commit | 92ab1986938356a7b431034b9d4ea4bf4efaf53e | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Tue Aug 18 15:28:27 2015 -0400 |
committer | Alexis Hétu <sugoi@google.com> | Tue Aug 25 17:10:21 2015 +0000 |
tree | 2ad56ea7655783b0031a877f8b7c59a796ac394a | |
parent | d9d27bbe1ce0e866262f84395edbeb4108720684 [diff] |
Fix bit shift compilation Bit shifts compilation was failing when the types were a mismatch, but shifting a uint by an int (or vice versa) is allowed, so types may not match, and it's fine, as long as both are integer types. Change-Id: I86c52a572625b1d09803b0a8b887a63756544101 Reviewed-on: https://swiftshader-review.googlesource.com/3887 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>