab0411e9
/
src
/
gpu
/
gl
/
builders
/
GrGLProgramBuilder.cpp
eb2a676
Remove backend factories
by joshualitt
· 10 years ago
87f48d9
create and thread batch tracker object
by joshualitt
· 10 years ago
dafa4d0
move program descriptor generation to flush
by joshualitt
· 10 years ago
f78c60c
Revert of move program descriptor generation to flush (patchset #7 id:120001 of https://codereview.chromium.org/777673003/)
by joshualitt
· 10 years ago
841a6b5
Revert of create and thread batch tracker object (patchset #9 id:160001 of https://codereview.chromium.org/772513002/)
by joshualitt
· 10 years ago
c3a6eb2
create and thread batch tracker object
by joshualitt
· 10 years ago
829e1b8
move program descriptor generation to flush
by joshualitt
· 10 years ago
2dd1ae0
First step to moving vertex attributes to the geometryProcessor
by joshualitt
· 10 years ago
267ce48
remove proc key
by joshualitt
· 10 years ago
ae59b77
Create GrOptDrawState before recording draw in GrInOrderDrawBuffer
by bsalomon
· 10 years ago
ec03a46
Add processor name to comment when printing out shaders.
by egdaniel
· 10 years ago
4973d9d
Default geometry processor
by joshualitt
· 10 years ago
ee0ea3f
Revert of Default geometry processor (patchset #9 id:160001 of https://codereview.chromium.org/678953002/)
by joshualitt
· 10 years ago
ff34307
Default geometry processor
by joshualitt
· 10 years ago
37b4d86
Force input coverage to be only a byte in gpu shaders.
by egdaniel
· 10 years ago
38406c8
Cleanup: Go with SkDebugf instead of GrPrintf.
by tfarina
· 10 years ago
79f8fae
OptState owns program descriptor
by joshualitt
· 10 years ago
0e60282
Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight.
by joshualitt
· 10 years ago
98102a8
Revert of Patch to remove constant attributes (patchset #8 id:120002 of https://codereview.chromium.org/678073005/)
by joshualitt
· 10 years ago
95f5194
Working patch to remove constant attributes. This may cause some gm mismatches, I will rebaseline tonight.
by joshualitt
· 10 years ago
74077b9
Added varying struct
by joshualitt
· 10 years ago
c6f3e2c
Revert of Added varying struct (patchset #9 id:160001 of https://codereview.chromium.org/671023002/)
by joshualitt
· 10 years ago
852ae80
Added varying struct
by joshualitt
· 10 years ago
c369e7c
GP Emit Code takes a struct
by joshualitt
· 10 years ago
a5305a1
Opt state takes a GP instead of a GeometryStage
by joshualitt
· 10 years ago
89c7a2e
Revert of Opt state takes a GP instead of a GeometryStage (patchset #18 id:1500001 of https://codereview.chromium.org/637003003/)
by joshualitt
· 10 years ago
71856d5
Opt state takes a GP instead of a GeometryStage
by joshualitt
· 10 years ago
47bb382
Cleanup of shader building system
by joshualitt
· 10 years ago
db0d3ca
Revert of Cleanup of shader building system (patchset #25 id:470001 of https://codereview.chromium.org/611653002/)
by joshualitt
· 10 years ago
fe1233c
Cleanup of shader building system
by joshualitt
· 10 years ago
307796b
Plumb OptDrawState down to VertexShaderBuilder
by egdaniel
· 10 years ago
b0a8a37
Patch to create a distinct geometry processor. The vast majority of this patch
by joshualitt
· 10 years ago
ae44496
Change GrGLProgramDesc header to have DoPathRendering flag instead of RequiresVertexShader
by egdaniel
· 10 years ago
23e280d
Changes to remove program effects builder
by joshualitt
· 10 years ago
408d612
Breaking out full program and frag only
by joshualitt
· 10 years ago
49586be
removing GrDrawEffect
by joshualitt
· 10 years ago
08da4f2
Revert of removing GrDrawEffect (patchset #4 id:60001 of https://codereview.chromium.org/571163002/)
by joshualitt
· 10 years ago
8ddbe8b
removing GrDrawEffect
by joshualitt
· 10 years ago
49f085d
"NULL !=" = NULL
by bsalomon
· 10 years ago
bd769d0
Initial change to create GeometryProcessor
by joshualitt
· 10 years ago
842b086
When ignoring color input don't use vertex attribs on gpu
by egdaniel
· 10 years ago
6db9128
Add option to add precision to varyings in shader
by egdaniel
· 10 years ago
ec56e45
Implement NV_path_rendering on OpenGL ES
by kkinnunen
· 10 years ago
30ba436
Initial refactor of shaderbuilder to prepare for geometry shaders
by joshualitt
· 10 years ago