commit | 26177e93d22d6571868b7e1f44738694d3f260ec | [log] [tgz] |
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author | Nicolas Capens <capn@google.com> | Wed Jan 06 17:34:03 2016 -0500 |
committer | Nicolas Capens <capn@google.com> | Fri Jan 08 06:37:48 2016 +0000 |
tree | ef6d1acf088bc01eeb6358e97d56172b81171371 | |
parent | 7f66144921995f43f5c9562b27124032dcbcc0b8 [diff] |
Statically allocate one EGL display. This reduces support to EGL_DEFAULT_DISPLAY or assumes the native display handle corresponds with the default display. Bug 24600445 Change-Id: Ieb5d08beceff1cc46557483e1bed159dd9ab1bee Reviewed-on: https://swiftshader-review.googlesource.com/4520 Tested-by: Nicolas Capens <capn@google.com> Reviewed-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>