commit | 3f825b33f493afa5f0c92d157b65b11fa13270c0 | [log] [tgz] |
---|---|---|
author | markchien <markchien@google.com> | Thu Jun 18 20:57:09 2020 +0800 |
committer | Mark Chien <markchien@google.com> | Fri Jun 19 01:09:51 2020 +0000 |
tree | 61fee1bf9caf86b31d9ea080fc8e82ab22d740dc | |
parent | e89ecb2c65a06dc2f78e234d2a1b3a0da5c7dbdf [diff] |
Remove config_mobile_hotspot_provision_app from CarrierConfigFacade From Android R, config_mobile_hotspot_provision_app is move from framework to tethering that it is private for tethering only. Rather than query entitlement app package and class name, then start entitlement in CarrierConfigFacade, use TetheringManger#requestLatestTetheringEntitlementResult to know entitlement result. It would return the latest entitlement result. If no cached result, it would perform entitlement check right away. If entitlement check is not required, TETHER_ERROR_NO_ERROR would be return. Bug: 146918263 Test: m Change-Id: Ieab8334c4290bb02176e8f4aaa04b31526fc8d06
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line '#CUSTOM_MODULES:=' to 'CUSTOM_MODULES:=sl4a':
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/data/app/sl4a/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.