1. f49563b Revert "Revert "hide nested hinting enum"" by Mike Reed · 6 years ago
  2. 6bd19df Revert "hide nested hinting enum" by Mike Reed · 6 years ago
  3. fbebece hide nested hinting enum by Mike Reed · 6 years ago
  4. cb6f53e split out fontmetrics into its own struct by Mike Reed · 6 years ago
  5. 9a9baae Use SkPMColor4f throughout clear APIs by Brian Osman · 6 years ago
  6. 30e0d7f Draw YUVA images with multitexture by Jim Van Verth · 6 years ago
  7. bdd0f51 Simplify bitmappremul GM a bit, remove more SkColorData 4444 macros by Brian Osman · 6 years ago
  8. 1a8e6ab Remove SkUnPreMultiply::UnPreMultiplyPreservingByteOrder by Brian Osman · 6 years ago
  9. 4cc1ddb Remove unused GrCubicEffect by Brian Osman · 6 years ago
  10. d5ea998 Remove SkRGBA4f pinning functions by Brian Osman · 6 years ago
  11. cf86085 Replace GrColor4h with SkPMColor4f by Brian Osman · 6 years ago
  12. c9eace8 add unpremul gm by Mike Klein · 6 years ago
  13. 9bf8120 More YUV cleanup by Jim Van Verth · 6 years ago
  14. 936fe7d Pass and return GrColor4h by const& when possible by Brian Osman · 6 years ago
  15. 3a42ec0 hide the SkPaint::Align enum entirely by Mike Reed · 6 years ago
  16. e24b587 Replace use of SkYUVSizeInfo with SkYUVASizeInfo by Jim Van Verth · 6 years ago
  17. 1be2b7c Keep paint color range/precision into ops and GPs (using GrColor4h) by Brian Osman · 6 years ago
  18. 3185f90 expose SkFont as public way to use TextBlobBuilder by Mike Reed · 6 years ago
  19. a697df9 use utils for deprecated TextAlign by Mike Reed · 6 years ago
  20. 71f5a0b update more gms to use textutils by Mike Reed · 6 years ago
  21. 331ccfd add textutils by Mike Reed · 6 years ago
  22. c88cc77 remove (unused) vertical-text by Mike Reed · 6 years ago
  23. b7f0b9c Remove use of colorTypes from SkYUVSizeInfo by Jim Van Verth · 6 years ago
  24. fa5f6ce rename some flattenable routines by Mike Klein · 6 years ago
  25. a3d4099 small tweaks to SkFlattenable::Register by Mike Klein · 6 years ago
  26. 47133fd ColorType fixes for wacky_yuv_textures. by Jim Van Verth · 6 years ago
  27. 6064e1c Remove texColorSpace output param from various producer APIs by Brian Osman · 6 years ago
  28. 41ba826 (Almost) no one needs to know about SkPixelRef by Brian Osman · 6 years ago
  29. 69083b2 Ensure that we allocate 32-bit pixels in GM's generator by Brian Osman · 6 years ago
  30. 4fee323 override getTypeName() instead of using table by Mike Klein · 6 years ago
  31. e7fd8c3 Un-plumb dstColorSpace through GrTextureProducer by Brian Osman · 6 years ago
  32. e50cdf0 Remove unused dstColorSpace from getROPixels by Brian Osman · 6 years ago
  33. 3f4602f Add bitmap-as-shader case to P3 GM by Brian Osman · 6 years ago
  34. 8f11e43 Reland: Widen internal API to support more complex YUV formats by Jim Van Verth · 6 years ago
  35. f99a674 Revert "Widen internal API to support more complex YUV formats" by Jim Van Verth · 6 years ago
  36. 0c583af Widen internal API to support more complex YUV formats by Jim Van Verth · 6 years ago
  37. 976a6b0 Fix NV12 and NV21 images in non-DDL by Jim Van Verth · 6 years ago
  38. cb3d087 Remove all remaining GrColor4f (other than gradients) by Brian Osman · 6 years ago
  39. 4eb3b6c remove noisy gm by Mike Reed · 6 years ago
  40. eace935 Revert "converted AARectEffect to new FP system" by Ethan Nicholas · 6 years ago
  41. 0087c83 Make GrTextureOp disable filtering/aa in more cases. by Brian Salomon · 6 years ago
  42. 5f4c90e Outset texture coordinates similarly to positions in GrTextureOp by Brian Salomon · 6 years ago
  43. eee8315 add (e)sRGB gradients to P3 GM by Mike Klein · 6 years ago
  44. 7d94bb5 Skip visiting for allocator gathering in GrTextureOp when all proxies by Brian Salomon · 6 years ago
  45. 222e275 converted AARectEffect to new FP system by Ethan Nicholas · 6 years ago
  46. d7065e7 Revert "Revert "Add experimental API to draw a set of SkImages in one SkCanvas call."" by Brian Salomon · 6 years ago
  47. 8d5b41b Revert "Add experimental API to draw a set of SkImages in one SkCanvas call." by Brian Salomon · 6 years ago
  48. 0a0304c Add experimental API to draw a set of SkImages in one SkCanvas call. by Brian Salomon · 6 years ago
  49. 6ba8c83 Fix yuv_to_rgb_effect GM by Robert Phillips · 6 years ago
  50. 94ade75 Make GrYUVtoRGBEffect more flexible by Robert Phillips · 6 years ago
  51. 00de965 Remove a bunch of unused files and functions by Brian Osman · 6 years ago
  52. 2aa6475 modify gm to avoid creating t-junctions between degernate curves and lines by Mike Reed · 6 years ago
  53. 51c89e4 Exercise newly exposed SkYUVIndex-based SkImage factories (take 2) by Robert Phillips · 6 years ago
  54. bd16a1b Revert "Exercise newly exposed SkYUVIndex-based SkImage factories" by Brian Osman · 6 years ago
  55. e1c1d4d Exercise newly exposed SkYUVIndex-based SkImage factories by Robert Phillips · 6 years ago
  56. 1c7062d Update YUV GM by Robert Phillips · 6 years ago
  57. f28e55d Add SkPMColor4f support to SkSL by Brian Osman · 6 years ago
  58. 66a9734 Make SkYUVAIndex publicly accessible by Robert Phillips · 6 years ago
  59. 4429a4f re-precate SkMatrix44::SkMatrix44() by Mike Klein · 6 years ago
  60. 72535fb Reland "Reland "Implement an explicit binary search-based analytic gradient colorizer"" by Michael Ludwig · 6 years ago
  61. bfa76f2 Add GM for less common YUV formats (take 2) by Robert Phillips · 6 years ago
  62. 964aedb play with animated gif by Mike Reed · 6 years ago
  63. b5ba839 Revert "Add GM for less common YUV formats" by Mike Klein · 6 years ago
  64. 412dd56 Add GM for less common YUV formats by Robert Phillips · 6 years ago
  65. 0a44d5c Reland "clamp gamut if needed in SkConvertPixels" by Mike Klein · 6 years ago
  66. 6a76dab Revert "clamp gamut if needed in SkConvertPixels" by Mike Klein · 6 years ago
  67. 81c8a20 Don't crash in aaflags GM if context is abandoned by Brian Salomon · 6 years ago
  68. 2213ee9 Add support for per-edge AA to GrTextureOp. by Brian Salomon · 6 years ago
  69. b8fef7c clamp gamut if needed in SkConvertPixels by Mike Klein · 6 years ago
  70. 1eb9af9 delete textonpath code -- not used anywhere by Mike Reed · 6 years ago
  71. 66c505f expand imageinfo in C api, start on colorspace by Mike Reed · 6 years ago
  72. 87311c6 Remove SkPM4fPriv.h includes, then IWYU by Brian Osman · 6 years ago
  73. 84f8a61 Support encoding/decoding F16 without a color space by Brian Osman · 6 years ago
  74. d004e0b Cleanup resource flags by Chris Dalton · 6 years ago
  75. e2a801d Revert "Reland "Implement an explicit binary search-based analytic gradient colorizer"" by Brian Osman · 6 years ago
  76. f065907 Reland "Implement an explicit binary search-based analytic gradient colorizer" by Michael Ludwig · 6 years ago
  77. cfe1264 GrTessellator: two fixes for boundary simplification artifacts. by Stephen White · 6 years ago
  78. 5ea41fc Remove more SkColorSpaceXform (and friends) by Brian Osman · 6 years ago
  79. 5ed1ea8 refactor downsamplebitmap GM by Mike Klein · 6 years ago
  80. 646f637 Add rowBytes to createTestingOnlyBackendTexture by Robert Phillips · 6 years ago
  81. 0098ccb Remove unnecessary sk_tool_utils::EncodeImageToData by Leon Scroggins III · 6 years ago
  82. 9461dcf Revert "Implement an explicit binary search-based analytic gradient colorizer" by Michael Ludwig · 6 years ago
  83. dcc85fc Implement an explicit binary search-based analytic gradient colorizer by Michael Ludwig · 6 years ago
  84. 2687072 [skottie] GM exercising external font loading by Florin Malita · 6 years ago
  85. 983886e add interp-in-premul case to GM by Mike Klein · 6 years ago
  86. 1cf418b Some SkPM4f cleanup by Brian Osman · 6 years ago
  87. 9369031 GrColor -> SkColor in one GM by Brian Osman · 6 years ago
  88. 8a00144 test,tools: whitespace changes for clang-format by Hal Canary · 6 years ago
  89. 279f873 Fix image_from_yuv_textures with --preAbandonContext by Brian Salomon · 6 years ago
  90. d2fcfb5 WEBGL_video_texture : sharing texture prototype in skia by Brian Salomon · 6 years ago
  91. 62bd12f add a couple bitmap cases to P3 GM by Mike Klein · 6 years ago
  92. d4c2970 Specify CPU (buffer) and GPU (shader) types explicitly in Attribute by Brian Osman · 6 years ago
  93. be56949 add bitmap shaders to P3 by Mike Klein · 6 years ago
  94. 9fb5a53 add two more cases to P3 gm by Mike Klein · 6 years ago
  95. 5e31ec6 add a linear gradient to P3 gm by Mike Klein · 6 years ago
  96. fd00764 revise p3 GM by Mike Klein · 6 years ago
  97. 567f4fd Add F16 test-case to all_bitmap_configs by Brian Osman · 6 years ago
  98. 2700abc Remove raw-data version of createTextureProxy by Brian Osman · 6 years ago
  99. 8f5a7a6 first start on a P3 GM by Mike Klein · 6 years ago
  100. 3ac1f95 Preseve tangents when converting cubics->quads in GrAAHairlinePathRenderer by Brian Salomon · 6 years ago