- 7e1912a Move GrMakeCachedBitmapProxy work in lazy mode by Greg Daniel · 7 years ago
- 4150eea Move control of explicit GPU resource allocation to GrContextOptions by Robert Phillips · 7 years ago
- 2179b78 extend savelayer_maskfilter to also have an imagefilter by Mike Reed · 7 years ago
- 383c418 Remove GrStencilAndCoverTextContext by Robert Phillips · 7 years ago
- 8e54604 Revert "Re-enable explicit resource allocation in Skia (take 2)" by Robert Phillips · 7 years ago
- a4ead65 Add function to GrProxyProvider to lazily upload mip map data by Greg Daniel · 7 years ago
- ed858ec Re-enable explicit resource allocation in Skia (take 2) by Robert Phillips · 7 years ago
- 5dd202d Revert "Revert "move GrColor.h to private, IWYU"" by Mike Reed · 7 years ago
- be33bab add maskfilter+localmatrix to fix savelayer by Mike Reed · 7 years ago
- 89737de Revert "Cleanup of large text rendering." by Jim Van Verth · 7 years ago
- 63cc293 Revert "move GrColor.h to private, IWYU" by Brian Salomon · 7 years ago
- 2fb7c8a Cleanup of large text rendering. by Jim Van Verth · 7 years ago
- e602f39 move GrColor.h to private, IWYU by Mike Reed · 7 years ago
- 5711133 Remove integer texture support by Brian Salomon · 7 years ago
- 7d982c6 Make edge equations be flat interpolated in GrTextureOp by Brian Salomon · 7 years ago
- 547c859 gpu impl for compose and combine maskfilters by Mike Reed · 7 years ago
- 3f9797d Remove SK_DISABLE_DEFERRED_PROXIES define through code by Greg Daniel · 7 years ago
- 490695b Add param to GrMakeCachedImageProxy to specify the SkBackingFit by Greg Daniel · 7 years ago
- e8fabb2 Update LazyProxy creation to allow for a non-textureable result by Robert Phillips · 7 years ago
- bdecacf Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" by Brian Salomon · 7 years ago
- 3a2cc2c Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""""" by Brian Salomon · 7 years ago
- 5bb82cb Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""" by Brian Salomon · 7 years ago
- fb3abcd Update GrYUVGenerator to upload to texture vs use writePixels by Greg Daniel · 7 years ago
- 7b04631 ccpr: Don't use flat interpolation when it is slow by Chris Dalton · 7 years ago
- 7a92639 Disable texture strip atlasing for DDL by Robert Phillips · 7 years ago
- 18c52a7 Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend.""" by Brian Salomon · 7 years ago
- 85ae715 Add new GrContext queries for imagability, surfacability, and max sample count of color types by Brian Salomon · 7 years ago
- d653cac More sample count cleanup: by Brian Salomon · 7 years ago
- d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 7 years ago
- 7a13705 Fix DDL unit tests by Robert Phillips · 7 years ago
- c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 7 years ago
- 130fb3f updated .fp file headers by Ethan Nicholas · 7 years ago
- 28eaed2 add gpu impl for shadermaskfilter by Mike Reed · 7 years ago
- 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 7 years ago
- 0a375db Have lazy proxies keep their callbacks around and clean up their lambdas in the dtor by Greg Daniel · 7 years ago
- f510e26 ccpr: Pack wind into existing varyings by Chris Dalton · 7 years ago
- abba998 Fix GrBackendTextureImageGenerator to hold context lock till all proxies are gone by Greg Daniel · 7 years ago
- 6200036 Implement GPU/OpList DDLs by Robert Phillips · 7 years ago
- d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 7 years ago
- 57b0430 Fix mock tex rt gpu mem size by Brian Salomon · 7 years ago
- 825d4d7 Revert "Reduce the amount of padding needed for SDFs, take 2" by Jim Van Verth · 7 years ago
- 1010530 Reduce the amount of padding needed for SDFs, take 2 by Jim Van Verth · 7 years ago
- 598f9ed Revert "Reduce the amount of padding needed for SDFs." by Jim Van Verth · 7 years ago
- b42610a Reduce the amount of padding needed for SDFs. by Jim Van Verth · 7 years ago
- 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 7 years ago
- 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 7 years ago
- e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 7 years ago
- 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 7 years ago
- 7f1a074 Remove some unused sample count caps by Brian Salomon · 7 years ago
- aa3dfbe Remove Ops whose lazy proxies fail to instantiate on flush by Greg Daniel · 7 years ago
- 9d86f1d Add createTextureProxy function to ProxyProvider that takes an SkImage by Greg Daniel · 7 years ago
- 3338482 remove SkColorSpace_Base by Mike Klein · 7 years ago
- 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 7 years ago
- 33bf56d Remove GrContext::getRecommendedSampleCount and SkPictureContentInfo::suitableForGpuRasterization by Brian Salomon · 7 years ago
- 1d74620 bug fixes from PVS Studio (static analysis) by Mike Klein · 7 years ago
- fc4f768 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 7 years ago
- bddcc95 Add return value to doLazyInstantiation to know if it succeedes. by Greg Daniel · 7 years ago
- 44804c0 Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions by Brian Salomon · 7 years ago
- f2336e4 Add lazy proxy's for wrapping backend textures by Greg Daniel · 7 years ago
- 4e69f14 Fix noncoherent advanced blend eq NV workaround by Brian Salomon · 7 years ago
- fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 7 years ago
- 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 7 years ago
- 980a48d Move glyph cache and descriptor functions off of SkPaint by Herb Derby · 7 years ago
- 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 7 years ago
- 80747ef move the guts of SkMaskFilter.h into SkMaskFilterBase.h by Mike Reed · 7 years ago
- a7701e0 GrTessellator: add a #define for max aa verb count. by Stephen White · 7 years ago
- ea26d6b Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.""" by Brian Salomon · 7 years ago
- 01b476a Start of adding GrContextOption that overrides driver workarounds. by Brian Salomon · 7 years ago
- b4e965c Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs."" by Brian Salomon · 7 years ago
- d8327a8 Clean up SkScalerContext descriptor creation by Herb Derby · 7 years ago
- 48661b8 Make use of VkSemaphores thread safe assuming use of the same VkQueue. by Greg Daniel · 7 years ago
- 2e6feed Fix crash in ~GrContext by Robert Phillips · 7 years ago
- f35fd8d Move more internal methods from GrContext to GrContextPriv (take 3) by Robert Phillips · 7 years ago
- dba65f9 Add a workaround for inaccurate interpolants on Adreno 3xx. by Brian Salomon · 7 years ago
- 8ad91a9 remove unused SkRasterizer by Mike Reed · 7 years ago
- 3bc266b Revert "Revert "simplify GrFPArgs, isolating localmatrix"" by Mike Reed · 7 years ago
- bfadcf0 Revert "Revert "use GrFPArgs for maskfilters"" by Mike Reed · 7 years ago
- 2914555 Revert "Move more internal methods from GrContext to GrContextPriv (take 2)" by Leon Scroggins · 7 years ago
- 4f7f197 Revert "use GrFPArgs for maskfilters" by Mike Reed · 7 years ago
- 3d628fe Revert "simplify GrFPArgs, isolating localmatrix" by Mike Reed · 7 years ago
- faca00d ccpr: Unblacklist Mali by Chris Dalton · 7 years ago
- b76c717 simplify GrFPArgs, isolating localmatrix by Mike Reed · 7 years ago
- a99b393 use GrFPArgs for maskfilters by Mike Reed · 7 years ago
- c22e50b Move more internal methods from GrContext to GrContextPriv (take 2) by Robert Phillips · 7 years ago
- 4d12051 Add explicit abandoned flag to the GrProxyProvider by Robert Phillips · 7 years ago
- 88260b5 Split GrContext into Normal/DDL flavors by Robert Phillips · 7 years ago
- 07320e4 Revert "Move more internal methods from GrContext to GrContextPriv" by Hal Canary · 7 years ago
- f440cec Move more internal methods from GrContext to GrContextPriv by Robert Phillips · 7 years ago
- 0a94e4c ccpr: Blacklist vertex shaders on ANGLE/Skylake by Chris Dalton · 7 years ago
- e3429e6 rename inner AsFPArgs to stand-alone GrFPArgs by Mike Reed · 7 years ago
- cfe83d1 Add more asserts about MSAA render buffers and FBO 0 by Brian Osman · 7 years ago
- b1b80f7 Remove tonal color from DrawShadow internals by Jim Van Verth · 7 years ago
- a9c8a05 Be more explicit checking for render targets with MSAA render buffers by Brian Osman · 7 years ago
- f625860 Fix handling of red support for GalliumLLVM renderer by Robert Phillips · 7 years ago
- 9ca2784 Extract a GrCCPathParser class that is decoupled from atlas ops by Chris Dalton · 7 years ago
- 40a29d7 Move GrOpFlushState out of GrDrawingManager and onto the stack by Robert Phillips · 7 years ago
- d8b01ad Remove old command buffer ES3 tex storage limitation by Brian Salomon · 7 years ago
- e609e81 Remove GrGLCaps::fTextureRedSupport by Brian Salomon · 7 years ago
- adbe132 Remove GrSurfaceProxy::MakeWrapped (take 2) by Robert Phillips · 7 years ago
- fe266c2 use safemath::mull for buffer sizes by Mike Reed · 7 years ago