commit | 8d78cf77ce7c6bc4ba320fefb2cd2b74cc408b1a | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Fri Aug 28 14:24:45 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Fri Aug 28 19:08:17 2015 +0000 |
tree | 85c00d86bd7a22adb5a68899f19b3c68973579fd | |
parent | 79c7e27369926e8bd21a4fe2384672101891dfc7 [diff] |
Handling new opcodes in PixelProgram and VertexProgram The new opcodes related to true int and uint support in glsl shader are now handled properly in PixelProgram and VertexProgram. Change-Id: I62565844f24708b4bd89dd99bbf971b55495c5da Reviewed-on: https://swiftshader-review.googlesource.com/3932 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>