1. ec3ed6a Automatic update of all copyright notices to reflect new license terms. by epoger@google.com · 13 years ago
  2. 50398bf Make GrTextureCache into a generic GrResource cache. Also some GrContext texture interface cleanup. by bsalomon@google.com · 13 years ago
  3. d9f826c flip Y in uploads to bottom-up textures (and add gm test) by bsalomon@google.com · 13 years ago
  4. 0b96a84 Remove unused SkGpuDevice functions, add GrRenderTarget handle getters by bsalomon@google.com · 13 years ago
  5. 9c49bc3 Allow texture-backed bitmaps to perform a read-back when lockPixels is called. by reed@google.com · 13 years ago
  6. cde9211 remove SkDeviceFactory from the collective consciousness, now that devices know by reed@google.com · 13 years ago
  7. f9046fe Add GrRenderTexture cons for gpu dev. Remove factory from gpu device. by bsalomon@google.com · 13 years ago
  8. e97f085 Add createNewCompatibleDevice. Allow devices to have a NULL factory and saveLayer will fall back on createNewCompatibleDevice. by bsalomon@google.com · 13 years ago
  9. af951c9 make SkDevice constructors explicit between offscreen and on/direct by reed@google.com · 13 years ago
  10. b5b3168 First pass at improving temporary tex/rt reuse by bsalomon@google.com · 13 years ago
  11. 07f3ee1 use SkPath for GrPath, removing GrPathIter entirely by reed@google.com · 13 years ago
  12. d757df2 Optimize colorfilter path when using a constant color.\nReviewed at http://codereview.appspot.com/4548041/ by Scroggo · 13 years ago
  13. cc4dac3 Make GrMatrix an alias of SkMatrix. Add new methods to SkMatrix. by bsalomon@google.com · 13 years ago
  14. 20efde7 Share code with SkRect by reed@google.com · 13 years ago
  15. 06e1795 Add bounding rect for paths by bsalomon@google.com · 13 years ago
  16. ea4ac97 make SkDeviceFactory reference counted by mike@reedtribe.org · 13 years ago
  17. 398109c rename SkDevice::eraseColor to clear and make virtual. by bsalomon@google.com · 14 years ago
  18. 5877ffd Add APIs and plumbing for external rendertaret-textures w/ and w/out MSAA. by bsalomon@google.com · 14 years ago
  19. 669fdc4 Adds read pixels to GrTexture and GrRenderTarget by bsalomon@google.com · 14 years ago
  20. 50dfa01 add pixelref->readPixels() by reed@google.com · 14 years ago
  21. 8fe7247 Add GrResource base class for ibs, texs, vbs, etc. by bsalomon@google.com · 14 years ago
  22. 7b11807 Fix a crash. by scroggo · 14 years ago
  23. 9182610 Add GR_DLL builds to Ganesh (minimal exports for Chrome multi-dll for now). by bsalomon@google.com · 14 years ago
  24. f67e4cf add filterTextFlags() to SkDevice (virtual) to allow device subclasses to by reed@google.com · 14 years ago
  25. 98539c6 support lcd16 in text atlas (sans shader support) by reed@google.com · 14 years ago
  26. bf4338c Fix Sample App on Win32 GL window resize, fix sk->gr convexity hint, fix grpath uninit warnings by bsalomon@google.com · 14 years ago
  27. 5aaa69e Fixups for clipstack, convexity test for paths. by bsalomon@google.com · 14 years ago
  28. d302f14 Add support for clipstack to Gr. GrClip is now a list of rects and paths with set operations to combine them. The stencil buffer is used to perform the set operations to put the clip into the stencil buffer. Building Gr's clip from Skia's clipStack is currently disabled due to the fact that Skia's clipStack is relative to the root layer not the current layer. This will be fixed in a subsequent CL. by bsalomon@google.com · 14 years ago
  29. 46799cd change virtual setMatrixClip() to take a SkClipStack parameter. by reed@google.com · 14 years ago
  30. ffca400 Make a separate path renderer object. Move enum types to GrTypes.h by bsalomon@google.com · 14 years ago
  31. c6cf723 Hide alloc size vs content size below API by bsalomon@google.com · 14 years ago
  32. 5782d71 Rev the GrContext interface. Context has draw* functions that take a new GrPaint object. Removed many of the lower-level GrGpu function call-throughs on context. by bsalomon@google.com · 14 years ago
  33. 2e7b43d Remove notion of default rendertarget. This doesn't map well to usage patterns outside sample app. Make binding between SkGpuDevice and a GrRenderTarget more explicit. Create method on GrContext to wrap the current target in the 3D API with a GrRenderTarget. by bsalomon@google.com · 14 years ago
  34. 7b201d2 expose gpu-device-factory by reed@google.com · 14 years ago
  35. 873cb1e add gpu to the default makefile move skia-gpu files into skia/src/gpu by reed@google.com · 14 years ago