Don't upload array texture images six times.
Change-Id: I5be0cc629477b6cfb3ede6b4484f067d1c30b0ec
Reviewed-on: https://swiftshader-review.googlesource.com/17929
Tested-by: Nicolas Capens <nicolascapens@google.com>
Reviewed-by: Alexis Hétu <sugoi@google.com>
diff --git a/src/OpenGL/libGLES_CM/libGLES_CM.cpp b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
index e717d60..cfd17a9 100644
--- a/src/OpenGL/libGLES_CM/libGLES_CM.cpp
+++ b/src/OpenGL/libGLES_CM/libGLES_CM.cpp
@@ -4249,7 +4249,7 @@
return error(GL_INVALID_VALUE);
}
- GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
+ GLint sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
es1::Context *context = es1::getContext();
diff --git a/src/OpenGL/libGLESv2/libGLESv2.cpp b/src/OpenGL/libGLESv2/libGLESv2.cpp
index 4be0273..56b2d06 100644
--- a/src/OpenGL/libGLESv2/libGLESv2.cpp
+++ b/src/OpenGL/libGLESv2/libGLESv2.cpp
@@ -925,7 +925,7 @@
{
return error(GL_INVALID_VALUE);
}
- // Fall through
+ // Fall through to GL_TEXTURE_2D case.
case GL_TEXTURE_2D:
if(width > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level) ||
height > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level))
@@ -3463,24 +3463,24 @@
case GL_RENDERER:
return (GLubyte*)"Google SwiftShader";
case GL_VERSION:
- {
- es2::Context *context = es2::getContext();
- return (context && (context->getClientVersion() >= 3)) ?
- (GLubyte*)"OpenGL ES 3.0 SwiftShader " VERSION_STRING :
- (GLubyte*)"OpenGL ES 2.0 SwiftShader " VERSION_STRING;
- }
+ {
+ es2::Context *context = es2::getContext();
+ return (context && (context->getClientVersion() >= 3)) ?
+ (GLubyte*)"OpenGL ES 3.0 SwiftShader " VERSION_STRING :
+ (GLubyte*)"OpenGL ES 2.0 SwiftShader " VERSION_STRING;
+ }
case GL_SHADING_LANGUAGE_VERSION:
- {
- es2::Context *context = es2::getContext();
- return (context && (context->getClientVersion() >= 3)) ?
- (GLubyte*)"OpenGL ES GLSL ES 3.00 SwiftShader " VERSION_STRING :
- (GLubyte*)"OpenGL ES GLSL ES 1.00 SwiftShader " VERSION_STRING;
- }
+ {
+ es2::Context *context = es2::getContext();
+ return (context && (context->getClientVersion() >= 3)) ?
+ (GLubyte*)"OpenGL ES GLSL ES 3.00 SwiftShader " VERSION_STRING :
+ (GLubyte*)"OpenGL ES GLSL ES 1.00 SwiftShader " VERSION_STRING;
+ }
case GL_EXTENSIONS:
- {
- es2::Context *context = es2::getContext();
- return context ? context->getExtensions(GL_INVALID_INDEX) : (GLubyte*)nullptr;
- }
+ {
+ es2::Context *context = es2::getContext();
+ return context ? context->getExtensions(GL_INVALID_INDEX) : (GLubyte*)nullptr;
+ }
default:
return error(GL_INVALID_ENUM, (GLubyte*)nullptr);
}
@@ -4971,7 +4971,7 @@
}
}
- GLenum validationError = ValidateTextureFormatType(format, type, internalformat, target, context->getClientVersion());
+ GLenum validationError = ValidateTextureFormatType(format, type, internalformat, target, clientVersion);
if(validationError != GL_NO_ERROR)
{
return error(validationError);
@@ -4989,7 +4989,7 @@
{
return error(GL_INVALID_VALUE); // Defining level other than 0 is not allowed
}
- // Fall through
+ // Fall through to GL_TEXTURE_2D case.
case GL_TEXTURE_2D:
if(width > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level) ||
height > (es2::IMPLEMENTATION_MAX_TEXTURE_SIZE >> level))
@@ -5018,14 +5018,14 @@
return error(GL_INVALID_ENUM);
}
- GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
-
validationError = context->getPixels(&data, type, context->getRequiredBufferSize(width, height, 1, format, type));
if(validationError != GL_NO_ERROR)
{
return error(validationError);
}
+ GLint sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
+
if(target == GL_TEXTURE_2D || target == GL_TEXTURE_RECTANGLE_ARB)
{
es2::Texture2D *texture = context->getTexture2D(target);
@@ -6267,7 +6267,7 @@
return error(validationError);
}
- GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
+ GLint sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
texture->setImage(level, width, height, depth, sizedInternalFormat, format, type, context->getUnpackParameters(), data);
}
}
diff --git a/src/OpenGL/libGLESv2/libGLESv3.cpp b/src/OpenGL/libGLESv2/libGLESv3.cpp
index f5f3264..a985793 100644
--- a/src/OpenGL/libGLESv2/libGLESv3.cpp
+++ b/src/OpenGL/libGLESv2/libGLESv3.cpp
@@ -264,18 +264,18 @@
case GL_COLOR_ATTACHMENT29:
case GL_COLOR_ATTACHMENT30:
case GL_COLOR_ATTACHMENT31:
- {
- GLuint index = (src - GL_COLOR_ATTACHMENT0);
- if(index >= MAX_COLOR_ATTACHMENTS)
{
- return error(GL_INVALID_OPERATION);
+ GLuint index = (src - GL_COLOR_ATTACHMENT0);
+ if(index >= MAX_COLOR_ATTACHMENTS)
+ {
+ return error(GL_INVALID_OPERATION);
+ }
+ if(readFramebufferName == 0)
+ {
+ return error(GL_INVALID_OPERATION);
+ }
+ context->setFramebufferReadBuffer(src);
}
- if(readFramebufferName == 0)
- {
- return error(GL_INVALID_OPERATION);
- }
- context->setFramebufferReadBuffer(src);
- }
break;
default:
return error(GL_INVALID_ENUM);
@@ -387,7 +387,7 @@
return error(validationError);
}
- GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
+ GLint sizedInternalFormat = gl::GetSizedInternalFormat(internalformat, type);
texture->setImage(level, width, height, depth, sizedInternalFormat, format, type, context->getUnpackParameters(), data);
}
}
@@ -3621,6 +3621,7 @@
{
return error(GL_INVALID_ENUM);
}
+ // Fall through to GL_TEXTURE_2D case.
case GL_TEXTURE_2D:
{
if((width > es2::IMPLEMENTATION_MAX_TEXTURE_SIZE) ||
@@ -3735,10 +3736,8 @@
for(int level = 0; level < levels; level++)
{
- for(int face = GL_TEXTURE_CUBE_MAP_POSITIVE_X; face <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z; face++)
- {
- texture->setImage(level, width, height, depth, internalformat, GL_NONE, GL_NONE, context->getUnpackParameters(), nullptr);
- }
+ texture->setImage(level, width, height, depth, internalformat, GL_NONE, GL_NONE, context->getUnpackParameters(), nullptr);
+
width = std::max(1, (width / 2));
height = std::max(1, (height / 2));
}