Implemented the EGL_KHR_create_context extension

Implemented EGL_KHR_create_context as described here:
www.khronos.org/registry/egl/extensions/KHR/EGL_KHR_create_context.txt

A small part of it was already implemented, which was to add
support for the EGL_OPENGL_ES3_BIT bit in the EGL_RENDERABLE_TYPE
bitfield. Note that the EGL_OPENGL_ES3_BIT is explicitly disabled
on Android right now.

Change-Id: I10e6222511b29f2d91bd55bfeb0f39bc5b884f89
Reviewed-on: https://swiftshader-review.googlesource.com/5380
Reviewed-by: Nicolas Capens <capn@google.com>
Tested-by: Nicolas Capens <capn@google.com>
1 file changed
tree: 18406e35d793243783778be735a0f257a50f55b3
  1. include/
  2. src/
  3. tests/
  4. third_party/
  5. .dir-locals.el
  6. .gitignore
  7. Android.mk
  8. AUTHORS.txt
  9. CMakeLists.txt
  10. CONTRIBUTING.txt
  11. CONTRIBUTORS.txt
  12. LICENSE.txt
  13. README.md
  14. SwiftShader.sln
README.md

SwiftShader

Introduction

SwiftShader is a high-performance CPU-based implementation of the OpenGL ES and Direct3D 9 graphics APIs12. Its goal is to provide hardware independence for advanced 3D graphics.

Usage

The SwiftShader libraries act as drop-in replacements for graphics drivers.

On Windows, most applications can be made to use SwiftShader's DLLs by placing them in the same folder as the executable. On Linux, the LD_LIBRARY_PATH environment variable or -rpath linker option can be used to direct applications to search for shared libraries in the indicated directory first.

Contributing

See CONTRIBUTING.txt for important contributing requirements.

The canonical repository for SwiftShader is hosted at https://swiftshader.googlesource.com/SwiftShader

All changes must be reviewed and approved in the Gerrit review tool at https://swiftshader-review.googlesource.com

All changes require a Change-ID tag in the commit message. A commit hook may be used to add this tag automatically, and can be found at: https://gerrit-review.googlesource.com/tools/hooks/commit-msg. To clone the repository and install the commit hook in one go:

git clone https://swiftshader.googlesource.com/SwiftShader && (cd SwiftShader && curl -Lo `git rev-parse --git-dir`/hooks/commit-msg https://gerrit-review.googlesource.com/tools/hooks/commit-msg ; chmod +x `git rev-parse --git-dir`/hooks/commit-msg)

Changes are uploaded to Gerrit by performing

git push origin HEAD:refs/for/master

Contact

Public mailing list: swiftshader@googlegroups.com

License

The SwiftShader project is licensed under the Apache License Version 2.0. You can find a copy of it in LICENSE.txt.

Files in the third_party folder are subject to their respective license.

Authors and Contributors

The legal authors for copyright purposes are listed in AUTHORS.txt.

CONTRIBUTORS.txt contains a list of names of individuals who have contributed to SwiftShader. If you're not on the list, but you've signed the Google CLA and have contributed more than a formatting change, feel free to request to be added.

Disclaimer

  1. Trademarks are the property of their respective owners.
  2. We do not claim official conformance with any graphics APIs at this moment.
  3. This is not an official Google product.