- ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 14 years ago
- 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 14 years ago
- cee661a Reapply r1951. by bsalomon@google.com · 14 years ago
- ec36471 Revert "Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config (r1951)" by vandebo@chromium.org · 14 years ago
- aab1fd9 Add sizeInBytes to GrResource, make GrRenderTarget aware of its pixel config by bsalomon@google.com · 14 years ago
- 2ce9a04 Improve GPU blur performance by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
- fdaf2b9 Revert r1937 while I try to figure out the GM failures. by senorblanco@chromium.org · 14 years ago
- b7f28d6 Improve GPU blur speed by clearing only when necessary. This gives a by senorblanco@chromium.org · 14 years ago
- 237a461 Instead of turning clipping off during AA, clip to the offscreen tile when by tomhudson@google.com · 14 years ago
- 5c63865 Use texture cache for writePixels temp by bsalomon@google.com · 14 years ago
- d9f826c flip Y in uploads to bottom-up textures (and add gm test) by bsalomon@google.com · 14 years ago
- 6b73e55 Undo accidental commit of GrContext.cpp in r1860. by bsalomon@google.com · 14 years ago
- eb2aa1d Make CPU->GPU blur path use texture cache by bsalomon@google.com · 14 years ago
- bd3e320 Updated SkUIView to use the current code, added a default gl interface for ios by yangsu@google.com · 14 years ago
- aadd9f8 GPU-based blur cleanup. Clean up some issues raised in code review: by senorblanco@chromium.org · 14 years ago
- 027de5f GPU-based Gaussian blur. by senorblanco@chromium.org · 14 years ago
- 22c5dea Fix div by zero in GPU degenerate radials (and add sample and gm baselines) by bsalomon@google.com · 14 years ago
- 1e257a5 Remove nested scope resolutions in GrGpuGLShaders and use enum counts for generating random values in unit test. by bsalomon@google.com · 14 years ago
- 2c17fcd Reduce gets of ext string and check validity of stencil format enums by bsalomon@google.com · 14 years ago
- 25fd36c Indexed drawing for paths with multiple contours by bsalomon@google.com · 14 years ago
- 3ef80cf suppress printfs by reed@google.com · 14 years ago
- fc89927 Offset bounds in GrDefaultPathRenderer by fTranslate. by bsalomon@google.com · 14 years ago
- 0c8d93a Reworks r1770 so that users who have replaced SkUserConfig don't have to by tomhudson@google.com · 14 years ago
- 9ae4429 Don't send NULL buffer data hint in chrome by bsalomon@google.com · 14 years ago
- ee43512 Tesselate path once for tiled offscreen AA by bsalomon@google.com · 14 years ago
- 3582bf9 Remove GrAuto*Malloc, replace with SkAuto*Malloc by bsalomon@google.com · 14 years ago
- 278cbb4 Enable WebKit/Chromium style logging for Skia. by tomhudson@google.com · 14 years ago
- 4ee7ae5 Adding the notion of a volatile bitmap to SkBitmap. by junov@google.com · 14 years ago
- afec7ba Fix bug where equality was used instead of assignment. by tomhudson@google.com · 14 years ago
- cb0c5ab Fix valgrind reported issue, uninit mem in AutoReleaseGeometry::reset() by bsalomon@google.com · 14 years ago
- 78b8253 Parse SampleApp command line for a test name. If an argument is passed to by senorblanco@chromium.org · 14 years ago
- c10a888 Guard against 0 tolerance in curve subdivision. by tomhudson@google.com · 14 years ago
- 6d2a6a4 Updated the references to iOS util files in the iOSSampleApp project file by yangsu@google.com · 14 years ago
- d22b6e4 Remove global curve subdivision tolerance from GrPathUtils. by tomhudson@google.com · 14 years ago
- 1eeaf0b Add support for 8 bits/component glyphs, to by caryclark@google.com · 14 years ago
- d19aa27 Fix copy/paste error in GrDrawTarget::AutoStateRestore::set by bsalomon@google.com · 14 years ago
- 7359eae fix to free a plot when purging gr font cache by bsalomon@google.com · 14 years ago
- 25fb21f Refactor GrDrawTarget vertex/index api by bsalomon@google.com · 14 years ago
- 61f3bde Fix handling of nan when clamping number of pts in quads/cubics by bsalomon@google.com · 14 years ago
- fe67652 Remember last successful stencil format by bsalomon@google.com · 14 years ago
- 9040593 Fix self-assignment by bsalomon@google.com · 14 years ago
- b092140 Remove redundant GrTouchGesture. Switch its only user to SkTouchGesture. by Scroggo · 14 years ago
- b5b3168 First pass at improving temporary tex/rt reuse by bsalomon@google.com · 14 years ago
- e67bd3f Rename GrGLBug to GrGLCapability. by tomhudson@google.com · 14 years ago
- c29d7cd Always call notifyTextureDelete in onRelease. by Scroggo · 14 years ago
- 30e4bb6 Avoid checking to see if a bool is less than zero. by tomhudson@google.com · 14 years ago
- 129b8e3 Implement edge AA for concave polys in the tesselated path renderer. by senorblanco@chromium.org · 14 years ago
- a87cd2a Increase compatibility with clang, mostly around SK_RESTRICT. by tomhudson@google.com · 14 years ago
- cd19a5f Set texture dirty flag only when texture has really changed by bsalomon@google.com · 14 years ago
- 7ac249b Enable SSAA on inverse filled paths by bsalomon@google.com · 14 years ago
- baa677b delete all old (non-Gyp) buildfiles by epoger@google.com · 14 years ago
- 747bf29 FBO probing at Context startup is very expensive. This patch removes the by tomhudson@google.com · 14 years ago
- 3914958 Fix text-as-path with skshader on gpu by bsalomon@google.com · 14 years ago
- 79d2dbe uint32_t -> int for texture extents by bsalomon@google.com · 14 years ago
- b9255d5 drop extraneous GrPrintfs by reed@google.com · 14 years ago
- 9195836 Consider hw render target limit for offscreen supersample and tile by bsalomon@google.com · 14 years ago
- e32b583 Updates to the Android SampleApp by djsollen@google.com · 14 years ago
- 53a5584 Adding functionality for purgin graphics resource handles by junov@google.com · 14 years ago
- 7e12f82 GCC 4.6 fix: intptr_t <-> NULL triggers an warning. by thakis@chromium.org · 14 years ago
- 7ca72f3 Apply translate param to path bounds when computing ssaa bounds by bsalomon@google.com · 14 years ago
- 441d7da Correct argument order for drawSimpleRect() by thakis@chromium.org · 14 years ago
- 120bdff Committing on behalf of gman@chromium.org: by kbr@chromium.org · 14 years ago
- 70c136e allow the build system to enable offscreen_aa to some max dimension by reed@google.com · 14 years ago
- 76b8274 Correction of texture domain calculation. Review=http://codereview.appspot.com/4517126 by twiz@google.com · 14 years ago
- 0d83172 Reduce GrGLProgram::ProgramDesc from 88B to 24B. by tomhudson@google.com · 14 years ago
- 78e7d2c Fix to bug, partial fix to unit tests following on from by tomhudson@google.com · 14 years ago
- 0d3f1fb Speed up GrBinHashKey computation by replacing Adler32 with One-at-a-Time hash by tomhudson@google.com · 14 years ago
- 5d6e108 This change eliminates a potential memory leak and it by junov@google.com · 14 years ago
- 1fa803d Rename glu libtess symbols. When enabled in WebKit, the internal_glu libtess by senorblanco@chromium.org · 14 years ago
- 2f83940 Fixes performance for texture domain uniform upload by junov@google.com · 14 years ago
- 8c5753e Fixed point no longer crashes when GL enabled in gm tests. by bungeman@google.com · 14 years ago
- 271cffc Add dual source blending support for proper blending with coverage. by bsalomon@google.com · 14 years ago
- 2368f6f Remove createPlatformRenderTarget, undeprecate createRenderTargetFrom3DAPIState by bsalomon@google.com · 14 years ago
- 64cc579 The plain Makefile was using -Wall, but the gyp build wasn't. This CL turns on by senorblanco@chromium.org · 14 years ago
- 0e45441 Add Mesa as a GL backend. http://codereview.appspot.com/4545055/ by bungeman@google.com · 14 years ago
- ef3913b Batch up draws into triangle fans as large as possible when drawing convex by senorblanco@chromium.org · 14 years ago
- 26c2d0a Use coverage stages for supersample AA resolve, edgeAA, and glyph masks. Expose a mask stage through GrPaint by bsalomon@google.com · 14 years ago
- db2566b Set fEdgesUni to kUseUniform when we need to upload it. Fix for bug introduced by senorblanco@chromium.org · 14 years ago
- 5793a1f Pass forceClose "true" to SkPath::Iter constructor in by senorblanco@chromium.org · 14 years ago
- 2047f00 get tests closer to passing for SKIA_SCALAR=fixed by epoger@google.com · 14 years ago
- d31cbc4 Removing remnants of GrGLEffect. by junov@google.com · 14 years ago
- f2d9155 separate coverage stages from color stages. by bsalomon@google.com · 14 years ago
- 6acc9b3 Fixed color bleeding issue when drawing a sub region of a bitmap with filtering enabled. by junov@google.com · 14 years ago
- 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 14 years ago
- ff174b3 Fix winding order check for negative scale in tesselated path rendering. The by senorblanco@chromium.org · 14 years ago
- 27a4dc4 Upload matrix as gl float rather than gr scalar (fixes a build break when scalar==fixed) by bsalomon@google.com · 14 years ago
- 12ad3aa Disable blend for edge AA not general AA by bsalomon@google.com · 14 years ago
- 5d75740 Style fix by Scroggo · 14 years ago
- 92e0f22 Edge antialiasing for convex shapes in Ganesh by senorblanco@chromium.org · 14 years ago
- 0bad673 Allow blending if there is a color filter. by Scroggo · 14 years ago
- dcf1b0b Add space between mediump and float in 2pt radial vertex uniform decl by bsalomon@google.com · 14 years ago
- a8a57be Remove a warning. by Scroggo · 14 years ago
- 01b87ec Store 1/255 as a constant to reduce number of divides. by Scroggo · 14 years ago
- 25a61c3 Remove unused variable. by Scroggo · 14 years ago
- 2d9ddf9 Keep program cache consistent when program creation fails. by bsalomon@google.com · 14 years ago
- 97c88c2 Add color filters to gpu path. by Scroggo · 14 years ago
- cc4dac3 Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. by bsalomon@google.com · 14 years ago
- 72b4fcb Fix unused var warning by bsalomon@google.com · 14 years ago
- 55b4e80 remove deleted include file (oops) by bsalomon@google.com · 14 years ago
- b9afba3 Remove previous shader generator class. No longer compiles due to elimination of separate GrStringBuilder class in favor or SkString. by bsalomon@google.com · 14 years ago