Add the D3D9 project to the solution.

Bug 22533227

Change-Id: I7dd953eecb169cb471aa9c1830f91b06f8bcc7ac
Reviewed-on: https://swiftshader-review.googlesource.com/3731
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
diff --git a/src/SwiftShader.sln b/src/SwiftShader.sln
index 4a7bf3c..d01ebc6 100644
--- a/src/SwiftShader.sln
+++ b/src/SwiftShader.sln
@@ -251,6 +251,8 @@
 		{3EF851E7-4AAB-4C7C-9A79-3122CEA1EB67} = {3EF851E7-4AAB-4C7C-9A79-3122CEA1EB67}

 	EndProjectSection

 EndProject

+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "D3D9", "D3D9\D3D9.vcxproj", "{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}"

+EndProject

 Global

 	GlobalSection(SolutionConfigurationPlatforms) = preSolution

 		Debug|Win32 = Debug|Win32

@@ -693,6 +695,18 @@
 		{27E15292-4A8D-4BA0-8D9B-5D1ECFF85747}.Release|Win32.Build.0 = Release|Win32

 		{27E15292-4A8D-4BA0-8D9B-5D1ECFF85747}.Release|x64.ActiveCfg = Release|x64

 		{27E15292-4A8D-4BA0-8D9B-5D1ECFF85747}.Release|x64.Build.0 = Release|x64

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Debug|Win32.ActiveCfg = Debug|Win32

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Debug|Win32.Build.0 = Debug|Win32

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Debug|x64.ActiveCfg = Debug|x64

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Debug|x64.Build.0 = Debug|x64

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Profile|Win32.ActiveCfg = Profile|Win32

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Profile|Win32.Build.0 = Profile|Win32

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Profile|x64.ActiveCfg = Profile|x64

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Profile|x64.Build.0 = Profile|x64

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Release|Win32.ActiveCfg = Release|Win32

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Release|Win32.Build.0 = Release|Win32

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Release|x64.ActiveCfg = Release|x64

+		{F18D5ABF-CA3A-4B74-BDB2-4A1957C86F18}.Release|x64.Build.0 = Release|x64

 	EndGlobalSection

 	GlobalSection(SolutionProperties) = preSolution

 		HideSolutionNode = FALSE