1. a4083c9 make most of SkColorPriv.h private by Cary Clark · 7 years ago
  2. 0f96bb3 Sk4i version of blur. by Herb Derby · 7 years ago
  3. 7732f4f Add missing methods to neon/sse SkNx implementations by Chris Dalton · 7 years ago
  4. cd71f11 make SkOpts functions inline, not static by Mike Klein · 7 years ago
  5. dc03dde remove code associated with legacy affine imageshaders by Mike Reed · 7 years ago
  6. 25954b6 explicitly vectorize sk_memset{16,32,64} by Mike Klein · 7 years ago
  7. 0fddb2d Retry cleaning up SkLinearBitmapPipeline. by Mike Klein · 7 years ago
  8. e32500f Assume HQ is handled by pipeline, delete legacy code-path by Mike Reed · 7 years ago
  9. e94865e Simplify Sk4i's Min/Max by Yuqian Li · 7 years ago
  10. 7da6ba2 Implement Sk4i's abs, min, max by Yuqian Li · 7 years ago
  11. 6ee2965 remove unreachable perspective code for imageshader by Mike Reed · 7 years ago
  12. 466c7d6 header cleanup by Hal Canary · 7 years ago
  13. 41dc6cc remove unreachable samples for non-N32 imageshaders by Mike Reed · 7 years ago
  14. 5e78c61 Revert "remove a bit more dead code" by Mike Reed · 7 years ago
  15. d9b1fe0 remove a bit more dead code by Mike Klein · 7 years ago
  16. 0215312 remove unused SkFilterProcs by Mike Reed · 7 years ago
  17. f1b41a7 Refactor SkBlurImageFilter_opts.h for readability. by Mike Klein · 7 years ago
  18. ce9514c remove unneeded proc fields by Mike Reed · 7 years ago
  19. f066ac9 replace 4f procs with pipeline (only called in 2 places by ganesh) by Mike Reed · 7 years ago
  20. 1608a1d remove unused xfermode methods by Mike Reed · 7 years ago
  21. 25e9005 simplify sse41::srcover_srgb_srgb by Mike Klein · 7 years ago
  22. 836e6c1 remove sse2::srcover_srgb_srgb by Mike Klein · 7 years ago
  23. a132c38 Faster and more accurate blit_row_s32a_opaque for ARM by Matteo Franchin · 7 years ago
  24. 87db001 move sk_memset?? to SkOpts by Mike Klein · 7 years ago
  25. c682038 remove old 565 destination opts by Mike Klein · 7 years ago
  26. 4c29633 CRC32 no longer restricted to ARM64 by Amaury Le Leyzour · 7 years ago
  27. ac0e705 Fix new IT blocks ARMv8 by Amaury Le Leyzour · 7 years ago
  28. 1be0db8 long live SkJumper by Mike Klein · 7 years ago
  29. dc80eaa kill off shader_adapter by Mike Klein · 7 years ago
  30. c17dc24 jumper, rework callback a bit, use it for color_lookup_table by Mike Klein · 7 years ago
  31. 7fee90c add a callback stage to SkRasterPipeline by Mike Klein · 7 years ago
  32. 0a90449 jumper, bilinear and bicubic sampling stages by Mike Klein · 7 years ago
  33. 994ef97 make all gather_*() use SkJumper_GatherCtx by Mike Klein · 7 years ago
  34. d177ae1 remove SkNx AVX code by Mike Klein · 7 years ago
  35. 4482a14 fix -Fast bot by Mike Klein · 7 years ago
  36. 7b4202d Add multi-stop SkJumper stage. by Herb Derby · 7 years ago
  37. cf1b022 tweaks to make gather_* easier in SkJumper by Mike Klein · 7 years ago
  38. 2d2ac3d remove trace and registers stages by Mike Klein · 7 years ago
  39. 4c55027 Add support for F32 sources to SkColorSpaceXform by Matt Sarett · 7 years ago
  40. 52fe583 Remove SK_SUPPORT_LEGACY_BROKEN_LERP support by Florin Malita · 7 years ago
  41. 4b19b40 Revert "Fix new IT blocks ARMv8" by Mike Klein · 7 years ago
  42. 90165c2 Fix new IT blocks ARMv8 by Amaury Le Leyzour · 7 years ago
  43. e522f4c Enable legacy premuls in SkColorSpaceXform by Matt Sarett · 7 years ago
  44. 8729e5b Simplify more: remove SkRasterPipeline::compile(). by Mike Klein · 7 years ago
  45. 394d414 Implement SkHighContrastFilter by Dominic Mazzoni · 7 years ago
  46. 8572d85 Make raster pipeline support all pixel conversions by Matt Sarett · 7 years ago
  47. 2e83b13 Remove SkTextureCompressor. by Herb Derby · 7 years ago
  48. 6b20a55 Make header files self-sufficient by Hal Canary · 7 years ago
  49. 5101448 Pixel conversion refactors: use raster pipeline for 565 and gray by Matt Sarett · 7 years ago
  50. 9206c76 SkRasterPipeline shader adapter by Florin Malita · 8 years ago
  51. 5ce33ef Revert "SkRasterPipeline shader adapter" by Florin Malita · 8 years ago
  52. 6d11ed2 SkRasterPipeline shader adapter by Florin Malita · 8 years ago
  53. 690dd5e Really use vpmaddwd in hsw::convolve_vertical(). by Mike Klein · 8 years ago
  54. 88235bb Graceful degredation for SkOpts_hsw. by Mike Klein · 8 years ago
  55. f65d19b Fix variable names in convolve_vertical(). by Mike Klein · 8 years ago
  56. a174e06 SkOpts_hsw ODR paranoia by Mike Klein · 8 years ago
  57. 319ba3d Move shader register setup to SkRasterPipelineBlitter. by Mike Klein · 8 years ago
  58. a9e8ef0 SkRasterPipeline: implement support for SkTableColorFilter by Mike Klein · 8 years ago
  59. efaad3c Remove SkColorCubeFilter. It is unused. by Mike Klein · 8 years ago
  60. 5b2f579 Replace raster pipeline nextafter() calls with SkNu nudging by Florin Malita · 8 years ago
  61. abddea0 Just clamp to limit-epsilon. by Mike Klein · 8 years ago
  62. c86e470 SkRasterPipeline impl for 2-stop linear gradients by Florin Malita · 8 years ago
  63. 1da27ef Add F16 support to SkPNGImageEncoder by Matt Sarett · 8 years ago
  64. 5bee0b6 Reland "Respect full precision for RGB16 PNGs" (part 2) by Matt Sarett · 8 years ago
  65. dfff166 Revert "Respect full precision for RGB16 PNGs" by Matt Sarett · 8 years ago
  66. 7a090c4 Respect full precision for RGB16 PNGs by Matt Sarett · 8 years ago
  67. 1d8e198 Revert "Optimize SkBlend by using NEON intrinsics" by Mike Klein · 8 years ago
  68. c55bc9a Fix out of bounds read in RP::load_tables_u16_be() by Matt Sarett · 8 years ago
  69. 7adde14 Optimize SkBlend by using NEON intrinsics by Joel Liang · 8 years ago
  70. e71b167 Attempt 3: SkRasterPipelineBlitter: support A8 by Mike Klein · 8 years ago
  71. 379938e Use RasterPipeline to support full precision on 16-bit RGBA pngs by Matt Sarett · 8 years ago
  72. 25b6083 Revert "Use RasterPipeline to support full precision on 16-bit RGBA pngs" by Matt Sarett · 8 years ago
  73. bb2339d Use RasterPipeline to support full precision on 16-bit RGBA pngs by Matt Sarett · 8 years ago
  74. d32303e disable runtime detected AVX2 raster pipelines by Mike Klein · 8 years ago
  75. c0a7a08 remove xbyak experiment by Mike Klein · 8 years ago
  76. 1523dbd SkXbyak: loop inside, only body by Mike Klein · 8 years ago
  77. 86d55b3 Revert "Retry "SkRasterPipelineBlitter: support A8"..." by Mike Klein · 8 years ago
  78. d052042 Fix Sk8f::Store4 (for HSW) by Matt Sarett · 8 years ago
  79. 83f532e Add a real SkXbyak bench, implement enough to run it. by Mike Klein · 8 years ago
  80. 9953737 Avoid SkFixed overflow in decal bitmap procs by Florin Malita · 8 years ago
  81. 7f71d88 SkXbyak basics by Mike Klein · 8 years ago
  82. f55ea6a Retry "SkRasterPipelineBlitter: support A8"... by Mike Klein · 8 years ago
  83. 8c8cb5b simplify by removing _d stages by Mike Klein · 8 years ago
  84. a2d25ec Use stack instead of malloc() for most calls to SkRasterPipeline::run(). by Mike Klein · 8 years ago
  85. 4a224f6 Revert "SkRasterPipelineBlitter: support A8" by Mike Klein · 8 years ago
  86. f44373c SkRasterPipelineBlitter: support A8 by Mike Klein · 8 years ago
  87. 464e6a1 Retry trim another instruction off SkRasterPipeline overhead by Mike Klein · 8 years ago
  88. e2b66a7 auto-generate _d stages by Mike Klein · 8 years ago
  89. 9ea894b Revert "trim another instruction off SkRasterPipeline overhead" by Mike Klein · 8 years ago
  90. e61c407 trim another instruction off SkRasterPipeline overhead by Mike Klein · 8 years ago
  91. 40a82bd remove MIPS DSP optimizations by Mike Klein · 8 years ago
  92. 2410717 Fix swapped interpretation of c and e in SkColorSpace_ICC by Matt Sarett · 8 years ago
  93. d1c550e Consolidate TILEX_LOW_BITS/TILEY_LOW_BITS -> EXTRACT_LOW_BITS by Florin Malita · 8 years ago
  94. 9752454 Added optimized sRGB/2.2 gamma stages into A2B color xform by raftias · 8 years ago
  95. 0d413f0 Revert "Revert "SkNx basically always is fast now."" by Mike Klein · 8 years ago
  96. d37d5d9 Revert "Revert "clamp to premul when reading premul sRGB"" by Mike Klein · 8 years ago
  97. 2e018f5 Revert "clamp to premul when reading premul sRGB" by Mike Klein · 8 years ago
  98. 8ba64d1 Revert "SkNx basically always is fast now." by Mike Klein · 8 years ago
  99. 04e10da clamp to premul when reading premul sRGB by Mike Klein · 8 years ago
  100. 21f7838 SkNx basically always is fast now. by Mike Klein · 8 years ago