commit | 3aecf203f91eb069ddf9b21745a2b0cab894a58c | [log] [tgz] |
---|---|---|
author | markdr <markdr@google.com> | Thu Oct 05 17:56:10 2017 -0700 |
committer | markdr <markdr@google.com> | Thu Oct 05 20:55:19 2017 -0700 |
tree | 43648c71390b23743375b21bffdb380e5420f09b | |
parent | 3001f993740d60e19fce27daa8242964feb0a8df [diff] |
Removed outdated API call so icon is no longer null The notification was reusing the old notification's icon through mNotification.icon but the old notification's icon was set with setSmallIcon(). This function call sets the private mSmallIcon Icon object, and not the icon public int. This means mNotification.icon always returned 0, even though the icon was set. It has been likely doing this for years. Bug: 67412835 Test: act.py -c <config> -tc BleScapApiTest Test: opening SL4A from the icon does not crash the app. Change-Id: I581888c4f73da7c278ebe78f817cf2c9887b3b9e
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line '#CUSTOM_MODULES:=' to 'CUSTOM_MODULES:=sl4a':
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/data/app/sl4a/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.