commit | 028f41ba4d7b96e4281d69183ded014b69ab7c2c | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Wed Jan 13 14:40:47 2016 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Fri Jan 15 15:25:08 2016 +0000 |
tree | 4054fe72815bc53f3fccf4a0d5a8a8e436e8288e | |
parent | ba53fbf98239db4a7c3b1b2dd1f90c960568119e [diff] |
Added some uses of FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS Replaced a few instances of 224 and 256 that were actually used to represent FRAGMENT_UNIFORM_VECTORS and VERTEX_UNIFORM_VECTORS. This cl should not change any behavior. Change-Id: I4b82341f32223fcee559aaf70df2ee83c9936d11 Reviewed-on: https://swiftshader-review.googlesource.com/4547 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>