1. d2d2998 Check GL_EXT_texture_format_BGRA8888 before GL_APPLE_texture_format_BGRA8888 by Brian Osman · 6 years ago
  2. 63208ab Disable texstorage for BGRA on ES devices that aren't apple by Brian Osman · 6 years ago
  3. ead6f71 Make SkSL GLSL generator declare sk_FragColor inout when EXT fb fetch is used. by Brian Salomon · 6 years ago
  4. 4b1bd5d Increase precision in GrSRGBEffect by Brian Salomon · 6 years ago
  5. 27b4acf Add test for importing AHardwareBuffers in and out of Vulkan. by Greg Daniel · 6 years ago
  6. 095b257 switched SPIR-V vertexid to vertexindex by Ethan Nicholas · 6 years ago
  7. 82a312b SPIR-V output now always includes DescriptorSet for uniforms by Ethan Nicholas · 6 years ago
  8. fc8aecf Correctly discard or load RT when doing copies as draws in Vulkan by Greg Daniel · 6 years ago
  9. 9017bd8 Make sure we set stencil layout when doing copy as draw by Greg Daniel · 6 years ago
  10. 73945af Make sure we do a render pass load if we copied to a surface before hand by Greg Daniel · 6 years ago
  11. c691251 Fix vulkan layout barriers when we are doing in line uploads. by Greg Daniel · 6 years ago
  12. d49947f Fix Vulkan Copy as draw shader by Greg Daniel · 6 years ago
  13. 4168246 Update Flush and Invalidate Memory calls in vulkan to take offset and size by Greg Daniel · 6 years ago
  14. 0aa4e74 Move the rest of Vulkan driver workarounds into helper function in GrVkCaps by Greg Daniel · 6 years ago
  15. 4e8d3a4 Add unit test the explicit tests create a GrVkCopyPipeline by Greg Daniel · 6 years ago
  16. 4f0c60f Cherry-pick sequence of Vulkan Fixes. by Hal Canary · 6 years ago
  17. 09ab171 Don't assert coverage counting isn't blacklisted when driver workarounds are disabled by Brian Salomon · 6 years ago
  18. 18ff51c signal on bad picture op, simplify other ops by Mike Reed · 6 years ago
  19. d0d7270 Revert "Revert "Redefine the meaning of sample counts in GPU backend."" by Brian Salomon · 6 years ago
  20. 40d8297 detect truncated pict streams by Mike Reed · 6 years ago
  21. 7a13705 Fix DDL unit tests by Robert Phillips · 6 years ago
  22. c1ce2f7 Revert "Redefine the meaning of sample counts in GPU backend." by Brian Salomon · 6 years ago
  23. 130fb3f updated .fp file headers by Ethan Nicholas · 6 years ago
  24. 28eaed2 add gpu impl for shadermaskfilter by Mike Reed · 6 years ago
  25. 48825b1 Redefine the meaning of sample counts in GPU backend. by Brian Salomon · 6 years ago
  26. 0a375db Have lazy proxies keep their callbacks around and clean up their lambdas in the dtor by Greg Daniel · 6 years ago
  27. f510e26 ccpr: Pack wind into existing varyings by Chris Dalton · 6 years ago
  28. d2bc620 validate indices for vertices by Mike Reed · 6 years ago
  29. abba998 Fix GrBackendTextureImageGenerator to hold context lock till all proxies are gone by Greg Daniel · 6 years ago
  30. 6200036 Implement GPU/OpList DDLs by Robert Phillips · 6 years ago
  31. d5f9cdd Add SkSurface_Gpu::MakeWrappedRenderTarget method by Robert Phillips · 6 years ago
  32. 2bcd843 SkFontHost_FreeType: better debugging info by Hal Canary · 6 years ago
  33. ac568a9 1010102, 101010x, 888x in sw by Mike Klein · 6 years ago
  34. 1c5906f saturate some irect ops for fuzzers by Mike Reed · 6 years ago
  35. 57b0430 Fix mock tex rt gpu mem size by Brian Salomon · 6 years ago
  36. 825d4d7 Revert "Reduce the amount of padding needed for SDFs, take 2" by Jim Van Verth · 6 years ago
  37. 1010530 Reduce the amount of padding needed for SDFs, take 2 by Jim Van Verth · 6 years ago
  38. 495e0f0 Simplify SkAnimatedImage by Leon Scroggins III · 6 years ago
  39. 598f9ed Revert "Reduce the amount of padding needed for SDFs." by Jim Van Verth · 6 years ago
  40. 1c6e783 handle paths with degenerate verbs by Mike Reed · 6 years ago
  41. c4e3109 don't draw images with nonfinite dst bounds by Mike Reed · 6 years ago
  42. 63227ca handle clipping large triangles by Mike Reed · 6 years ago
  43. b42610a Reduce the amount of padding needed for SDFs. by Jim Van Verth · 6 years ago
  44. 6a0176b Add ref counted wrapped around GrTexture ReleaseProc by Greg Daniel · 6 years ago
  45. 7f86192 Revert "Drop support for unused MSAA extensions" by Robert Phillips · 6 years ago
  46. 2f5b8d8 don't draw non-finite contexts in imagefilters by Mike Reed · 6 years ago
  47. e41e176 Add kRGBX_8888, kRGBA_1010102, and kRGBX_1010102 color types. Unused for now. by Brian Salomon · 6 years ago
  48. 7df2746 Drop support for unused MSAA extensions by Chris Dalton · 6 years ago
  49. 926e193 check that rect is finite before jamming our bounds by Mike Reed · 6 years ago
  50. b50e385 handle conics in 1D patheffect by Mike Reed · 6 years ago
  51. caaf211 handle conics in text warper by Mike Reed · 6 years ago
  52. 7f1a074 Remove some unused sample count caps by Brian Salomon · 6 years ago
  53. 58acd74 validate that contours begin with moveTo by Mike Reed · 6 years ago
  54. 11e5bff workaround for Intel SPIR-V OpCompositeConstruct bug by Ethan Nicholas · 6 years ago
  55. aa3dfbe Remove Ops whose lazy proxies fail to instantiate on flush by Greg Daniel · 6 years ago
  56. 9d86f1d Add createTextureProxy function to ProxyProvider that takes an SkImage by Greg Daniel · 6 years ago
  57. 26a8d90 fixed creating a vector from another vector in SPIR-V output by Ethan Nicholas · 6 years ago
  58. fbe6620 add SkPicture::MakePlaceholder() by Mike Klein · 6 years ago
  59. 88d9071 Revert "hide picture virtuals (no public callers)" by Mike Klein · 6 years ago
  60. 8005bff hide picture virtuals (no public callers) by Mike Reed · 6 years ago
  61. da3e9ad Make SkAndroidCodec (optionally) respect origin by Leon Scroggins III · 6 years ago
  62. 05d7416 make SkGammas less bad by Mike Klein · 6 years ago
  63. de5c502 move checkLE functionality directly onto readbuffer by Mike Reed · 6 years ago
  64. 3338482 remove SkColorSpace_Base by Mike Klein · 6 years ago
  65. 8f11d4d eliminate SK_BUILD_FOR_WIN32 by Mike Klein · 6 years ago
  66. 53d57ac Remove legacy mask blur code. by Herbert Derby · 6 years ago
  67. dcb086b Remove unused SkPictureContentInfo by Brian Salomon · 6 years ago
  68. 33bf56d Remove GrContext::getRecommendedSampleCount and SkPictureContentInfo::suitableForGpuRasterization by Brian Salomon · 6 years ago
  69. 1bd556a use coverage modes instead of blend modes by Mike Reed · 6 years ago
  70. 1d74620 bug fixes from PVS Studio (static analysis) by Mike Klein · 6 years ago
  71. a56c4d2 Rename .include files to .inc by Ben Wagner · 6 years ago
  72. fc4f768 Use int when possible to calculate atlas indices in shaders. by Jim Van Verth · 6 years ago
  73. 4f505f9 Add cache for handling of contexts. by Herb Derby · 6 years ago
  74. 20dc672 compose and combine maskfilters by Mike Reed · 6 years ago
  75. 531b3c0 Revert "Increase depth threshold for SkClipStack::isRRect." by Stan Iliev · 6 years ago
  76. a8a51ce Start of cross process SkScalerContext. by Mike Klein · 6 years ago
  77. a83d013 Misc guarding of enums in ImageFilter CreateProcs by Robert Phillips · 6 years ago
  78. 548d387 Keep SkRasterPipelineSpriteBlitter's src/dst offset math in size_t by Mike Klein · 6 years ago
  79. 678f6b1 pass size_t to ptr_and_ix() by Mike Klein · 6 years ago
  80. b0ae566 Check enum values in SkDisplacementMapEffect's CreateProc by Robert Phillips · 6 years ago
  81. dc3d7fc Add check for bad enum in SkMatrixConvolutionImageFilter's CreateProc by Robert Phillips · 6 years ago
  82. 04f8b79 fix serializing shadowrec by Mike Reed · 6 years ago
  83. 5340b3f allow 4444 sw surfaces by Mike Klein · 6 years ago
  84. bddcc95 Add return value to doLazyInstantiation to know if it succeedes. by Greg Daniel · 6 years ago
  85. 44804c0 Skip driver workarounds in GrGLCaps::initConfigTable based on GrContextOptions by Brian Salomon · 6 years ago
  86. f2336e4 Add lazy proxy's for wrapping backend textures by Greg Daniel · 6 years ago
  87. 4e69f14 Fix noncoherent advanced blend eq NV workaround by Brian Salomon · 6 years ago
  88. fe8da17 Revert "Revert "converted vertex shaders to device coords"" by Robert Phillips · 6 years ago
  89. 757c154 Remove superfluous SkReadBuffer validity checks by Robert Phillips · 6 years ago
  90. 29b3434 Revert "converted vertex shaders to device coords" by Ethan Nicholas · 6 years ago
  91. 8524c30 Make SkAnimatedImage::update return sentinel when stopped by Leon Scroggins III · 6 years ago
  92. 980a48d Move glyph cache and descriptor functions off of SkPaint by Herb Derby · 6 years ago
  93. 27059d3 ccpr: Use primitive restart feature on ARM by Chris Dalton · 6 years ago
  94. 80747ef move the guts of SkMaskFilter.h into SkMaskFilterBase.h by Mike Reed · 6 years ago
  95. a7701e0 GrTessellator: add a #define for max aa verb count. by Stephen White · 6 years ago
  96. 37834c8 Various MSAN fixes by Kevin Lubick · 6 years ago
  97. 3bfba2a Increase depth threshold for SkClipStack::isRRect. by Brian Salomon · 6 years ago
  98. ea26d6b Revert "Revert "Revert "Use GrOvalOpFactory ops to draw non-AA rrects, ovals, and arcs.""" by Brian Salomon · 6 years ago
  99. 574b06f init out-param on buffer failure by Mike Reed · 6 years ago
  100. 959ccc2 Fix skia image filter fuzz SkLightingImageFilter complaint by Robert Phillips · 6 years ago