// SwiftShader Software Renderer | |
// | |
// Copyright(c) 2005-2011 TransGaming Inc. | |
// | |
// All rights reserved. No part of this software may be copied, distributed, transmitted, | |
// transcribed, stored in a retrieval system, translated into any human or computer | |
// language by any means, or disclosed to third parties without the explicit written | |
// agreement of TransGaming Inc. Without such an agreement, no rights or licenses, express | |
// or implied, including but not limited to any patent rights, are granted to you. | |
// | |
#ifndef sw_Triangle_hpp | |
#define sw_Triangle_hpp | |
#include "Vertex.hpp" | |
namespace sw | |
{ | |
struct Triangle | |
{ | |
Vertex V0; | |
Vertex V1; | |
Vertex V2; | |
}; | |
} | |
#endif // sw_Triangle_hpp |