commit | 2ea6f557bc01091da25a9e5a461b3b6e870c4afb | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Wed Dec 02 11:49:37 2015 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Wed Dec 02 18:08:04 2015 +0000 |
tree | 408cd4df03ff7456aaf715f709df560ae4121423 | |
parent | 360361a40eace62daca842a8d9ea133ab7276ee7 [diff] |
Renderbuffer allocation fix for GLES3 According to the ES3 spec, there's no requirement for a renderbuffer to be allocated until it is bound and any non-zero renderbuffer bound must be allocated. Change-Id: Id47083c7ec6e3b3698e176d6feff31121983e446 Reviewed-on: https://swiftshader-review.googlesource.com/4331 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>