1. f7b8820 re-land of new SkSL precisions by Ethan Nicholas · 7 years ago
  2. e6c0dee Temporarily disable atlas growth. by Jim Van Verth · 7 years ago
  3. eafa64b Revert "Revert "Allow GrDrawOpAtlas to grow as needed"" by Jim Van Verth · 7 years ago
  4. 27185a9 Revert "Revert "Revert "Switched highp float to highfloat and mediump float to half.""" by Ethan Nicholas · 7 years ago
  5. 56fbbd6 Revert "Minor fixes to SkSL precisions" by Ethan Nicholas · 7 years ago
  6. f3eac71 Revert "fix for uninitialized GrGLSLFragmentShaderBuilder field" by Ethan Nicholas · 7 years ago
  7. 9752c3c Minor fixes to SkSL precisions by Ethan Nicholas · 7 years ago
  8. 4543e75 fix for uninitialized GrGLSLFragmentShaderBuilder field by Ethan Nicholas · 7 years ago
  9. 05d5a13 Revert "Revert "Switched highp float to highfloat and mediump float to half."" by Ethan Nicholas · 7 years ago
  10. ad70c41 Revert "Allow GrDrawOpAtlas to grow as needed" by Jim Van Verth · 7 years ago
  11. 4127456 Disable flat interpolation in TextureOp on Qualcomm by Brian Salomon · 7 years ago
  12. 03168b8 Allow GrDrawOpAtlas to grow as needed by Jim Van Verth · 7 years ago
  13. a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
  14. 73fd0d6 Revert "Revert "Pre-allocate some opList dependency list storage"" by Robert Phillips · 7 years ago
  15. 1cdbad0 Revert "Pre-allocate some opList dependency list storage" by Robert Phillips · 7 years ago
  16. 51066f4 Pre-allocate some opList dependency list storage by Robert Phillips · 7 years ago
  17. e191ce6 Remove unnecessary code in SkGpuDevice::drawRRect by Brian Osman · 7 years ago
  18. f1748f5 Change visitProxies signature by Robert Phillips · 7 years ago
  19. 9e4c164 Remove unused GPU RGB to YUV code by Brian Osman · 7 years ago
  20. d375dbf Land scaffolding for explicit MDB resource allocation by Robert Phillips · 7 years ago
  21. d27392f Remove invalid SkRRect asserts in GrShape by Brian Osman · 7 years ago
  22. 9d6c64f Make GrCopySurfaceOp participate in the GrOplist DAG by Robert Phillips · 7 years ago
  23. 5f567c7 Finish restoring GrOpList DAG by Robert Phillips · 7 years ago
  24. 09dfc47 Pull non-substantive changes out of explicit GPU resource allocation CL by Robert Phillips · 7 years ago
  25. b493eeb Add method to iterate over a GrOp's GrSurfaceProxies by Robert Phillips · 7 years ago
  26. b433c56 Adjust GPU YUV -> RGB (JPG) conversion by Brian Osman · 7 years ago
  27. db91c6e Improve heuristics for when to use ccpr by Chris Dalton · 7 years ago
  28. a640c49 Minor cleanups for CCPR by Chris Dalton · 7 years ago
  29. a950b63 Add support for additional textures in GrDrawOpAtlas by Jim Van Verth · 7 years ago
  30. 3261eb2 Remove repeated conditional in TextureOp. by Brian Salomon · 7 years ago
  31. 5b5f096 Revert "Revert "Switch to the new SkSL lexer."" by Ethan Nicholas · 7 years ago
  32. 5d03474 Do software clip mask generation with worker threads by Brian Osman · 7 years ago
  33. 3585154 Revert "Switch to the new SkSL lexer." by Ethan Nicholas · 7 years ago
  34. c576e93 Switch to the new SkSL lexer. by Ethan Nicholas · 7 years ago
  35. 6a7a704 Add multitexture support to text and path shaders, take 3. by Jim Van Verth · 7 years ago
  36. acc8d2e Revert "Revert "Revert "Add multitexture support to text and path shaders""" by Mike Klein · 7 years ago
  37. 2191823 Revert "Remove isMipMapped from GrSurfaceDesc" and follow up find exact scratch CL by Greg Daniel · 7 years ago
  38. 900cd05 CCPR: Check for flat lines before crunching on curves by Chris Dalton · 7 years ago
  39. 6c251d2 Revert "Revert "Add multitexture support to text and path shaders"" by Jim Van Verth · 7 years ago
  40. 0d53780 Update GrResourceCache changeUniqueKey to stay in valid state after each step by Greg Daniel · 7 years ago
  41. 33fea05 Skip making a surface context when doing threaded SW paths by Brian Osman · 7 years ago
  42. e7492fe Revert "Add multitexture support to text and path shaders" by Jim Van Verth · 7 years ago
  43. 336ce7b Revert "Revert "Make TextureOp use multitexturing to batch draws of different SkImages."" by Brian Salomon · 7 years ago
  44. 7f75426 Add multitexture support to text and path shaders by Jim Van Verth · 7 years ago
  45. 5ed4423 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  46. 4e95a88 Revert "Make TextureOp use multitexturing to batch draws of different SkImages." by Robert Phillips · 7 years ago
  47. faa5329 Update GenerateMipMapsAndUploadtoTextureProxy to respect color space when setting up SurfaceDesc by Greg Daniel · 7 years ago
  48. 2e50d0f Make TextureOp use multitexturing to batch draws of different SkImages. by Brian Salomon · 7 years ago
  49. e5ede4b Revert "Improve GrPathRendererChain heuristics" by Chris Dalton · 7 years ago
  50. b3e39f6 Update mtl backend to use GrSamplerState by Brian Salomon · 7 years ago
  51. 60f4249 Improve GrPathRendererChain heuristics by Chris Dalton · 7 years ago
  52. 2bbdcc4 Rework GrSamplerParams to be more compact and use its own wrap mode enum. by Brian Salomon · 7 years ago
  53. 4df0092 Revert "Remove "content" rect from GrTextureAdjuster." by Brian Salomon · 7 years ago
  54. 6e4bbbe Remove "content" rect from GrTextureAdjuster. by Brian Salomon · 7 years ago
  55. ff9d6d3 Add rect clip optimization to GrRenderTargetContext::drawTextureAffine by Brian Salomon · 7 years ago
  56. e1fbf17 Try finding exact scratch texture in cache before approx by Greg Daniel · 7 years ago
  57. 52cb5fe Remove isMipMapped from GrSurfaceDesc by Greg Daniel · 7 years ago
  58. bc534f6 Init hardware buffer state in GrGLGpu by Rob Phillips · 7 years ago
  59. 7f578bf CCPR: Remove cubic insets and MSAA borders by Chris Dalton · 7 years ago
  60. c1e5963 CCPR: Rewrite path parsing by Chris Dalton · 7 years ago
  61. 9b56024 Unbind xfer buffer in a couple more places by Brian Osman · 7 years ago
  62. 91f9a2c Unbind xfer buffer before trying to call TexImage2D by Brian Osman · 7 years ago
  63. bdda0ba Cosmetic changes to GrDrawOpAtlas by Robert Phillips · 7 years ago
  64. d41dc17 With threaded software paths, free mask memory earlier by Brian Osman · 7 years ago
  65. 4f40caf Add methods for converting GrShape to filled style by Brian Salomon · 7 years ago
  66. b280d4e Fix up and clarify use of maxMipLevel in Vulkan by Greg Daniel · 7 years ago
  67. d74f3f2 Move texture proxy allocation for atlas to constructor. by Jim Van Verth · 7 years ago
  68. f43d000 Revert "Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."""" by Brian Salomon · 7 years ago
  69. 085c086 Revert "Revert "Add a GrShape::Type value for an inverted empty path"" by Brian Salomon · 7 years ago
  70. 07f5b71 Revert "Add a GrShape::Type value for an inverted empty path" by Brian Salomon · 7 years ago
  71. d5a3f7f Add a GrShape::Type value for an inverted empty path by Brian Salomon · 7 years ago
  72. 6df4d6b Revert "Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget.""" by Brian Salomon · 7 years ago
  73. f95b175 Retract Gr*Priv.h includes a bit by Robert Phillips · 7 years ago
  74. 977b54c Use high precision for TextureOp texture coord varying by Brian Salomon · 7 years ago
  75. cb2e235 Reduce stencil buffer clearing by Robert Phillips · 7 years ago
  76. 195c05b Move several GrContextOptions fields behind GR_TEST_UTILS by Brian Osman · 7 years ago
  77. c0e6627 Make AA hairline renderer non-optional by Brian Osman · 7 years ago
  78. 52b7d13 remove debugging code breaking windows compile by Brian Salomon · 7 years ago
  79. 7407756 Make GrSWMaskHelper take a matrix for each draw by Brian Salomon · 7 years ago
  80. 71554bc Revert "Revert "Remove GrBackendRenderTargetDesc in favor of GrBackendRenderTarget."" by Brian Salomon · 7 years ago
  81. f3b46e5 Rename methods and enum on SkClipStack::Element to indicate "device space" by Brian Salomon · 7 years ago
  82. f981066 Threaded generation of software paths by Brian Osman · 7 years ago
  83. 380b90c Push full screen clears up to OpList by Robert Phillips · 7 years ago
  84. fb4a20c Remove kDefault_GrSurfaceOrigin by Robert Phillips · 7 years ago
  85. b350ae2 Add GrContextOption to disable distance field path renderer by Brian Osman · 7 years ago
  86. 8b0f265 Always include the default path renderer in the chain by Brian Osman · 7 years ago
  87. ef45e6e Remove (unused) context option to remove shader swizzling by Brian Osman · 7 years ago
  88. b0e93a2 Remove origin field from GrSurface (take 2) by Robert Phillips · 7 years ago
  89. 6b47c7d Store discard request on the opList and remove GrDiscardOp (take 3) by Robert Phillips · 7 years ago
  90. 3416969 Revert "Revert "Revert "Revert "Add GrTextureOp and use to implement SkGpuDevice::drawImage[Rect]() when possible"""" by Brian Salomon · 7 years ago
  91. a2090e7 CCPR: Recalculate inflection/intersection points on GPU by Chris Dalton · 7 years ago
  92. 3c2d09f change SkRect::growToInclude to take a point instead of x,y by Mike Reed · 7 years ago
  93. a93a14a Convert NULL and 0 to nullptr. by Ben Wagner · 7 years ago
  94. 695db40 Add GrPathUtils::calcCubicInverseTransposePowerBasisMatrix by Chris Dalton · 7 years ago
  95. 2e86634 Move transformation of clip elements to SkClipStack::Element by Brian Salomon · 7 years ago
  96. 419a94d Add a GrCCPRGeometry file by Chris Dalton · 7 years ago
  97. 445b557 Revert "Store discard request on the opList and remove GrDiscardOp (take 2)" by Robert Phillips · 7 years ago
  98. 54ef7c0 Don't use uninitialized gamma data for adjusting SDF distance. by Jim Van Verth · 7 years ago
  99. 9b0b32f Store discard request on the opList and remove GrDiscardOp (take 2) by Robert Phillips · 7 years ago
  100. 964a3b0 Add explicit conversion from uint2 to float2 for Vulkan by Robert Phillips · 7 years ago