commit | dae3fda8975669a976ca367dc7f9a555b0daec2d | [log] [tgz] |
---|---|---|
author | Etan Cohen <etancohen@google.com> | Fri Mar 11 10:16:18 2016 -0800 |
committer | Mitchell Wills <mwills@google.com> | Mon Aug 29 17:55:46 2016 -0700 |
tree | baacbe4bfedb78ee9a8ba1b6e3d959e9d4882462 | |
parent | 211009e35316dcf834202375bda61da318d5dccb [diff] |
[NAN] Replace session callback configuration control Controlling session callback invocation: - Remove event registration - Add configurations to the subset (actually just termination) which can be configured through the HAL (cherry-pick of a252ef8005ba57e4ae974a4842a0aa29e81b592b) Bug: 27607613 Change-Id: I281cae4670852c8febd417e77266b32fc56b9127 (cherry picked from commit 52cb509481e480f05e77d86cf583c98d75338ba7)
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line '#CUSTOM_MODULES:=' to 'CUSTOM_MODULES:=sl4a':
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/data/app/sl4a/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.