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gerrit-public.fairphone.software
/
platform
/
external
/
skqp
/
f6d1e605317917146362706ed460b5ed6624fcc5
/
src
/
gpu
/
GrStencilAttachment.h
2766c00
remove SkInstCnt
by mtklein
· 9 years ago
8dc7c3a
Rename GrStencilBuffer to GrStencilAttachment
by egdaniel
· 10 years ago
[Renamed (79%) from src/gpu/GrStencilBuffer.h]
44701df
Move clip off of draw target
by joshualitt
· 10 years ago
02a44a4
Recycle stencil buffers across render targets.
by bsalomon
· 10 years ago
36c57df
Make stencil buffers uncached for uncached render target textures
by kkinnunen
· 10 years ago
5236cf4
Make uncached textures uncached from the get go.
by bsalomon
· 10 years ago
7775c85
Add a simpler key type for scratch resource keys.
by bsalomon
· 10 years ago
10e23ca
Use scratch keys for stencil buffers.
by bsalomon
· 10 years ago
19cd0f1
Revert "Use scratch keys for stencil buffers."
by bsalomon
· 10 years ago
91175f1
Use scratch keys for stencil buffers.
by bsalomon
· 10 years ago
6d3fe02
Rename GrGpuObject to GrGpuResource
by bsalomon
· 10 years ago
089a780
Split GrResource into GrCacheable/GrGpuObject
by commit-bot@chromium.org
· 11 years ago
d3e5842
Avoid re-rendering stencil clip for every draw with reducable clip stack
by commit-bot@chromium.org
· 11 years ago
f0784bd
Revert "Avoid re-rendering stencil clip for every draw with reducable clip stack"
by reed@google.com
· 11 years ago
679eb67
Avoid re-rendering stencil clip for every draw with reducable clip stack
by commit-bot@chromium.org
· 11 years ago
7283022
Make GrResource know whether 3D objects' lifetimes are managed by Skia or not.
by bsalomon@google.com
· 12 years ago
0797c2c
Reland 6914 w/ fixes.
by bsalomon@google.com
· 12 years ago
0b6ad22
Revert 6914 to fix build issues.
by bsalomon@google.com
· 12 years ago
4b86e34
Simplify cache IDs and keys.
by bsalomon@google.com
· 12 years ago
4c2443e
Use ReduceClipStack in ClipMaskManager.
by bsalomon@google.com
· 12 years ago
7fa1876
Extended instance counting to all GrResource-derived classes
by robertphillips@google.com
· 12 years ago
9fbcad0
Removed old resource locking system
by robertphillips@google.com
· 12 years ago
f2e93fc
Resource cache now explicitly takes ref of managed resources
by robertphillips@google.com
· 12 years ago
d6bbbf8
Simplified stencil buffer caching
by robertphillips@google.com
· 12 years ago
1f47f4f
Replaced TextureCacheEntry with GrTexture* and a back pointer to GrResourceEntry (in GrTexture)
by robertphillips@google.com
· 12 years ago
46a8600
Refactored cacheID in preparation for clip mask caching changes
by robertphillips@google.com
· 12 years ago
a2d7148
Removed GrClip & related classes
by robertphillips@google.com
· 12 years ago
641f8b1
Replace GrClip with SkClipStack
by robertphillips@google.com
· 12 years ago
beb1af7
Altered Ganesh's clip stack plumbing to pass down new GrClipData class
by robertphillips@google.com
· 12 years ago
d38f137
Move gpu/include/* to include/gpu and gpu/src/* to src/gpu
by bsalomon@google.com
· 13 years ago
[Renamed from gpu/src/GrStencilBuffer.h]
eefe6f1
Fix crash in GrStencilBuffer when it tries to unlock itself but has lost its GrGpu ptr.
by bsalomon@google.com
· 13 years ago
d4777d9
Remove unnecessary header include.
by bsalomon@google.com
· 13 years ago
558a75b
Use a single stencil buffer for a given width,height,samplecount
by bsalomon@google.com
· 13 years ago
81c3f8d
Add GrStencilBuffer as a separate resource type from render target
by bsalomon@google.com
· 13 years ago
4043ae2
Revert r2026 due to bot failures
by bsalomon@google.com
· 13 years ago
a16d650
Create a separate GrStencilBuffer class apart from GrRenderTarget.
by bsalomon@google.com
· 13 years ago