commit | ab3241d8844b0ca42b46228514ecc64229d8c87a | [log] [tgz] |
---|---|---|
author | Alexis Hetu <sugoi@google.com> | Mon Feb 29 17:37:24 2016 -0500 |
committer | Alexis Hétu <sugoi@google.com> | Tue Mar 01 13:17:15 2016 +0000 |
tree | 943a6ef068a2520d2f2c6cd8cdd280905a1d1264 | |
parent | 05b3d665fd92cd11b8a6517dafe661a5398547b7 [diff] |
Fixed color clear on multisampled rendertargets Only the 1st sample's buffer of multisampled buffers was getting cleared instead of clearing all the samples' buffers, which led to incorrect results. Added a loop to fix the behavior. Change-Id: If22ebf2df61ae6afbc4c2975a9baee3c18a2492b Reviewed-on: https://swiftshader-review.googlesource.com/4910 Tested-by: Alexis Hétu <sugoi@google.com> Reviewed-by: Nicolas Capens <capn@google.com>