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gerrit-public.fairphone.software
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platform
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external
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skqp
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ee3123c1cc35a656a8c66657e6d124d6f669d3bc
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samplecode
a3e9271
CCPR: Eliminate texel buffers
by Chris Dalton
· 7 years ago
a32a3c3
Add analytic clip FPs that read from the CCPR atlas
by Chris Dalton
· 7 years ago
1ef8094
turn on extended Clang warnings on Windows too
by Chris Dalton
· 7 years ago
d75f3f9
Fix SVGPong slide crash in Viewer
by Florin Malita
· 7 years ago
8ceee43
Remove more views code, just to simplify things
by Brian Osman
· 7 years ago
ede860e
Delete even more unused views code
by Brian Osman
· 7 years ago
4f99e58
Remove a huge pile of views code
by Brian Osman
· 7 years ago
2bd856d
Fix XferDemo by sending push button events directly to parent
by Brian Osman
· 7 years ago
eff04b5
Remove SampleApp and convert HelloWorld to sk_app
by Brian Osman
· 7 years ago
11adf32
Remove clutter from experimental
by Brian Osman
· 7 years ago
c02cb8a
Revert "Use int when possible to calculate atlas indices in shaders."
by Jim Van Verth
· 7 years ago
53d863c
Enable tonal color for shadows by default.
by Jim Van Verth
· 7 years ago
999ec57
Use int when possible to calculate atlas indices in shaders.
by Jim Van Verth
· 7 years ago
339b84e
Alloc glyph image correctly for SkMask::k3D_Format.
by Ben Wagner
· 7 years ago
3e31e99
Revert "Alloc glyph image correctly for SkMask::k3D_Format."
by Brian Osman
· 7 years ago
1662257
Alloc glyph image correctly for SkMask::k3D_Format.
by Ben Wagner
· 7 years ago
3ae1a30
Revert "Alloc glyph image correctly for SkMask::k3D_Format."
by Ben Wagner
· 7 years ago
6b26deb
Alloc glyph image correctly for SkMask::k3D_Format.
by Ben Wagner
· 7 years ago
df429f3
move parts of SkPoint to SkPointPriv
by Cary Clark
· 7 years ago
7c02cc7
Add clipping options to path text bench and samples
by Chris Dalton
· 7 years ago
97f0bc6
clean up cruft about --portableFonts and --resourceFonts
by Mike Klein
· 7 years ago
ce54bce
-= to control width of fatbits line width
by Mike Reed
· 7 years ago
c17bf32
Convert geometry shaders to operate in Skia device space
by Chris Dalton
· 7 years ago
3c31281
Print measure info before closeWindow
by Yuqian Li
· 7 years ago
08d1a25
SampleAAGeometry tweaks
by Chris Dalton
· 7 years ago
1d01410
Add a SampleApp flag to automate keystrokes on startup
by Chris Dalton
· 7 years ago
1a1d241
Remove redundant parentheses.
by Ben Wagner
· 7 years ago
6a3dbee
Refactor CCPR coverage shaders for a vertex impl
by Chris Dalton
· 7 years ago
d6365e5
Revert "Refactor CCPR coverage shaders for a vertex impl"
by Eric Boren
· 7 years ago
e501033
Refactor CCPR coverage shaders for a vertex impl
by Chris Dalton
· 7 years ago
7a0ebfc
Add a tooling flag for path mask caching
by Chris Dalton
· 7 years ago
63fd760
Remove trailing whitespace.
by Ben Wagner
· 7 years ago
5a96580
Mark ~LuaView as override.
by Ben Wagner
· 7 years ago
f0ffb89
Revert[4] "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
by Mike Reed
· 7 years ago
5a2e50e
Revert "Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"""
by Mike Reed
· 7 years ago
cd284c5
Revert "Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap""
by Mike Reed
· 7 years ago
6e3d995
Add width and height option to SampleApp
by Yuqian Li
· 7 years ago
c3269ae
Miscellaneous dynamic atlas fixes.
by Jim Van Verth
· 7 years ago
d4124bc
Add svg support to pathfinder tool
by Chris Dalton
· 7 years ago
809cbed
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
by Jim Van Verth
· 7 years ago
88757da
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
by Mike Reed
· 7 years ago
f46633f
Revert "guard old apis for querying byte-size of a bitmap/imageinfo/pixmap"
by Greg Daniel
· 7 years ago
58e2303
Remove unused functions get_preferred_size
by Yuqian Li
· 7 years ago
98a6216
guard old apis for querying byte-size of a bitmap/imageinfo/pixmap
by Mike Reed
· 7 years ago
8d17769
CCPR: Remove kCombinedTriangleHullsAndEdges
by Chris Dalton
· 7 years ago
712fe73
Add animated cowboy sample from WebKit tests, and fix.
by Jim Van Verth
· 7 years ago
94fddf8
Add measurement command line args to SampleApp
by Yuqian Li
· 7 years ago
9a725dd
Use shader based blending to clamp kPlus mode w/F16
by Brian Osman
· 7 years ago
a640c49
Minor cleanups for CCPR
by Chris Dalton
· 7 years ago
6bfc274
add L565 to our cycle of color configs in sampleapp
by Mike Reed
· 7 years ago
7f578bf
CCPR: Remove cubic insets and MSAA borders
by Chris Dalton
· 7 years ago
c1e5963
CCPR: Rewrite path parsing
by Chris Dalton
· 7 years ago
ba0ce4b
Let SampleApp provide the thread pool
by Yuqian Li
· 7 years ago
0461e9f
simplify path validate
by Cary Clark
· 7 years ago
a93a14a
Convert NULL and 0 to nullptr.
by Ben Wagner
· 7 years ago
419a94d
Add a GrCCPRGeometry file
by Chris Dalton
· 7 years ago
500d58b
Make Copy Ops to go through GpuCommandBuffer instead of straigt to GPU.
by Greg Daniel
· 7 years ago
b4aab9a
Replace SkFAIL with SK_ABORT.
by Ben Wagner
· 7 years ago
4c72b26
Add Chinese fling sample
by Robert Phillips
· 7 years ago
c6c10b4
Remove SkTypeface::Style from fuzzers and lua.
by Ben Wagner
· 7 years ago
8780eda
add 'R' to toggle rasterpipeline in sampleapp
by Mike Reed
· 7 years ago
b072bb6
CCPR: Process quadratic flat edges without soft msaa
by Chris Dalton
· 7 years ago
6dd8cf1
Remove SkLightingShader and associated classes
by Robert Phillips
· 7 years ago
c722f79
clang on windows support
by Mike Klein
· 7 years ago
7131950
Remove internal use of SkTypeface::Style.
by Ben Wagner
· 7 years ago
2890fbf
Make GrPipeline hold a GrRenderTargetProxy (instead of a GrRenderTarget)
by Robert Phillips
· 7 years ago
df60e36
New analytic AA scan converter using delta (I call it DAA for now)
by Yuqian Li
· 7 years ago
ede7bac
use unique_ptr for codec factories
by Mike Reed
· 7 years ago
02611d9
Add Make[backend] calls for creating GrContexts
by Greg Daniel
· 7 years ago
55963bc
Revert "pass surface to device-manager"
by Ben Wagner
· 7 years ago
40e7e65
remove (unused?) arcto patheffect
by Mike Reed
· 7 years ago
7b215bc
pass surface to device-manager
by Mike Reed
· 7 years ago
1a325d2
Coverage counting path renderer
by Chris Dalton
· 7 years ago
176c3b2
Move expensive initialization to onOnceBeforeDraw
by Brian Osman
· 7 years ago
412cda7
add srgb gamma colorfilters
by Mike Reed
· 7 years ago
a920d36
remove unneeded code for index8 imagse
by Mike Reed
· 7 years ago
3921ba2
Enable SDF text when using a perspective matrix.
by Jim Van Verth
· 7 years ago
95cf166
Fix WavyPathText sample
by Chris Dalton
· 7 years ago
0bdaf05
remove unused mode parameter from SkMergeImageFilter
by Mike Reed
· 7 years ago
1a0882e
Fix buffer overflow in SamplePathText
by Chris Dalton
· 7 years ago
34d6e4b
Add tonal color support for shadows.
by Jim Van Verth
· 7 years ago
70898af
Add TiledDrawScheduler so we can concurrently draw and enque
by Yuqian Li
· 7 years ago
e23bffd
Remove support in GPU backend for distance vector field.
by Brian Salomon
· 7 years ago
91ea7ea
delete some dead code in SampleApp
by Mike Klein
· 7 years ago
bb3f562
Revert "Revert "Delete SkGaussianEdgeShader""
by Florin Malita
· 7 years ago
9d14f93
Revert "Delete SkGaussianEdgeShader"
by Florin Malita
· 7 years ago
64790a3
Delete SkGaussianEdgeShader
by Florin Malita
· 7 years ago
f2ae2b2
move perlinenoise2 into effects
by Mike Reed
· 7 years ago
8cc9331
Restore SampleApp picture drawing
by Florin Malita
· 7 years ago
5458cf8
Add cumulative fps to SampleApp
by Yuqian Li
· 7 years ago
623fadf
Add Material Design shadow reference sample
by Jim Van Verth
· 7 years ago
8793e38
Cache ambient and spot shadows at a canonical position
by Jim Van Verth
· 7 years ago
9392f56
Fix shadow_utils light position for SampleApp tiling
by Jim Van Verth
· 7 years ago
c090c64
move files out of private, and fix up callers to IWYU
by Mike Reed
· 7 years ago
23e474c
SkCanvas: Helpers for draw{Point,Line,Circle}
by Hal Canary
· 7 years ago
37c5a96
Unify ShadowUtils interface
by Jim Van Verth
· 7 years ago
e308a12
Remove height functor for shadows and replace with plane equation params
by Jim Van Verth
· 7 years ago
8d1e0ac
More analytic shadow refactoring.
by Jim Van Verth
· 7 years ago
e770578
Add ShadowUtils sample.
by Jim Van Verth
· 8 years ago
060d982
Combine the ambient and spot alphas into the base color for geometric shadows.
by Jim Van Verth
· 8 years ago
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