commit | 85c4f9e08ace0a4741e7efedc786452c1c58607c | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Wed Apr 13 10:30:03 2016 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Wed Apr 13 14:41:51 2016 +0000 |
tree | ebc06e76b7a420310d9c49359fc956980b751970 | |
parent | f4fbcb8dee2a108c1e59469d3cb25000921fcd83 [diff] |
Added floating point formats to glCopyTexImage2D Added floating point formats to validateColorBufferFormat, which is used by glCopyTexImage2D, since it was a missing part of the previously added floating point extensions. From the extension spec: https://www.khronos.org/registry/gles/extensions/EXT/EXT_color_buffer_half_float.txt "9. Should CopyTex[Sub]Image be supported for floating-point formats? [...] Yes." Change-Id: Ie14d8afd352b004e8a2400cfef16facdeab94e33 Reviewed-on: https://swiftshader-review.googlesource.com/5110 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>